Trials Fusion Challenges Guide
Trials Fusion is not only about ramming the accelerator to make to the Finish Line in minimum amount of time. It also urges you to complete a number of challenges on each track.
Trials Fusion Challenges
Most of these challenges are pretty simple to complete, but then there are the frustrating ones who will make you rage. In this guide, I will be covering each challenge that the game throws at you.
Nice and Calm – Stop all the turbines by finding the hidden switch
Soon after the first checkpoint, bail out from the top of the small ramp and keep on holding the hook near the terrace until you are landed on the red button.
Greenhouse Effect – Stomp all of the flowers
As soon as the level begins, reverse to find the first set of flowers. For the second set of flowers, drop down the first rocky peak slowly.
After coming down on the plain road, reverse and you will find it on one side of the road.
As for the final set of flowers, you need to bunny-hop over the stone ledge (near a yellow box) to prevent them from collapsing by the ledge. After that, reverse and smash them to complete the challenge.
Wormholin’ – Use the Afterburns to reach the portal in the sky
Slow your speed and come down from the first edge to get on a small ledge. After that, reverse and set the rear end of your bike on fire to fly through the Fire Rings to reach the portal at the end to complete this challenge.
1-Up – Don’t allow your front wheel to touch the area between the red lines
You will see a ramp with red outline right after a checkpoint. You need to perform a wheelie on this ramp and make sure that your front wheel does not touch the ramp to complete this challenge.
Rider-Cam – Hit the gyroscope and completes the track in rider-cam mode
Just as the level starts, reverse down the ramp and hit the gyroscope to change the camera angle. After that, complete the level and be done with this challenge.
One-Wheel Wonder – Don’t allow your front wheel to touch the area between the red-lines
You will see a broad red line right next to a checkpoint near the Dirt Banks. From this area, you need to perform a wheelie and don’t let your front wheel touch the ground to complete this challenge.
Secret Agent – Enter and navigate the top-secret facility
You need to jump off the red-striped hatch and get on the next platform. Drive on the cables and break them. After that, reverse all the way back to the red-striped hatch and drop into it.
Once you enter the facility, you need to find a white gate to exit the area and complete the challenge.
Ski or Ride
Wet Paint – Don’t allow your front wheel to touch the red handrail at the end of the track
This challenge is pretty simple, but requires a lot of practice. You need to perform a wheelie at the red handrail and don’t let your front wheel touch the ground to complete this challenge.
Dizzy Height – Perform at least 4 flips from a single jump
Right after the Checkpoint #10, you will see a small pipe right underneath Biotech Frontiers signboard (right next to a ramp). Land on this pipe and it will send you flying away. Do your four flips and complete this challenge.
Making Waves – Cannonball into the water from the highest peak
You need to bail out from the edge of the highest peak on the track. Once you do that, keep on holding the LT and use right analogue stick to position yourself into the water below.
As soon as you hit the water, the challenge completion notification will should pop-up.
Fragile, be Careful – Do not break the golden pillar!
Approach the golden pillar at maximum speed and lean back near the edge of it to prevent it from breaking. Successfully doing so will complete the challenge.
Otherwise, you can always restart at the checkpoint and try again.
Path to Enlightenment – Find the secret pathway
You need to reach the base of the first ramp and roll backwards to the end of the initial platform. The air-flow will send you on a hidden track.
You need to complete this track without making any mistake to complete this challenge.
Demolitions Side Job – Trigger the switches to collapse the tower
Drop down on to the ledge from the first tower and reverse to trigger the first switch. After that, you need to cross the fence with no bikes signboard.
Once you are down, reverse to trigger another switch and complete this challenge.
Human Flag – Take a rest on the tip of the flag pole
You need to bail out from the edge of the ramp overlooking the street and direct your character to reach one of the flag pole. After that, hold down Y to grab the pole and complete the challenge.
Unnatural Disaster – Use explosives to create a tremor
As soon as the track starts, reverse and grab the explosives. After that, drop down the ramp ahead and wait for the explosive to detonate to complete this challenge.
