The Division’s AI, Open World and Friendly Fire Discussed In A New Interview
Massive Entertainment has announced that The Division will let you explore the whole city of New York from the get go and you will be able to go wherever you want as the game will not hold your hand.
In the game, you will be tasked to protect the innocent civilians from the factions who have been trying to take over the city since the virus broke out.
Related to this statement, it was asked whether players will be able to shoot civilians in the game, to which executive producer on the title Fredrik Dundqvist responded:
I don’t think we will have friendly-fire if you want to call it that. I don’t think that will be the case. I imagine we don’t want to do that.
We don’t want it to be a simulator, we want it to be realistic and plausible, but at the same time there needs to be a clarity of bad guys and good guys and who are you taking New York back for?
You’re taking back [the city] for the people who used to live there. It wouldn’t really fit the game or the vibe of the game if you could go round shooting innocent people.
In addition to talking about friendly fire and open world exploration of the game, he discussed the AI as well as he said that creating AI is one of the hardest part as a developer for a large-scale game like this one because it has to behave in such a way that people will believe that it is real.
The Division is without a doubt among the highly anticipated titles that are going to launch next year, and then we will see if Massive Entertainment’s effort has managed to live up to its hype or not.