Kingdom Hearts 3 to Use Unreal Engine 4, Drops Luminous

By   /   Oct 7, 2014

We know that Kingdom Hearts 3 is going to be a big deal in the game series, but what exactly is Square Enix doing to make sure of that? I’d say among a little bit of this and a little bit of that, they are also shifting from Luminous Engine to Unreal Engine 4. Good news?

In the latest issue of Famitsu, a new interview of game director Tetsuya Nomura was published where he revealed that they have ditched the old engine for a new one.

Naturally, I am no good at Japanese which is why I am relying on the good folks at Siliconera for a translated version of his exact comment when he talked about moving to Unreal Engine 4.

The [development] is going steadily and according to the schedule. Due to having switched to Unreal Engine 4 for various reasons, we’re having trouble on some parts as far as rendering goes, but with help from the folks at Epic Games, progress is going safely.

That being said, there have been reports that the developer was having problems dealing with certain design requirements of Kingdom Hearts 3. The interview also revealed that those issues were related to Luminous Engine which is why they chose to drop it.

On an interesting note, we also reported previously that it was actually a ‘burning anger’ inside Nomura that was fueling his creative instincts in the game. You might want to read more about it.

Kingdom Hearts 3 is going to be the first title to get original release on a Microsoft console i.e. Xbox One, other than that, it is slated for a release on PlayStation 4. So far Square Enix has not shared any release date yet.

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