In today’s video, we discuss something subjective – are video game remasters good or bad? And...
Mario Maker Will Always be a 2D Platformer, Top-Down is Not Possible
Speaking to US Gamer, Mario Maker’s Producer Takashi Tezuka confirmed that the game-creating application will feature more art styles than what was shown at Nintendo’s Digital Conference at E3 2014.
Tezuka stated that the developing team has planned more graphical styles than Super Mario Bros. for 8-bit NES and New Super Mario Bros. U. Not only this, but they are also planning to extend beyond Mario Universe.
Obviously, there will be other graphical styles included. And nothing’s been decided yet, but I’d also like to include other graphics that aren’t Mario.
Continuing, he stated that the game creation will always be in 2D platformer and top-down perspective is not even a remote possibility. This clearly rules out the art styles for titles like the Legend of Zelda.
No, it won’t be top-down. It’s always going to be a 2D platformer.
However, the final product will feature far more objects and enemies shown during Nintendo Digital Event.
Regarding Mario Paint as an inspiration, Tezuka has promised a Music Composition Feature, Mii integration, and the ability to share user-generated content with their friends online; something we predicted during our E3 demo analysis.
Sharing with friends is really the whole point of making levels.
Mario Maker is scheduled to launch somewhere in 2015 exclusively for Wii U which is sad since many fans are rooting for a Nintendo 3DS release.
Which art style would you like to see featured in Mario Maker? Let us know!