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Yebis 2 To Help The Wii U Re-enter The Graphics War
Silicon Studios, the one behind the hit 3DS title Bravely Default, has revealed a beautiful tech demo of their new visual effects engine called Yebis 2.
Yebis 2 is described as a ‘nexus of real-time processing effects’ with physically based optics simulation by the developers. The demo video showcases the engine’s ability to simulate high quality lens effects like Glares, Motion Blurs, Depth of Field, Lens Distortion, Photo/Film Filter, Color Correction, Anti Aliasing and other visual effects.
Silicon Studios had announced in February that the new engine supports PlayStation 3, PlayStation 4, PlayStation Vita, Xbox 360, Xbox One, Windows DirectX and announced future support for the Wii U and Mobile Devices. A demonstration for Android was done in March.
In an interview with Siliconera, Takehiko Terada, President of Silicon Studio, stated his support for Nintendo’s platform and how their engine is better suited for it.
Wii U has very specific characteristics. Some game designers will like it. Some others will have a hard time to port their game. There are pros and cons. We are very close to Nintendo, so we were working on Wii U for a long time. We almost got the maximum performance with the hardware. Since we are working closely with the Nintendo support team they gave us a lot of useful information.
Yebis 2 is also utilized by Square Enix in their next gen engine Luminous. Silicon Studios are known for their games but their core business is providing software solution to videogame developers.