Sledgehamer Promises to Not Mislead About Advanced Warfare’s Visuals on Xbox One

By   /   Jul 6, 2014

Sledgehammer Games has claimed to not be a fan of the current tradition of misleading consumers with flashy trailers, only to release a final product that’s everything but what the original reveals showcased.

Speaking with OXM in a recent interview, the studio’s co-founder Michael Condrey stated that Sledgehammer Games is not in the business of misleading Call of Duty players with highly-polished demos based on high-end PCs that are literally impossible to achieve on consoles.

“We’ve always had a commitment to delivering at target spec,” said Condrey. “We’re not a studio that’s just going to go out and show off some flash in the pan, high-end PC demo that we’re never going to be able to put on a console.”

He then went on to explain how they have been working closely with Microsoft for three whole years to understand what is achievable on the new Xbox One.

“We worked very closely with Microsoft throughout the whole three years to understand where they were going and stay right in parallel.”

Call of Duty: Advanced Warfare got an eight-minute Xbox One trailer at Microsoft’s E3 press event last month. The footage was impressive to say the least, with improved visuals over its predecessors and a multiplayer portion that looks to boast a fresh flavor.

Sledgehammer Games has also yet to confirm the native resolution of the game on Microsoft’s platform. With so many tiles failing to achieve native 1080p on the Xbox One, it wouldn’t surprise anyone if Call of Duty: Advanced Warfare is also unveiled to be running on a lower resolution.

Like always, the game will release for the Xbox One and Xbox 360 first and then later release for the PlayStation and PC.

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