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Dragon Age: Inquisition Tactical Mode Camera Will Be Closer to an RTS
Last year BioWare revealed that it would be bringing the tactical mode from Dragon Age: Origins to the new Dragon Age: Inquisition. Today the developer has informed us that one of the new changes to the strategical mode will be its camera.
Responding to a fan’s question on Twitter, Creative Director Mike Laidlaw stated that the camera of the tactical mode in the game will not be locked to the cursor. In fact he said that you can compare it to an RTS.
With a free moving camera, players will now be able to scroll across the map with the pointer. That’s something which puts players in a comfort zone every time. I personally despise locked camera functions, since it makes me claustrophobic. An over the top perspective of a strategical mode demands a free moving camera.
In Dragon Age: Origins, the tactical mode could be enabled during any combat scenario. The game would be paused and the player taken to a top-down perspective. From here the player could issue orders to all party members in the shape of movement, ability or attack orders. For example you could ask one to perhaps put a shield on you, while another party member could be ordered to engage a bunch of minions. It’s purely optional though and if you wish, you can clear the game without heading into the tactical view once.
Dragon Age: Inquisition is coming out for the PC, Xbox 360, Xbox One, PS3 and PS4 on October 7, 2014.