The Witcher 3: Wild Hunt, Related Side Quests, 36 Endings and More

By   /   May 5, 2014

The Witcher 3: Wild Hunt is without a doubt, the most anticipated open-world RPG coming to the latest generation of consoles and CD Projekt Red, the developer behind the game seems very committed to deliver the experience, which is worth the wait.

In an interview with PC Gamer, lead quest designer on The Witcher 3: Wild Hunt revealed that almost 14 people in the company are working on to design the quests, which is more than the 6 quest designers that worked on the brilliantly made, Witcher 2.

The developers are looking to minimize the fetch quests from the game and put all their efforts on creating more narrative experience to keep the fans intrigued all the time. The writer on the game Jakub Szamalek explained how the Fetch quests will work this time:

When we do have these situations, which is rarely, we compensate for it with the narrative.

Furthermore, the developer promises the fans that they will fill the open world of the game with exciting new content:

We want to give worthwhile content to the players in the open world. We have to think about how to avoid repetitive quests, we have to think about how to fill this huge landscape with quests that you will notice and take part in, we have to make the main storyline easy to come back to if you delve into the sidequests, which might be difficult for some players.

Apart from the main storyline of The Witcher 3: Wild Hunt, the game will feature legendary creature quests as well, which will force you to explore the world and find them and then be ready to face them as beating them will be a humongous task.

Finally, the developer touched on the subject of the 36 endings of the game, Szamalek said:

I think I had an influence over a fair share [of endings] and I’ve spent the last few weeks working on that part of the game. And of course I do have my own favourites – when the game comes out I will definitely be shaping it in a particular way.

The Witcher 3: Wild Hunt seems to be a one of a kind experience but we will see if the developers will be able to deliver on their promises when the game releases for the Xbox One, PS4 and PC next year.