The Division Will Run On 30FPS, Massive Confirms

By   /   Jun 17, 2014

The Division is a highly anticipated co-op shooter headed to Xbox One, PlayStation 4 and PC next year and developer at Massive Entertainment has shared some new tidbits about the game.

David Polfeldt, the managing director of Massive said in an interview with Gamespot that developers are looking to make the game in 30 frames per second as he explains the reasons:

I think we’re shooting for 30fps because it’s a trade-off, right? Graphical fidelity and immersion are more important to us than the frame rate. If we go for [60fps], we’ll have to make a trade-off on fidelity and other things.

But because we want to have very, very complex destruction and extremely detailed environments; a complete weather system, full day/night cycle…at some point you have to make up your mind: where do you invest? And for us, it’s going to be 30fps.

David was also asked about the game’s resolution, whether it will be 720p or 1080p, to which he responded:

Resolution-wise? I don’t know.

The Division’s gameplay demos that were shown at E3 last year and this year represents next-gen graphics as every single thing in the environment is fully detailed.

The game focuses on the city of New York, where a virus has wiped out most of the population, but few that remains are at each other’s throat because it is now the survival of the fittest.

The Division is scheduled to hit the shelves in fall of 2015 for Xbox One, PC and PlayStation 4.

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