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Halo: The Master Chief Collection to Retain all Glitches
During the Halo: Nightfall panel at San Diego Comic Con this weekend, 343 Industries dropped some more information on the Halo: The Master Chief Collection.
Announced by Microsoft last month during their E3 press event as an Xbox One exclusive bundle, the Collection will include Halo: Combat Evolved Anniversary, Halo 2: Anniversary Edition, Halo 3, and Halo 4.
343 Industries stated over the weekend that all of the games will remain the same, except for being re-rendered. This means that all previously recorded game glitches, such as the infinite ammo one, will not be removed and will be there for players to exploit.
According to series director Frank O’Connor, the team plans on educating those who are unfamiliar with such glitches, so they know these are suppose to be included.
For now it was assumed that the games were being polished more than just in the visual department. Apparently that was incorrect.
Halo: The Master Chief Collection will feature over 100 multiplayer maps that have been taken from the original Xbox, Xbox 360 and PC versions of the series. The game’s matchmaking has been set up so that it will keep track of the player’s preferences for gametype and then match them accordingly. A voting screen will also be there for groups to choose from.
343 Industries also said that the soundtrack has been improved in quality, thanks to the Skywalker Orchestra. The addition of new cutscenes was confirmed, that will act as bridges to connect the entire story told from Halo 1 to 4. At the end of Halo 4, a new cutscene will simply prepare the players for Halo 5: Guardians.
Halo:The Master Chief Collection will release exclusively for the Xbox One on November 11.