Shadow of Mordor Dev Used Kinect Resources to Improve Performance on Xbox One

By   /   Oct 2, 2014

Microsoft introduced an Xbox One without Kinect before E3 and many people were hoping that this decision can help developers to improve the gaming experience.

Now, it has been done by the developers of the recent title Middle Earth: Shadow of Mordor, who have stated that they utilized the extra 10% power of Xbox One to improve the frame rates of their title.

The developers made these comments during an interview with IGN.

Despite the improvements, Xbox One version is still unable to match the resolution and frame rates of PS4 as some players have reported that PS4 version of the game is running at 1080p with 60fps, while the Xbox One version is at 720/900p with locked 30fps.

Sony’s new gen machine has been doing better in terms of resolution and frame rates compared to Xbox One, but there is still a long way to go for both of these platforms and hopefully, Microsoft will find a way to counter this shortcoming.

Middle-Earth: Shadow of Mordor is available now for Xbox One, PlayStation 4 and PC, while PS3 and Xbox 360 owners will get their hands on it on 18th of November.

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