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2014 Develop Awards Include Tearaway And Unity Engine
The 2014 Develop Industry Excellence Awards have announced twenty winners that can call themselves the best in their field. Unlike other awards shows, categories in this event are quite different, without “game of the year” titles.
There is, however, a New Games IP section. Surprisingly enough, it was won by LittleBigPlanet developer Media Molecule for their charming PS Vita title, Tearaway.
Tearaway went up against a few worthy opponents. It managed to come atop Beyond: Two Souls, Brothers: A Tale of Two Sons, Clumsy Ninja, Resogun and Starbound.
Brothers: A Tale of Two Sons was once more able to snatch a prize, after its surprising victory as the downloadable game of the year at the 2014 DICE Awards. This time, it won in the Use of Narrative section.
In the Engine category, Unity came out victorious. In this pool, the company stated that it had to beat out Unreal Engine 4, CryEngine, Project Anarchy and GameMaker, which is a tough crowd.
There are several odd qualifiers as well, such as “Publishing Hero” or “Services to Video Games.” Moreover, the Develop awards distinguish an indie studio, won by Arma’s Bohemia Interactive, with a “micro” studio, won by Luftrausers’ Vlambeer.
Naturally, some of the Develop awards have gone to the usual suspects, such as developer rockstar for Grand Theft Auto V or EA for Battlefield 4. That last one is in sound design, not functionality, in case you were wondering.
Its technical innovation category went to Oculus Rift, which is equally unsurprising.