Diablo 3: Reaper of Souls % Skill Damage and % Elemental Damage Guide


This guide aims on providing a comprehensive list of % Skill Damage and % Elemental Damage Affixes for different items (Legendary). Also note that while playing the game, you can check these ranges by holding down Ctrl.

For more help on Diablo 3: Reaper of Souls, Legendary Items Materials Drop Locations, Adventure Mode and Legendary Farming Guide.

Diablo 3: Reaper of Souls % Skill Damage and % Elemental Damage

If you come across any error or found that range of a particular item have changed, let me know in the comments and I’ll update it. The guide is done on ‘Diablo version 2.0.2.’

Head

+8-15% on rare items, +10-15% on Legendaries.

Andariel’s Visage requires Level 60 and increases Attack Speed by 5.0-6.0% and damage taken from Fire Attacks by 10%. It also provides up to +200 ‘Poison Resistance.’

1 of 7 Magic Properties

  • Physical skills deal 15–20% more damage
  • Poison skills deal 15–20% more damage
  • Lightning skills deal 15–20% more damage
  • Cold skills deal 15–20% more damage
  • Fire skills deal 15–20% more damage
  • Arcane skills deal 15–20% more damage
  • Holy skills deal 15–20% more damage

1 of 3 Magic Properties

  • +330–524 Dexterity
  • +330–524 Strength
  • +330–524 Intelligence

+1 Random Magic Properties

Demon Hunter

  • Cluster Arrow
  • Multishot
  • Elemental Arrow
  • Strafe
  • Chakram
  • Rapid Fire
  • Impale

Barbarian

  • Whirlwind
  • Seismic Slam
  • Ancient Spear
  • Hammer of the Ancients

Wizard

  • Meteor
  • Disintegrate
  • Energy Twister
  • Arcane Torrent
  • Wave of Force
  • Arcane Orb
  • Ray of Frost

Witch Doctor

  • Acid Cloud
  • Spirit Barrage
  • Zombie Charger
  • Sacrifice
  • Firebats

Monk

  • Tempest Rush
  • Exploding Palm
  • Wave of Light
  • Lashing Tail Kick

Amulet

+5-15% on rare items, +10-20% on Legendaries and Arcane Skills deal up to 25% more damage.

Moonlight Ward requires Level 8 and increases Attack Speed by 2-3% and Arcane Skills deal up to 25% more damage. Hitting enemies will ward you with Shards of Arcane Energy which will explode near monsters.

1 of 2 Magic Properties

  • Critical Hit Chance Increased by 1.0%
  • Critical Hit Chance Increased by 1.0–2.0%

+2 Random Magic Properties

Shoulders

+8-15% on rare items, +10-15% on Legendaries

Demon Hunter

  • Companion
  • Rain of Vengeance
  • Sentry
  • Spike Trap
  • Fan of Knives

Barbarian

  • Avalanche
  • Earthquake
  • Overpower
  • Rend
  • Revenge

Wiz

  • Black Hole
  • Blizzard
  • Familiar
  • Explosive Blast
  • Hydra

Witch Doctor

  • Fetish Army
  • Gargantuan
  • Wall of Zombies
  • Grasp of the Dead
  • Haunt
  • Locust Swarm
  • Piranhas
  • Summon Zombie Dogs

Monk

  • Dashing Strike
  • Seven-Sided Strike
  • Mystic Ally
  • Sweeping Wind
  • Cyclone Strike

Crusader

  • Falling Sword
  • Heaven’s Fury

Gloves

Damage is based as follows +10-15% Cold Skills, +15-20% Fire Skills.

For Fire Skills:

1 of 3 Magic Properties

  • +128–163 Dexterity
  • +128–163 Strength
  • +128–163 Intelligence

1 of 2 Magic Properties

  • Attack Speed Increased by 4.0–5.0%
  • Attack Speed Increased by 3.0–4.0%

+3 Random Magic Properties

For Cold Skills:

1 of 3 Magic Properties

  • +330–524 Dexterity
  • +330–524 Strength
  • +330–524 Intelligence

1 of 2 Magic Properties

  • +95–151 Life per Hit
  • +307–694 Life per Hit

+2 Random Magic Properties

Chest

+8-15% on rare items, +10-15% on Legendaries.

Cindercoat requires Level 31 and Fire Skills deal 10% more damage and reduce the Fire Skills Cost by 30%.

1 of 3 Magic Properties

  • +85–108 Dexterity
  • +85–108 Strength
  • +85–108 Intelligence

+3 Random Magic Properties

Demon Hunter

  • Companion
  • Rain of Vengeance
  • Sentry
  • Spike Trap
  • Fan of Knives

Barbarian

  • Avalanche
  • Earthquake
  • Overpower
  • Rend
  • Revenge

Wizard

  • Black Hole
  • Blizzard
  • Familiar
  • Hydra
  • Explosive Blast

Witch Doctor

  • Fetish Army
  • Gargantuan
  • Wall of Zombies
  • Grasp of the Dead
  • Haunt
  • Locust Swarm
  • Piranhas
  • Summon Zombie Dogs

Monk

  • Dashing Strike
  • Seven-Sided Strike
  • Mystic Ally
  • Sweeping Wind
  • Cyclone Strike

Crusader

  • Falling Sword
  • Heaven’s Fury

Braces

+5-15% for rare items, +10-20% for Legendaries

Rings

Stone of Jordan requires Level 60 and increases damage against to Elites by 30%.