Dizzier Heights – Perform and safely land at least 7 flips from the opening launch
As soon as the level starts, starts doing flips and once you have done 7 flips, do not crash and continue to race to complete this challenge.
Coasterphobia – Perform a zero fault run without riding the loop
You need to slow down before coming down the ramp so that you don’t ride into the loop. Once you get on the track below, you need to bunny hop from the end of the ramp and reach the next area to complete this challenge.
Also note that, having top speed is preferable before bunny-hopping.
Welcome to Warp Zone 1 – Find and complete the warp zone
You need to slow down before coming out of the loop so that you drop down into the hidden area. Once you get there, enter the portal and complete the hidden track flawlessly to complete this challenge.
Goal-Line Technology – Get the Fusion Ball over the Finish Line
Just as the level starts, reverse and click the orange switch to get the Fusion Ball. Your task is to carry this ball to the Finish Line. You need to make sure that you don’t drive over it or leave it behind.
Always keep your front wheel on the ground and don’t let it fall down from a ramp. After hitting the Finish Line, challenge will be completed.
Park and Ride
Bring Out the Blimp – Grab the Blimp!
To complete this challenge, you need to grab onto the Blimp. In order to do this, come at full speed and bail out at the edge of the ramp overlooking the river and hold ‘Y’.
Also note that the Blimp passes the river between 00:37 to 00:40 so adjust your timing accordingly.
Game, Set, Match – Win a game of Tennis
While you are on the Tennis court, just stand still in the middle of the court and your character will automatically start playing. Win the game to complete this easy challenge.
Blimp my Ride
Prep the Artillery – Switch on the 3 cannons and shoot down the Blimp!
The first switch can be found by reversing at the very start of the track. The second switch can be found by dropping down from the platform with #4 written on it.
As for the third platform, it will be located at the very beginning of the last ramp. Once you have clicked all the switches, complete the track to complete this challenge.
Abandon Ship – Free the boat full of explosives in time to sink the passing ship
You just need to reach the dockyard and cut the rope attached to the boat to trigger a cut-scene and complete this challenge.
Climb-Actic – Hold a wheelie for the duration of climbing up the rope
Pretty straight-forward! You just need to have wheelie while climbing the rope to complete this challenge.
Welcome to Warp Zone #2 – Find and complete the Warp Zone
Drop down from the large suspended pipe and enter the portal on the island below. Once you get inside the portal, complete the track to flawlessly to win this challenge.
Road to Ruin
Playmaker – Offer at least 1 football to the god of footballs in the temple ruins
Just as the track starts, reverse to the trolley of footballs and initiate this challenge. You will have almost half a dozen of footballs in your trolley and you need to take at least one of them to the end of the track to complete this challenge.
Ancient Squirrel Crossing – Obey the speed limit at the temple ruins
You will see a snail signboard on top of a number ‘10’ signboard. As soon as you see this signboard, slow down your bike and reach the end of the track to complete this challenge.
Penguin Wash! – Dunk all of the penguins underwater
You need to halt at the edge of the metal ramp and reverse to find to a purple portal. Get inside the portal and complete the Angry Birds styled mini-game to complete this challenge.
Mirror Mode – Hit the gyroscope and complete the inverted version of the track
You need to reverse and hit the gyroscope followed by completing the inverted version of the track to complete this challenge.
Goal of the Season – Score a wonder goal!
At the start of the track, reverse and hit a switch to make a football appear in front of you.
Accelerate and bail out at such a position that you hit the ball with your head and throw it in a green neon opening ahead. Doing this successfully will complete the challenge.
Club Silencio – Complete the puzzle and release the allegorical blue square!
As soon as you see ‘Lab’ written on the floor, go to the edge of the metal ramp ahead. Once you are there, reverse and fall on a small platform below.
After that, accelerate and complete an old-school puzzle which requires you to move the large blue square through the opening at the end.
Around the Oasis
Is it a Mirage? – Catch sunstroke from too much sun, and still perform a zero fault run
You need to stand and wait a few second near the signboard of a penguin with a hotdog on a fork. Once your vision gets blurred, complete the track without any mistake to complete this challenge.
