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No Man’s Sky’s Developer Believes Hype Can Be “Your Worst Enemy”
The reveal of No Man’s Sky during Sony’s E3 press event last month is probably one of the few grand moments where the company was able to catch our attention. The game’s colorful setting with an environment that begged exploration received a massive response and ended in it being one of the most highly anticipated games of the year.
In a new interview with GameSpot, developer Hello Games admitted that they weren’t expecting such a reception. Founder of the studio Sean Murray stated that the amount of hype being generated by the community for No Man’s Sky is scary.
“Hype is your worst enemy as a developer,” explained Murray, “because it’s that thing that’s really impossible to deliver against.”
He wasn’t afraid to hint that the humble team of 10 people does feel the pressure but they are not going to let it come in between their work.
“We definitely don’t want it to affect us. And I think it would be this ludicrous mistake as well. You could almost write it out that Hello Games would come back from E3, hire loads of people, go crazy, and never be seen again. But it’s also quite nice that we have enough interest, because it allows us to just focus on making the game.”
It’s quite unique to see a developer who wants to stick to keeping things simple and the way they were before, even after his game has landed as being one of the most highly anticipated games of the year. Instead of rushing with new prospects, hiring and what not, Murray’s team is banking on being level-headed.
No Man’s Sky is scheduled for release sometime next year for the PlayStation 4 and PC first. It will then arrive on other unannounced platforms at an undisclosed time.