Watch Dogs Sequel Will Bring Some “Radical” Changes
Watch Dogs came out almost four months ago and despite getting pretty decent reviews, it didn’t sit well with some of players. However, Ubisoft are committed to not disappoint the fans again as Lionel Raynaud of Ubisoft Montreal compares first Assassin’s Creed with Watch Dogs:
With Assassin’s Creed, we had a lot of flaws in the replayability of gameplay loops and you could feel that the game was a first iteration. At the time, there was clear potential but it was not easy to know it was going to become the franchise that it is today.
It’s the same thing with Watch Dogs: it was difficult to do everything at the right level, which is why we took more time. The time we took was definitely useful – it allowed us to release the game without compromises and do everything that we wanted. We also kept parts of the game we felt didn’t fit with the original for the sequel.
Watch Dogs had some pretty awesome features but it felt like they were underplayed by the developers, but Raynaud promises that “radical” changes will be made with the sequel and all the best features will be utilized to their full while some unpopular features will be removed.
There are flaws, obviously. We absolutely want to tackle these flaws and surprise players, and the way to tackle some of those flaws is going to be quite radical. There are parts of the game that will need to change.
Watch Dogs has the potential to evolve into another great franchise from Ubisoft, but surely it will require a lot of hard work and commitment from the developers.