Return of the Sphere – Find and complete the Hidden Maze
Near the very end of the track when you are required to jump over several pipes, reverse all the way back into the water and enter the portal. Once you are inside the portal, complete the mini-game and this challenge.
Cannonball – Do a cannonball from the diving board
You will come across a pool in the middle of the track. Just as you reach the diving board, you need to stand there and bail out while holding the left trigger to complete this challenge.
Pyromaniac – Finish the track whilst on fire
Reverse at the start of the track to set your rider and bike on fire. After that, keep up your throttle and don’t fall into the water followed by completing the track to complete this challenge.
Waterproof Test – Introduce electricity in the water and get yourself electrocuted
At the very end of the track, you need to stand on the damaged airplane engine and let it fall down into the water. You must get into the water as well to complete this challenge.
Shocking! – Get struck by lightning
You need to bail out from the very last jump and grab hold of a pole near the finish line lights. Keep on holding the pole and it will get struck by lightning and you will complete the challenge.
6 Rocks Under – Get yourself buried under rocks
At the very end of the track, you will see a conveyer belt. In order to complete this challenge, you must bail out at the last jump and get beneath the conveyer belt and fall into the pit to complete this challenge.
Welcome to Warp Zone 3! – Find and complete the Warp Zone
While traversing through the track, you will see a couple of explosions. Once the boulder explodes, move forward and you will see this boulder hanging.
Get on this boulder and wait until you are taken to the Warp Zone.
Darksider – Stay up late and complete Eco Park’s dark side
As soon as the track begins, you will see a digital watch in the background. Keep on reversing until you press a switch on the ground. After the countdown to 10, the track will be transformed into a much harder version which you need to complete to get this challenge.
Protected Species – Don’t hurt the penguins!
You need to keep on reversing until you get to the signboard of a penguin with a hotdog. Keep on going backwards and you will come across a large penguin jump into a hole.
After that, back a little more and complete the track like any regular track, but with a few obstacles in the way.
Reconnecting – Get metal to metal to reconnect the device
At the very end of the track, you will see a box with two yellow lights underneath it. You need to bail out from this ramp and keep on holding the bailout button to grab the box.
After that, use your analogue sticks and reconnect the two wires to complete this challenge.
Black Out – Short circuit the electricity to kill the lights
At the very start of this track, you will see some shorting wires. You need to bail out and grab one of these wires to kill the lights. After that, complete the track normally to complete this challenge.
Little Waddling Bundles of Joy – Find the Penguin’s Home
You will see a log lying on the ground at the very end of the track. You need to get down to this level and fall into the hole to trigger a cut scene and complete this challenge.
Human Pine Cone – Join the other cones on the pine tree
From the broken bridge, you need to bail out and fall into a hole below. You must keep on holding the bailout button to grab the tree and watch the cut scene to complete this challenge.
Penguin Chase – Catch the penguin!
You need to keep on reversing until you see a penguin sitting on an edge. This will shift the penguin in front of you. You need to run your bike over him in order to complete this challenge.
Pull the Plug – Shutdown the generator
At the very middle of the track, you will a series of checkpoints and silver ramp parts. Among these checkpoints, you will come across a checkpoint which will be lower than the others.
From this point, you need to go to the lower ledge and keep on going until you come across a red button.
Neurotoxicology – Get yourself poisoned and still complete the track
Once you get to the elevator, you don’t cross it. Instead, stand near the emitting gas which will poison you. Once you are poisoned, you need to complete the track somehow to complete this challenge.
Action Hero – Detonate at least three bombs from a single bailout
At the very middle of the track, you will come across a bomb on ground, one between the platforms ahead, and one directly above it. While you are in this area, you need to get to the middle bomb and bail out.
It will require some practice, but you will get it eventually.
Lucy in the Sky – Land on the floating platform in the sky
After completing the Action Hero challenge, keep on going straight and go up the ramp right next to the checkpoint light on the ground. Go up this ramp and immediately fall backwards to land on the next platform behind the narrow ramp.
