The Binding of Isaac: Rebirth Gets Hard

By   /   Sep 23, 2014

There is going to be an alternate difficulty in The Binding of Isaac: Rebirth. Starting games will now offer a choice between either normal or hard mode.

In an accompanying blog post, the developer mentions that when the addition of more difficulty settings was first revealed, people feared that the game would be made easier. To squash concerns on that, it’s stated that there will be only hard mode.

Moreover, starting a playthrough in hard mode will unlock some content that’s only available in that version of The Binding of Isaac: Rebirth. Content from the normal difficulty will also be unlocked through the increased challenge tier, so you can play the entire thing that way, if you want.

Things that change in hard mode include hearts not dropping from the risky boss battles at the end of each dungeon and curses being more prominent. This should even present some hardships to the game’s most hardcore fans.

Since there is new content to unlock and more options in The Binding of Isaac: Rebirth, there is also some change to be seen in the menu screen. Most importantly, it will now be possible to track completion runs on the left side of the screen.

This should help catalog The Binding of Isaac: Rebirth for those wanting to unlock as much content as possible. There will be three more characters in the reel as well.

While you wait for The Binding of Isaac: Rebirth to be made, you can preorder it. Some soundtrack hiccups on Steam have prompted the developer to point interested parties to the Bandcamp instead.

It’s said that those who pay $6.66 for a The Binding of Isaac: Rebirth soundtrack will receive something evil.