Forza Horizon 2 Will Feature 100 Hours Worth of Content

By   /   Jun 3, 2014

Yesterday, Microsoft officially announced Forza Horizon 2 for Xbox 360 and Xbox One, which is going to release by the end of this year.

Some new information has been revealed on the game and one of the highlight is the inclusion of 12 players multiplayer mode.

Moreover, creative director Ralph Fulton mentioned that you can play solo, co-op or switch online without much of a bother or loading.

I actually banned my designers a long time ago from using the terms single-player and multiplayer. Those are old-fashioned terms, they’re last-gen terms, and I banned them because they encouraged people to think of two separate systems.

In Forza Horizon 2, every mode is connected, which means that if you are playing single player, online or cooperatively, all experience you get will contribute to the game’s progression, and you will constantly be leveling up that will be earning you multiple rewards.

In addition, he claimed that it will take players more than 100 hours if they are looking to get 100% completion in the game. Fulton also discussed Drivatars by saying:

It’s not an exaggeration to say that the day that we flicked the switch on Drivatar technology in Horizon 2, the experience changed completely.

Suddenly the races were completely different. The unpredictable skills of Drivatars suddenly have cars going three-abreast into corners, undertaking and weaving. Doing things that only real players would do; computer-controlled AI would never think to, or have been programmed to do.

Other additions in Forza Horizon 2 include online hangouts named as Car Meets where you can buy new cars. The Racer clubs in the game will now support up to 1000 players.

We will get more details regarding Forza Horizon 2 at upcoming E3 event.

Source: Total Xbox

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