Capcom Shares Ultra Street Fighter 4 Change Log Before its Official Launch

By   /   Apr 11, 2014

Ultra Street Fighter 4, the highly anticipated expansion is set to launch next week on 17th of April for the Arcade machines in Japan. Today, Capcom decided to reveal what changes have been implemented in their upcoming title and provided details on every playable character.

Following are some major system changes that are being implemented in Ultra Street Fighter 4:

Red Focus

  • Costs 2 bars to use.
  • Command is MP+MK+LP.
  • Does 1.5x as much damage as a regular Focus Attack.
  • Level 1 will give hitstun. Level 2-3 will crumple opponent.
  • Can absorb any amount of hits. Level 1 and 2 work the same as regular Focus, that you can be counter hit while you’re moving in to attack. Level 3 has armor during the full attack duration.
  • While being hit during a red focus, you get twice as much Ultra gauge as during regular hits.

EX Red Focus

  • Costs 3 bars to use.
  • It used by pressing MP+MK+LP to cancel a move during hit or block.
  • Damage is 1.5 as much as a regular Focus Attack.
  • Level 1-3 all crumple.
  • No armor.
  • As long as you hold the buttons, you will get double as much Ultra gauge as during regular hits.

Delayed Wakeup

  • Is used by press two buttons at the same time right before you hit the ground (if it is delayed wakeup-able).
  • It extends your wakeup by 11 frames.
  • “Delayed Wakeup” will appear in text on the screen as a visual.

Ultra Combo Double Notes

  • Ultra Combo Double scales your ultras so they won’t do 100%. Scaling is different between characters. E. Honda, Zangief, Dhalsim, Akuma, Cammy, Fei Long, Rose, T. Hawk, Makoto, Hakan and Hugo each do 60%, while all other characters will do 75%. There’s a little more that needs to be noted, which can be found below.
  • Gouken’s Denjin Hadouken does 75% damage, but only 65% stun.
  • Balrog’s Dirty Bull and Gen’s Shitenketsu (Mantis U2) does 75% damage and stun.
  • Juri’s Feng Shui Engine lasts for 900 frames if used with 100% gauge and Ultra Combo 1 selected. With 100% gauge and Ultra Combo Double selected, it lasts for 630 frames.
  • Elena’s Healing will heal 75% as much as usual when using Ultra Combo Double.

These aforementioned changes are just the systems changes, Capcom also shared in detail the changes that will be coming to each character that is part of the game, which you can read at Event hubs.

Are you looking forward to play Ultra Street Fighter 4 when it arrives this summer? Let us know in your comments below!

Featured Videos

Hot Right Now

Video Game Remasters

Untold Stories of Video Game Remasters – the Good, Bad, and Ugly

In today’s video, we discuss something subjective – are video game remasters good or bad? And...

by   /   Sep 9, 2016
Video Game Villains

Top 10 Invincible Video Game Villains Who Just Won’t Die, No Matter What

We all are accustomed with video game villains and the story usually concludes with the fall of...

by   /   Aug 18, 2016
Panasonic 3DO

Top-10 Retro Consoles You Never Knew Existed

Video gaming has come a long way! While we are well-acquainted with the likes of Xbox Scorpio and...

by   /   Aug 17, 2016
Insanely Priced Retro-Games

Top-10 Insanely Priced Retro Games

It goes without saying that video gaming is a luxury and an expensive hobby. While most of the...

by   /   Aug 17, 2016
Video Games Past

Why Some Video Games Should Let Go of Their Past

We all have favorite video games franchises that we so dearly love the way they are and yet we also...

by   /   Aug 8, 2016
Load More