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Dragon Age: Inquisition Class System Detailed Along with a Bunch of New Screenshots
Straight from Dragon Age: Inquisition Blog, BioWare has released a bunch of screenshots for their upcoming RPG along with a ton of details regarding different playable classes in the game.
Out of these screenshots, some are simply cut out from the ‘Actual Gameplay Footage’ released a couple of days ago, while others are completely new.
Primarily, there will be only three playable classes: Mage, Warrior, and Rogue, but as players’ progress through the game, each of these classes will further break down into three specializations named as Artificer, Knight Enchanter, and Champion. The studio blog reads,
Each comes with a unique set of abilities, weaponry, special moves, and even class-reactive story content. Further, as your Inquisitor grows in power, you will be able to select a specialization. These advanced classes introduce entirely new abilities to your combat repertoire.
The official description of each class as produced as it is available on the blog:
Battle-hardened and masters of close combat, warriors are pivotal to any group entering battle. As front-line fighters, they absorb the brunt of opponent attacks, steal enemy focus, and create an opening for deadly ranged assaults from other classes. While some warriors prefer visceral, sweeping damage, many are silverite-clad bulwarks, weathering any blows they don’t deflect with their shields.
Champions are defenders and protectors, and when a warrior trains in the champion’s tradition, he or she becomes unstoppable. Champions use their armor, weapon and awareness to shrug off incoming attacks while holding critical positions on the battlefield and protecting allies in the process.
Those who can tap into the raw energy of the Fade and block the whispering temptations of demons are truly exceptional. When they turn that mental focus onto the field of war, they can be truly terrifying opponents. Rains of fire, walls of ice, or even the ability to heal allies make up a mage’s toolkit. Most employ considerable skills rendering foes not only weakened, but also vulnerable to physical attacks, setting up opportunities for their teammates to exploit.
Among the Circles of Magi, only a few mages have the strength of will necessary to focus their energy inward. Wrapped in protective magics and wielding blades of arcane force, the Knight Enchanters are rare, but inspiring sights as they lead the charge into enemy ranks.
Armed with bows, daggers, and any number of dirty tricks, the rogue’s primary focus is damage: tearing foes down one at a time with systematic efficiency. Rogues commonly use a mixture of stealth and mobility to reach positions of advantage, be it a sniper’s perch away from enemy blades or behind an unsuspecting mage. Deadly and resourceful, rogues can tip the balance of any strategic assault.
Intricate mechanisms are the core of the artificer’s craft: Deadly traps; Distracting contraptions; Marvels of engineering turned to deadly purpose. If an artificer is standing at the far end of a seemingly innocuous stretch of the battlefield, you should find another path. If he or she is smiling? Best just to hope your affairs are in order.
Also, don’t forget to check out the images provided to see what you can expect from the game when it hits the store shelves on October 7, 2014 for all home consoles and PC.
Source: BioWare Blog