Kojima Reveals Phantom Pain Map Size And It Is Huge
Hideo Kojima, Vice President of Konami and Director of Kojima Productions had previously promised fans of Metal Gear franchise that the map in the upcoming Metal Gear Solid V: The Phantom Pain would be quite big, roughly 200 times the size of map in Ground Zeroes.
Well judging by the map size shown in the recent livestream of Kojima Show which focused on Phantom Pain that was quite an understatement. The map is huge, more than 3500m huge! The livestream even showed an image to compare the map size with the ones from previous MGS games.
Phantom Pain will serve as an epilogue to Ground Zeroes and is the first open world game of the franchise.
The game will put players again in the shoes of Big Boss who is voiced by Kiefer Sutherland this time. The story in Phantom Pain takes place approximately 9 years after the events of Ground Zeroes, where Big Boss wakes up from a coma.
Big Boss takes up the name Punished Snake and forms a new mercenary group called the Diamond Dogs. The game will be using facial motion capture for the first time in the series.
Phantom Pain is set to be released next year on PS3, PS4, Xbox 360, Xbox One and PC although no fixed date has been announced yet but that might change after the upcoming E3 2014.