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Lack of French Accents in Assassin’s Creed Unity, Animus is to Blame
It struck me odd when I found out that the characters of Assassin’s Creed Unity – who are all French – have a thoroughly fluid English accent.
Same was the case with many other fans of the series so the developers decided to comment on it in order to try to explain the lack of French accents in English dialogues of the game.
However lame it many sound to some of you, Ubisoft says that the world of Assassin’s Creed games revolves around the concept of Animus being used to send people back.
Meaning the character isn’t really French and all the events of the game are only there because Animus rendered them for the character. So everything is being translated into your native language, in your local accent.
All this was explained by creative director of Assassin’s Creed Unity Alex Amancio who believes that:
The idea is that the Animus is translating everything into the language you’re playing in. That’s why, since you’re an Anglophone, you’re hearing all the dialogue and cinematics in English.
It would really make no sense for there to be a French accent because that would mean that this French character is trying to address you in accented English. Everyone in the game is not trying to speak English for your benefit.
Moreover, he explained that not everything in the game is going to be in the British accented English but only the ‘gameplay related elements that need to be conveyed to the player.’
Everything other than that will be in French, and you will hear the NPCs chattering away like a typical day in Paris. Do you think this is a good enough reason or the developers are only coming up with an excuse?
Assassin’s Creed Unity will be released to PlayStation 4, Xbox One and Microsoft Windows on November 11 in North America, November 13 in the PAL region and December 4 in Japan.