Development of Advanced Warfare Involved Pentagon Key Advisors
If you weren’t taking Call of Duty Advanced Warfare seriously before, this should change the way you think. We seldom come across games that have been developed with the help of government officials and I don’t think we have heard of games that have been made with the help of key Pentagon advisors at all. However, that is not the case with the upcoming COD title.
According to Michael Condrey the co-founder of developer Sledgehammer Games, the cornerstone of the story of their game was laid by a Department of Defence advisor who is active in the Pentagon. Specifically, it was this advisor whose job is to think about the future threats to United States:
“Three years ago, right after we finished Modern Warfare 3, we started thinking about how to change Call of Duty,” he says. “We brought in a lot of outside help – military advisers, futurologists – we got together with a scenario planner from the department of defense, who is active in the Pentagon. His job is to think about future threats and prepare ‘what if’ scenarios for the US government. So we asked him, what do you think will be the conflict of tomorrow?”
The developers were told by the advisors to Pentagon that in the future US was not threatened by China, or Russia or extremists, rather the future threats were going to be posed by private military companies (contractors).
Now you know where Call of Duty Advanced Warfare gets the idea of Jonathan Irons and his company Atlas.
Call of Duty Advanced Warfare is slated for a release on November 4 for PlayStation 3, PlayStation 4, Xbox 360, Xbox One and PC.