Project Totem Coming To Xbox One And 360 This Year

By   /   Apr 11, 2014

Danish developer Press Play revealed their next game, Project Totem, coming to Xbox One and Xbox 360 this year. It’s yet another game the company will keep on Xbox, as it joined Microsoft Studios in 2012.

It recently also released Max: The Curse of Brotherhood on both platforms. With their knowledge of platform titles, they’ll make their next venture something special.

In Project Totem, players maneuvers two ends of a totem pole at the same time. It takes after the release of Brothers: A Tale of Two Sons, which has shown that this model can be successful.

Visuals have a triangular theme, along with some soft color tones, but with saturated touches nonetheless. Gameplay is viewed in 2D as a side-scrolling adventure.

While going through levels, players will need to go through portals, evade monsters and so on. Some totems may not always be working in unison, but rather have their own dynamics, which might be hard to control.

On the game’s announcement page, it states:

Project Totem plays in solid 60 fps full HD with controls tighter that tight. It feels both retro and new at the same time.

That’s what gamers want these days: frames per second and HD.

Project Totem also comes with local cooperative options. Things get extra tricky here, since both players will need to command their totems correctly.

There’s also an Xbox One Beta signup on the site. It currently has been taken down, but developer Press Play allows users to mail them to get signed on.

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