Until Dawn is Powered by Updated Killzone: Shadow Fall Engine

By   /   Aug 13, 2014

Sony’s upcoming horror title Until Dawn has been revealed to be running on an updated version of Killzone: Shadow Fall’s engine.

Posting on the PlayStation Blog, Supermassive Games’ Pete Samuels said that the updated version helps in “leveraging its great visual power together with some amazing, cutting-edge facial animation, lighting and audio techniques to give compelling character performances in our creepy and realistic environments.”

Until Dawn was originally announced for the PlayStation 3 in January 2013 and was revealed during Gamescom 2014 this week to now be arriving on the PlayStation 4 instead.

The game revolves around eight youngsters who head out together to have some fun one night, but end up fighting for their lives.

According to the developer, Until Dawn lays heavy emphasis on the choices players make during their progress, as they will ultimately have a direct impact on the game’s story. In fact the wrong choices could end up with all of the main characters dying.

“Whichever way you choose to play it’s a rollercoaster of emotion and fear,” said Samuels.

We’ve been lucky enough to work with an outstanding and talented cast including Hayden Panettiere (Golden Globe-nominee from Heroes and Nashville), Rami Malek (Night at the Museum, The Twilight Saga: Breaking Dawn Part 2, Need for Speed) and Brett Dalton (Marvel’s Agents of S.H.I.E.L.D.). Their incredible performances will connect you to your characters on a meaningful emotional level.

Until Dawn has been re-designed and re-built from the ground up to feature a more mature, darker and “fundamentally more terrifying experience” on the PlayStation 4.

A release date for Until Dawn is still pending.

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