The Last of Us: Remastered Multiplayer Microtransaction Guide

By   /   Jul 31, 2014

The multiplayer component of The Last of Us: Remastered contains several optional cosmetic and non-cosmetic upgrades. To understand the various options given to us by Naughty Dog, a NeoGAF user has posted a comprehensive guide that “intends to clarify what the content is, what that content costs, and why you should purchase it.”

All of the content below is available with the purchase of the season pass for The Last of Us on PlayStation 3, with the exception of the new Killer Bundle.

Head Items
Players have the option of customizing their head gear through the purchase of 54 different hats and masks, that cost $0.99 each. These are also bundled in five larger packages that cost $8.99 each. Some even feature exclusive hats for you to grab hold of.

  • The Bygones Bundle – A mishmash of uncommon headwear.
  • The Rally Bundle – A variety of protective headwear (purely cosmetic).
  • The Government Bundle – Military inspired headwear.
  • The Nightmare Bundle – Masks designed for intimidation
  • Country Flag Hats – Self explanatory.

– (LP) stands for “Loadout Point”. Each custom loadout can be equipped with a maximum of 13 LP.
– [__] refers to the cost to purchase the weapon in-game using parts acquired during the match.

Weapons

The weapons below are available for $5.99 in a bundle.

Enforcer
A versatile pistol with great range and accuracy. (1 LP)

  • ​Starting ammunition: 8
  • Magazine Size: 7
  • Purchased via PS Store
  • 4 bodyshots to down
  • 2 headshots to down(or one headshot and two body shots)
  • 2 body shots or 1 headshot to execute a downed enemy

Available to all players as part of the ‘Onslaught’ and ‘Infiltrator’ preset classes.

Specter
A silenced full automatic weapon that kills from the shadows. (3 LP) [350]

  • Starting Ammunition: 14
  • Magazine Size: 20
  • Ammo – 14 [420]

Available to all players as part of the ‘Infiltrator’ preset class.

Double Barrel
A bargain priced shotgun that downs enemies with two shots at close range. (1 LP) [240]

  • Starting Ammunition: 4
  • Magazine Size: 2
  • Ammo – 4 [280]

Available to all players as part of the ‘Onslaught’ preset class.

Launcher
Area of effect weapon that downs an enemy in 2 shots. (4 LP) [375]

  • Starting Ammunition: 3
  • Magazine Size: 1
  • Ammo – 3 [450]

Available to all players as part of the ‘Rainmaker’ preset class.

Perks

Many of the following perks are available to all players in one of 4 preset classes. They are available in two bundles, for $3.99 each.

Executioner (1 / 3 / 4 LP)

  • Level 1 – Earn double the parts for shiv kills.
  • Level 2 – Earn 50% more parts for special executions or interrogations, double the parts for shiv kills and get an extra shiv use every time you craft a shiv.
  • Level 3 – Earn double the parts for special executions or interrogations, double the parts for shiv kills and get 2 extra shiv uses every time you craft a shiv.

Scavenger (3 / 4 / 5 LP)

  • Level 1 – Enemies drop 50% more ammo.
  • Level 2 – Automatically pick up ammo and supplies from kills and enemies drop double the ammo.
  • Level 3 – Enemies sometimes drop a random crafting item, and automatically pick up ammo and supplies from kills and enemies drop double the ammo.

Damage Marker (3 / 4 LP)

  • Level 1 – Any damages dealt marks the target who receives the damage.
  • Level 2 – Earn double the parts for marking and any damages dealt marks the target who receives the damage.

Awareness (1 / 3 LP)

  • Level 1 – Enemy nametags remain on screen for 5 seconds when you take damage.
  • Level 2 – Enemy nametags appear on screen at twice the normal distance and remain on screen when you take damage for 10 seconds.

Fortitude (1 / 2 / 3 LP)

  • Level 1 – Bleed out time is increased by 25% and slightly increased downed crawling speed.
  • Level 2 – Earn 25 parts after healing more than half health and carry an extra health pack. Downed health is increased and bleed out time is increased by 35% along with even faster downed crawling speed.
  • Level 3 – Start with a health pack. Earn 50 parts after healing more than half health and carry an extra health pack. Downed health is increased and bleed out time is increased by 50% along with much faster downed crawling speed.

Gunslinger (2 / 4)

  • Level 1 – Pistol ammo is increased by 30% at spawn (this does not stack with weapon upgrades).
  • Level 3 – Pistol ammo is doubled at spawn (this does not stack with weapon upgrades).

Bomb Expert (2 / 3 / 5)

  • Level 1 – Smoke bombs and bombs have a slightly shorter fuse when thrown.
  • Level 2 – Placed bombs. thrown smoke bombs and bombs have an even shorter fuse.
  • Level 3 – You are immune to the stun of your own smoke bombs. placed bombs. thrown smoke bombs and bombs have a very short fuse.

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