Ubisoft Explains The Multiplayer Change in Assassin’s Creed Unity

By   /   Aug 20, 2014

Many were surprised to know that Ubisoft will be dropping competitive multiplayer for its upcoming Assassin’s Creed Unity installment in favor of a new four-player online co-op. Many were even more surprised to know that Assassin’s Creed: Rogue for the last-gen consoles would be single-player only.

Multiplayer has always been a staple feature for the series, ever since its inclusion in Assassin’s Creed: Brotherhood. So why the diversification from Ubisoft’s side this year? Speaking with Joystiq the company explained it’s simply because of “evolution”.

With Assassin’s Creed Unity, the pillars of the franchise have evolved thanks to the potential of new generation consoles. With that evolution, we wanted to bring a new type of multiplayer experience, which was asked for by fans and which we wanted to explore for a long time: cooperative gameplay. Our aim was to have a seamless single-to-multi experience: This is why we are not opposing single player and co-op; we have ancestral missions dealing with Arno’s story and Brotherhood missions dealing with Arno’s duties towards the Brotherhood.

It’s refreshing to see Ubisoft finally take a break from their conventional Assassin’s Creed formula which after so many installments had become redundant.

Assassin’s Creed: Unity is going to release on October 28 for the PS4, Xbox One and PC. Assassin’s Creed: Rogue is going to release on November 11 for the PS3 and Xbox 360. The latter is said to be the darkest chapter in the franchise yet.

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