Warlords of Draenor Can’t Stimulate Interest in World of Warcraft As Subscribers Fall

By   /   May 7, 2014

Activision Blizzard has revealed their financial earnings for the first quarter of 2014, which you can read in detail here.

In the earnings call, Publisher revealed that World of Warcraft subscribers have fallen to 7.6m even though Warlords of Draenor is doing really well in the pre-order area with more than 1 million copies pre-ordered already.

Knowing that one would think if it is enough to save World of Warcraft in an increasing popular free-to-play MMO era? Bobby Kotick, the CEO of Activision Blizzard said in a statement:

Blizzard Entertainment expects to launch World of Warcraft: Warlords of Draenor, which is already one of the fastest selling expansions in the franchise’s history based on pre-sales, in the second half of 2014.

President at the studio Mike Morhaime believes that the enormous numbers of pre-orders are due to the boost that player’s receive to get at Level 90.

US Gamer has provided some figures to show the total number of subscribers for the game in the last decade.

  • November 2004: World of Warcraft Released
  • May 2006: 6.5 million
  • November 2006: 7.5 million
  • January 2007: Burning Crusade Released, 8 million
  • March 2007: 8.5 million
  • January 2008: 10 million
  • May 2008: 10 million
  • July 2008: 10.9 million
  • September 2008: 10.9 million
  • October 2008: 11 million
  • November 2008: Wrath of the Lich King Released, 11 million
  • December 2008: 11.5 million
  • October 2010: 12 million
  • December 2010: Cataclysm Released, 12 million
  • December 2011: 10.2 million
  • June 2012: 9.1 million
  • September 2012: Mists of Pandaria Released, 10 million
  • October 2012: 10 million
  • December 2012: 9.6 million
  • March 2013: 8.3 million
  • June 2013: 7.7 million
  • September 2013: 7.6 million
  • December 2013: 7.8 million
  • March 2014: 7.6 million

Warlords of Draenor is scheduled to release before “20th of December” according to the President at the studio Mike Morhaime.

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