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Assassin’s Creed: Unity Trailer Discusses Anvil Engine’s Role in Creating a Livelier Paris
Ubisoft has published a new trailer discussing what fans can expect in Assassin’s Creed: Unity which is powered by the latest version of its Anvil Engine.
The trailer in discussion is narrated by the game’s Creative Director Alex Amancio, who gives players an overview of what Anvil Engine is capable of doing in Assassin’s Creed: Unity.
While Assassin’s Creed franchise has always put a lot of stress on the game’s environment and its locale’s exterior, the upcoming iteration takes it to a whole new level and put an equal focus on the buildings’ interior as well.
Amancio specifically discusses Notre-Dame Cathedral, which not only features a fully navigable exterior, but a beautifully crafted and detailed interior decor.
The power of Anvil Engine is not only restricted to buildings and landmarks, but also extends to deliver a livelier and more realistic Paris. Gone are the days where you couldn’t make out the expressions on NPCs’ faces.
The NPCs in Assassin’s Creed: Unity will be much closer to reality and players will feel like roaming in a living crowd.
Aside from visual enhancements over its predecessors, other notable changes (thanks to Anvil Engine) are fluid combat mechanics and a much more flexible movement system.
To deliver a truly next-gen experience, Assassin’s Creed: Unity will be skipping last-gen consoles and will release across Xbox One, Playstation 4, and PC on Oct. 28, 2014.