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GameBoy Jam 3 Development Event Starts In August
Budding game developers should keep a close eye on the GameBoy Jam 3 event, which will take place next month, from August 1 to August 10, 2014. During this period of time, programmers will be challenged to make an authentic GameBoy release.
Understandably, there are quite a few restrictions to enter GameBoy Jam 3. Most prominently, contestants will need to adhere to a certain visual format.
For one, entries need to mimic an original GameBoy screen, which comes in the diameter of 160 pixels by 144 pixels. Secondly, the trickier challenge is that the game can only use 4 colors.
Along with the GameBoy Jam 3 announcement, the site puts up some handy references to speed up development. Moreover, a lot of the development tools are free, which comes in handy for projects in general.
We’ve encountered several of the tools in our dabbling efforts. For instance, music can easily be made with Pulseboy, which conveniently stores its beats on a page that resembles a GameBoy.
For sound effects, Bfxr is a standard that can create a strong variety of different noises, given you put in the tweaking time and effort. For graphics, programs like Pyxeledit offer a way to make pixel art on the fly, without too much fuss.
There are also references for getting inspiration on a game in general, reading up on development and researching what games have been successful in the restrictive model.
Its previous event had over 50 submissions, so here’s hoping that GameBoy Jam 3 will have even more attention.