Battlefield 4: Latest Update Fails to Resolve Netcode Issues, Adds Even More Problems

By   /   Jul 20, 2014

EA and DICE have been releasing regular updates for sometime now in hopes of fixing a pileup of issues with Battlefield 4’s online multiplayer mode. They both though have still failed to cure the game, as is evident from the latest update.

Rubberbanding and game crashes still prevail in the game. At this point fans of the series have almost given up in complaining about Battlefield 4’s netcode, a problem that has been there since the game’s launch last year.

To make matters worse, the latest update also brought in other annoying problems and glitches, all of which add up to ruin the player’s gameplay experience.

Battlefield 4 was updated recently alongside the release of the Dragon’s Teeth DLC. So far players have reported about one-hit kills, getting hit through cover, poor hit detection, rubberbanding issues and various other issues. The one-hit kills problem was there in the game before as well but at some point earlier this year, DICE was able to fix it.

As for game crashes, it seems that the PC players are the ones who are most effected by the update. Client crashes are reported to have increased greatly since the last update and it’s a pain to see since most of these issues were resolved prior to the release.

DICE in return have acknowledged the problems and have advised everyone to activate the high-frequency option in the network settings and set their display settings to high until they resolve the problem. Despite the given advice, players are still complaining of the same issues and according to them, DICE’s instructions are of little or no effect.

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