In today’s video, we discuss something subjective – are video game remasters good or bad? And...
Star Wars Commander Crosses 5 Million Downloads
It looks like mimicking business models really pays off, if you don’t care about negative comments about your insidious ways. In case of Star Wars Commander, the free-to-play title from Disney Interactive already managed to shoot past 5 million downloads and that in mere weeks.
Star Wars Commander was released on August 21, 2014 on mobile devices. It’s a base-building strategy title with a very strong semblance of Clash of Clans, one of the most popular mobile titles currently on the market.
Really all that’s different is that it bears the Star Wars skin that Disney now owns, since taking over Lucasfilm for $4.05 billion in October 2012. At least, the impressive milestone comes with a rather interesting infographic for the game that details playing habits worldwide.
Its most notable feature is that evil reigns in Star Wars Commander. Vader’s Empire employs the majority share of the world, 52.41%, while the Rebel Alliance needs to perform an uphill battle with the remaining 47.59%.
If you want even more telling factoids, the spread of Rebel versus Empire seems almost unilaterally divided. The northern hemisphere is usually in the role of the bad guys that predominantly play Empire, while Africa and Southern America prefer to embody the Rebel freedom fighters.
Aside from base building, Star Wars Commander also features troops training and allows you to take your armies over to other players for competitive battles. There’s also a solo campaign for those who aren’t into the social aspect.
Star Wars Commander be damned though. We’re still pissed that Disney shuttered LucasArts and cancelled Star Wars 1313.