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Metal Gear Solid V: The Phantom Pain 30-Minutes Gameplay Demo is a Must Watch
Konami has released a 30-minute gameplay demonstration of Metal Gear Solid V: The Phantom Pain with English commentary to aid the viewers residing outside of Japan.
For those of you who don’t know, this is the same demo which was released behind the curtains of E3 2014, but has now been available for public to see.
Visually, the game looks absolutely stunning. The demo above shows one of the most amazing weather effects any game has featured. The facial animations, particle effects, and textures look quite neat which will be further polished near the final release.
One of the biggest highlight of the demo is Fulton Recovery System which is a returning feature from Metal Gear Solid: Peace Walker. Though its use in Peace Walker was quite limited, The Phantom Pain utilizes it to its full extent.
Almost everything (whether it be enemies, vehicles, cattle, or crates) in the environment can be Fulton-ed and dispatched to ‘Mother Base’ for future use.
The mission that we witnessed involved rescuing a target and Konami showcased a vast array of stealth mechanics at Snake’s disposal. Our protagonist’s ability to tilt at one side of his horse works pretty well and creates an illusion of a lonesome animal wandering through the wilds.
However, the game will not force players on a specific path as players will be able to adapt to their unique playstyle and go running & gunning, if they feel to do so.
Players will also get to see the Mother Base on a remote island. I’ll not ruin the viewing experience any further. Check out the demo above and let us know of your impressions!
Note: The gameplay demo will start past 50:00 minutes mark.