Once you get on the jumpy platforms, you need to get to the op jet engine platform to complete this challenge.
Mind the Gap
We have a jumper – Get hit by a crossing train so hard that your bike explodes
This is pretty simple challenge! You need to bail out at such timing that you bike floats to the middle track.
Headshot! – Hurl yourself into the face of the girl on the Synthetic Clothing advert
After coming out of the burger joint, you will see a poster of a female. You need to bail out and make sure that your head bangs into the lady’s head to complete this challenge.
Delayed Departure – Do anything you can to stop the train from leaving the station
While traversing through the track, you will see yellow scaffoldings. You need to bail out from the ventilation system and grab the light hanging from the ceiling to complete this challenge.
Spider Mode – Turn the camera upside down and go on to complete the track
Reverse from the starting point and you will see a gyro. Hit and turn the camera upside down followed by completing the track to complete this challenge.
Tree House Club – Swing like a monkey into the secret tree house
After the third checkpoint, you will climb the ramps in a tree. At that point, you need to halt and reverse. Now, using the engine control, you need to get towards the fourth checkpoint.
Once you are at the top, ram the accelerator and go beyond the fourth checkpoint and grab the handle swing followed by getting into the tree house to complete this challenge.
Archeology – Solve the ancient riddle
You need to have 2 green lights and one yellow light below on the left side of the first cube. For the second cube, rotate it so that red and blue lines up on the left side of the cube.
As for the last cube, rotate it so that red and yellow line up on the left side which will make an UFO appear and complete the challenge.
Eye of the Storm – Stomp all of the flowers
Following are the location of the flowers:
- Behind the starting location
- Below the cliff of Checkpoint #2 and Checkpoint #3
- Behind a small ramp near Checkpoint #4
- Below the Checkpoint #5
- Below the Checkpoint #6
- After the boat near Checkpoint #7
- After Checkpoint #8, on a ramp with a bomb under it
- Across the finish line which can be stomped by bailing out
Weather the Storm – Put an end to the storm by finding the Sun God’s hidden altar
You will notice an exhaust pipe emerging out from ground right next to a checkpoint near the end.
At this same location, you will also see a light on a rocky beam, across the track. You need to jump on this rocky beam while holding the bailout button to grab a handle.
Move left and right and see exhaust pipe emitting smoke. Once it’s done, go down into the hole with the exhaust pipe to complete this challenge.
Light City Run
Trials Backward Evolution – Transform into primitive man and go on to complete the track
You need to reverse from the staring light and get to the dead end. You need to wait a bit and when you transform, complete the track to complete this challenge.
Keep your Trilby On! – Complete the track after switching the genre to Film Noir
You will see a billboard right at the beginning of the track. Go down the ramp in front of you and bail out to hold onto a red bar which will turn the whole track in black and white setting. You need to complete the track like this to complete this challenge.
Higher Plane – The chains are there for a reason. Reach the high platform
After going through the Checkpoint #2, you need to jump off the platform after the panel falls down. Bail out and grab the chain below the rock ahead.
Keep on grabbing the chains and reach the higher platform to complete this challenge.
Master of Illusion – Make your rider disappear and then go on to complete the track
You need to reverse from the beginning of the track and touch the portal to make your rider invisible. Complete the track with only your bike to complete this challenge.
Disrespecting the teacher – Hold a wheelie for at least 10 seconds on the tutorial billboard
You need to get on the TV screen and execute a wheelie that must last for 10 seconds to complete this challenge. The TV screen will be at the very beginning of track.
Be one Wight the Bike – Turn your bike invisible and then go on to complete the track
You will jump on an incline near the starting light to get on a lower ramp with a slightly raised ramp ahead. This raised ramp has a button to make your bike disappear.
To do this, you need to get to the platform with the first checkpoint followed by reversing and bailing out to the left to hit this button.
Doing this successfully will make your bike disappear and you will have to complete the track with your floating rider.