Assassin’s Creed: Unity Delayed By Two Weeks

By   /   Aug 28, 2014

Assassin’s Creed: Unity has been delayed by two weeks and will now launch in November, Ubisoft announced today.

According to the publisher the delay is necessary in order to give the developers more time to polish the game.

“This being a fully next-gen game, it requires a lot of work, a lot of production, and a lot of learning,” said senior Vincent Pontbriand in a post on the Ubisoft Blog. “It’s always hard to be precise and to quantify exactly how much work is involved. So as we get close to the finish we often realize we’re near the target but we’re not quite there yet.”

Ubisoft also stated that the game will release with a day one patch which “offers even more improvements to Unity”. It’s unknown as to how large the patch will be. There’s nothing more annoying than having to download a mega-patch on the very first day of a game’s release.

The news makes Assassin’s Creed: Unity yet another title of 2014 which has been delayed. Thankfully though it’s only a two-week delay and unlike others has not been pushed into the next year.

The latest title in the open-world assassination series will now launch on the PS4, Xbox One and PC on November 11 in North America and November 13 in Europe.

Ubisoft is also working on another Assassin’s Creed: Rogue title for the PlayStation 3 and Xbox 360. That will launch in North America the same day as Unity and then two days later in Europe and Australia.

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