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Driveclub Director Explains 55 Tracks Variation in The Game
Director on PlayStation 4’s exclusive Driveclub, Paul Rustchynsky has explained in a new tweet, the tracks variations that will be a part of the racing title.
In this tweet, he gives the breakdown of all 55 tracks coming to Driveclub:
@VivekGaf @ammarsaleem85 5 Locations. Each with 2 x P2P, 2 x RC & 1 x RT. All P2P & RC are playable backwards, whilst RTs have 3 variations.
— Paul Rustchynsky (@Rushy33) July 16, 2014
In the beginning he mentions that there are 5 locations which will feature 5 tracks each, with 2 Point to Point, 2 Road Circuits and 1 Race Track, which gives us the total of 25 unique tracks.
Moving on to the next part of the tweet, where he mentions that all Point to Point and Race Circuits will be playable backwards, which brings us to do a little bit of math (2 P2P + 2 RC) * 5 locations * 2 Directions = 40 variations.
Finally, he mentions that Race Tracks will have three variations, which if we do a little math again will bring us this answer (3 RC * 5 Locations =15).
Now adding them all up clears up all the ambiguity and gives us the answer of 55 (40+15).
Driveclub has suffered numerous delays before, but will finally hit the shelves on 7th of October, exclusively for PlayStation 4.
What do you think of 55 tracks variations available in Driveclub?