Sunset Overdrive’s Weapons and Traversing Detailed

By   /   May 20, 2014

Sunset Overdrive is getting a lot of attention in the media since showing off its over the top, innovative gameplay footage in an open-world environment.

However, according to Insomniac’s community lead James Stevenson, traversing in the game will not be as simple as it is shown in the gameplay video.

It isn’t as simple as pressing X though. There is a skill level to dynamic traversal. Most of the time, you’ll notice the grinds are broken up. You’ll need to jump between them and start grinding again. Or if you want to go around the corner of a building while wall-running, you’ll need to tap the X button at the right moment to successfully pull off the cornering move.

If you want to get a super jump off a car or awning, you’ll need to time your press of the A button perfectly. Furthermore, the higher up you scale in Sunset City, the more skillful at traversal you’ll need to be to stay there.

If you have played any of the Insomniac games before then you would know that they don’t hold back when it comes to adding some great weapons and the footage gave us a pretty good idea of the unique weapons that will be featured in the game.

You’ll rely on an arsenal of weapons as large as our biggest ones in the Ratchet & Clank series to help you in clearing your route. Sunset Overdrive includes an Insomniac staple, the weapon wheel, which allows you to slow the game while you pick which weapon to use.

Sunset Overdrive is slowly becoming the most anticipated title of the Xbox One but Insomniac hasn’t said a word on the release date of the game.

We just hope that the release date of the game is set for 2014.

Source: Examiner