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Work on Half-Life 2: Episode 1 VR is Almost Complete
Nathan Andrews has been working sine last year on his personal virtual reality project of Half-Life 2: Episode 1 and it is now almost upon completion.
His mod cleans up the game and provides a new HUD that goes along perfectly when playing with the Oculus Rift. In a new video we can spot statistics like the gun’s current ammo showcased as a holographic element above the gun. Alongside there are stats of your HEV suit, health, and shields that appear on your wrist.
The importance of such HUDs in a virtual reality setting is really great since the conventional flatter versions break the immersion factor. In the time to come you can expect the VR title developers to provide HUDs that make your setting seem more real and interactive.
The last we heard from him was back in September when in a new blog post he updated us that the game is working fine with the Razer Hydra controller and that players can now use the Hydra to aim and fire weapons. He also mentioned that he’s looking forward to adding “sixense STEM support” when the new Oculus Rift developer kits are released.
There’s still no word on when Andrews will be releasing the VR version of Half-Life 2: Episode 1. Judging from the latest trailer, it is soon.