The Order: 1886 Needs Sequels to Tell More Stories – Ready at Dawn
With two major studios combining forces to work on The Order: 1886, it was evident that Sony plans to make this into an entire franchise. Not to mention that despite odds, many including me had their fingers crossed during E3 2013 for a God of War announcement. We instead got the action-adventurer from Ready at Dawn, a game which looks intriguing and extremely pretty.
In the latest edition of Games magazine, Ready at Dawn’s creative director Ru Weerasuriya states that they have “built this IP to be much bigger than just one game.”
The Order: 1886 takes place in an alternate London, where an order of knights is locked in an aging war against half bred monsters. The animals are strong, intelligent and lethal; making the job of the knights harder and dangerous. During the course of the game, players will know more about the plot’s history, as well as life stories of featured characters.
Weerasuriya pointed out that one single game is not enough to tell all those stories. “I would love to get the chance to tell more stories with sequels and other things we can do with the IP,” he said.
That’s understandable. Ready at Dawn seems pretty keen to not only present the game from an action point of view, but also an aging story filled with deception, planning, betrayal, emotional set backs and what not. However, that’s all going to be based on how good The Order: 1886 sells.
At the moment the game has piqued everyone’s interest. We’ll see how it shapes up when the game releases in fall exclusively for the PlayStation 4.