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Shuhei: PlayStation 5 Depends Upon Need of Game Creators
Speaking with PlayStation 4 lead architect Mark Cerny last week at the Computer History Museum in California, Sony Worldwide Studios President Shuhei Yoshida went over his career in the gaming industry.
Shuhei mentioned how he was banned from Nintendo’s MiiVerse twice because of breaking the social network’s rules.
The first time was because I had my Twitter account in my profile and that’s against the rules…The second time is because I wrote, ‘I love PS.’ You’re not supposed to promote a commercial product in MiiVerse, so they correctly interpreted ‘PS’ as ‘PlayStation.’
He also talked about working with Ken Kutaragi, referred to as the “Father of PlayStation,” an experience which he said was incredibly difficult. “Every week his direction and instructions could change,” Yoshida stated.
Later on Shuhei was questioned by Recode about the need for a PlayStation 5.
“It’s really up to the game creators,” he responded. “If they still feel that we need more machine power – ‘We want to realize this and that and that, but we cannot do [it] with PS4′ – if that’s the case, there’s a good reason to have PS5, so that developers can create their vision.”
The PlayStation 4’s architecture is currently enabling developers to push their games easily and in better time. With the new generation just started, it’s still too soon to be thinking of the next PlayStation iteration.