Civilization: Beyond Earth Takes Us Back to The Stars

By   /   Apr 12, 2014

A PAX East panel today saw Firaxis Games announce Sid Meier’s Civilization: Beyond Earth, the latest in its strategy series that will be returning to the stars.

Civilization: Beyond Earth is scheduled for release sometime this Fall and marks the first time that a Civilization game has featured a sci-fi setup. Those familiar with the series would instantly recall Sid Meier’s Alpha Centauri, which Firaxis released back in 1999.

Fans had been wanting a sequel and consider Beyond Earth just that.

Civilization: Beyond Earth will have players colonizing new planets, while defending themselves from the local threats. Many of the changes introduced in 2010’s Sid Meier’s Civilization V will also be included, such as hexagonal tiles and the absence of unit stacking.

“It’s been quite a while since Alpha Centauri came out,” said Civilization series creator Sid Meier. “We’ve got a lot of new ideas, have learned a lot, and there’s so much new stuff we can do with a science fiction setting.”

  • Seed the Adventure: Players will establish a cultural identity, select a leader and sponsor an expedition by assembling the spacecraft, cargo and colonists through a series of choices that directly impact starting conditions when arriving on the new alien planet.
  • Alien World: Exploring the benefits and dangers of a new planet filled with dangerous terrain, mystical resources and hostile lifeforms unlike those of Earth, players will build outposts, unearth ancient alien relics, tame new forms of life, develop flourishing cities and establish trade routes to create prosperity for their people.
  • New Technology Web: Reflecting forward progress in an uncertain future, technology advancement will occur through a series of nonlinear choices that affect the development of mankind. The tech web is organized around three broad themes, each with a distinct victory condition.
  • New Quest System: Quests are infused with fiction about the planet, and will help guide players through a series of side missions that will aid in the collection of resources, upgrading units, and advancing through the game.
  • New Orbital Layer: Players will build and deploy advanced military, economic and scientific satellites that provide strategic offensive, defensive and support capabilities from orbit.

“Having celebrated its 23rd anniversary last year, Civilization has cemented its reputation as one of the greatest and longest running franchises in video game history,” said Christoph Hartmann, president of 2K.

“Sid Meier’s Civilization: Beyond Earth builds upon that success by pushing the series in new directions with players exploring an unknown future on an alien planet.”

The developer has promised extensive reveals in the coming months and we’ll see just how the game is shaping up.

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