In today’s video, we discuss something subjective – are video game remasters good or bad? And...
Divinity: Original Sin Sells 0.5 Million Copies
Divinity: Original Sin after making its way through Kickstarter, launched for PC at the end of June earlier this year where it received an incredible reception from both the critics and fans as it managed to get the score of 87 on Metacritic.
In a recent interview, Larian Studios’ Swen Vincke has revealed that their new RPG has managed to sell more than 500K copies and the good news for the fans of the game is that the developers are now out of their debt and making profit off their title, which is why they are hoping that they will not have to go through Kickstarter again.
Swen continued on to say that the success of the game is largely due to the time that they spent on polishing it without thinking about the final release.
Don’t release it, even if it causes extra delays and it brings you to the brink of bankruptcy. Bad is bad and players will recognize bad. Fix your content first.
At some undisclosed point in development, we dumped more than half of what we had. It was the best decision ever, even if did tarnish the end result a bit and caused a lot of extra stress.
With Divinity: Original Sin doing so well with critics and fans, I am sure that Larian Studios will be really proud of what they have brought to the community and this kind of project also brings hope to other developers who want to develop titles through Kickstarter.
Divinity: Original Sin is out for just two months and is enjoying its success but there is still a long way to go for the game, and I am sure that developers will release more content of the game to freshen things up for the players who are done with the title for now.
Are you playing this amazing title from Larian Studios?