Fable Legends Features Fun Singleplayer, Says Lionhead
We all know by now that Fable Legends is going to be a lot of fun with the multiplayer; however, the developers don’t want you to think that that is all what the game is about.
In fact, they are emphasizing on the narrative elements as well as the singleplayer portion of the game.
Lewis Brundish, the designer for Lionhead Studios was talking to OXM when he shed some light on the importance of singleplayer elements of the game:
Funnily enough, the narrative story and all of those elements are absolutely still there. Obviously, we’re focusing on the combat-driven demo to show everyone what the gameplay is like. But under the hood, this is still Fable. You go through the whole game against AI controlled creatures with AI controlled companions if you want and even this does have a story.
We know that the game is set centuries before the time of the original Fable game and includes multiple heroes of that time. This means there won’t be a single protagonist.
Moving on, as we have seen from many trailers, the game is going to focus on combat and quests despite the developers suggesting that the narrative elements (and hence moral choices) would play its part.
In the end, Brundish also explained how Fable Legends was going to give you a feeling reminiscent of the original Fable when it comes to quests.
Expect another guild master asking questions, whether you want to be the good guy or the bad guy. So yes, that too compliments the importance of narrative based gaming that the singleplayer provides.
Fable Legends is being developed as an Xbox One exclusive, and although it has been a while since we first heard of it, no release date has been announced. However, a multiplayer beta is scheduled to start on October 16.