Dead Rising 3 PC Version Framerate is Unlockable, Can Be Glitchy

By   /   Jun 12, 2014

Couple of days ago, Capcom announced the Dead Rising 3 PC version at the E3 conference; great news for all the zombie bashing game lovers. With that, they confirmed that 30fps is where the game will run best.

Moving on, players will also be given an option to uncap the framerate if they wish to do so. However, this might come at the cost of the game’s smooth running; the developers have warned that you might encounter some pretty horrid glitches and bugs. This came up during Capcom Unity’s E3 Stream:

When we started the PC project we knew we weren’t gonna be able to guarantee anything above 30 frames per second” Capcom said at E3 2014. What I’m saying is, we’re not gonna stop you from uncapping the framerate, but we can’t guarantee the experience.

We just really don’t know what’s gonna happen, you might see some weird stuff with physics, some weird stuff with zombies. I really don’t believe you’re losing anything by playing at 30 frames per second.

If you want feel free to uncap it, but it’s gonna be wild and crazy.

Surely, that is pretty lame; if they don’t plan on getting rid of that problem what else are they really doing with the game? I say that because they also ported Resident Evil 4, the HD remake and guess what, it runs at 60fps.

That being said, here are the minimum system requirements that you should have in order to run Dead Rising 3 PC version even within the limits that Capcom is offering:

  • OS: Windows 7 64-bit edition
  • Processor: Intel Core i3-3220 @ 3.30GHz
  • Memory: 6 GB RAM
  • Hard Drive: 30 GB free
  • Video Card: NVIDIA GeForce GTX 570 / AMD Radeon 7870 or higher
  • DirectX: Version 11

I don’t know about you but for me it is quite a letdown after a pretty exciting announcement of Dead Rising 3 PC version. Voice your opinion below!

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