1 of 7 Magic Properties

  • +8–10 Maximum Discipline (Demon Hunter Only)
  • +10–12 Maximum Fury (Barbarian Only)
  • +7–9 Maximum Arcane Power (Wizard Only)
  • +105–119 Maximum Mana (Witch Doctor Only)
  • +90–104 Maximum Mana (Witch Doctor Only)
  • +13–14 Maximum Spirit (Monk Only)
  • +7–8 Maximum Wrath

1 of 3 Magic Properties

  • +220–349 Dexterity
  • +220–349 Strength
  • +220–349 Intelligence

1 of 7 Magic Properties

  • Physical skills deal 15–20% more damage
  • Poison skills deal 15–20% more damage
  • Lightning skills deal 15–20% more damage
  • Cold skills deal 15–20% more damage
  • Fire skills deal 15–20% more damage
  • Arcane skills deal 15–20% more damage
  • Holy skills deal 15–20% more damage

+2 Random Magic Properties

Belts

+8-15% on rare items, +10-15% on Legendaries

Thundergod’s Vigor requires Level 50 and provides +200 Lightning Resistance along with 15% increased Lightning Damage.

1 of 3 Magic Properties

  • +160–179 Dexterity
  • +160–179 Strength
  • +160–179 Intelligence

1 of 2 Magic Properties

  • +160–179 Vitality
  • +60–65 Vitality

+1 Random Magic Properties

Demon Hunter

  • Grenade
  • Evasive Fire
  • Bolas
  • Entangling Shot
  • Hungering Arrow

Barbarian

  • Frenzy
  • Cleave
  • Bash
  • Weapon Throw

Wizard

  • Electrocute
  • Spectral Blade
  • Shock Pulse
  • Magic Missile

Witch Doctor

  • Firebomb
  • Plague of Toads
  • Corpse Spiders
  • Poison Dart

Monk

  • Way of the Hundred Fists
  • Crippling
  • Deadly Reach
  • Fists of Thunder

Crusader

  • Punish

Pants

+8-15% on rare items, +10-15% on Legendaries

Swamp Land Wanders requires Level 50 and increase Poison Skill damage by 20%.

1 of 2 Magic Properties

  • Reduces duration of control impairing effects by 7–8%
  • Reduces duration of control impairing effects by 8–14%

1 of 3 Magic Properties

  • +160–179 Dexterity
  • +160–179 Strength
  • +160–179 Intelligence

+3 Random Magic Properties

Demon Hunter

  • Grenade Damage
  • Evasive Fire
  • Bolas
  • Entangling Shot
  • Hungering Arrow

Barbarian

  • Frenzy
  • Cleave
  • Bash
  • Weapon Throw

Wizard

  • Electrocute
  • Spectral Blade
  • Shock Pulse
  • Magic Missile

Witch Doctor

  • Firebomb
  • Plague of Toads
  • Corpse Spiders
  • Poison Dart

Monk

  • Way of the Hundred Fists
  • Crippling
  • Deadly Reach
  • Fists of Thunder

Crusader

  • Punish

Boots

+8-15% on rare items, +10-15% on Legendaries

Demon Hunter

  • Cluster Arrow
  • Multishot
  • Elemental Arrow
  • Strafe
  • Chakram
  • Rapid Fire
  • Impale

Barbarian

  • Whirlwind
  • Seismic Slam
  • Ancient Spear
  • Hammer of the Ancients

Wizard

  • Meteor
  • Disintegrate
  • Energy Twister
  • Arcane Torrent
  • Wave of Force
  • Arcane Orb
  • Ray of Frost

Witch Doctor

  • Acid Cloud
  • Spirit Barrage
  • Zombie Charger
  • Sacrifice
  • Firebats

Monk

  • Tempest Rush
  • Exploding Palm
  • Wave of Light
  • Lashing Tail Kick

Shield

With Lidless Wall, your chances of blocking are 10-20% and Block Amount is (1281–1601)–(1537–2241)

1 of 13 Magic Properties

  • Adds 4% to Arcane Damage
  • Adds 4% to Poison Damage
  • Adds 4% to Lightning Damage
  • Adds 4% to Holy Damage
  • Adds 4% to Cold Damage
  • Physical skills deal 10–15% more damage.
  • Poison skills deal 10–15% more damage.
  • Adds 4% to Fire Damage
  • Lightning skills deal 10–15% more damage.
  • Cold skills deal 10–15% more damage.
  • Fire skills deal 10–15% more damage.
  • Arcane skills deal 10–15% more damage.
  • Holy skills deal 10–15% more damage.

1 of 2 Magic Properties

  • Attack Speed Increased by 5.0–6.0%
  • Attack Speed Increased by 4.0–5.0%

1 of 7 Magic Properties

  • +7–8 Maximum Discipline (Demon Hunter Only)
  • +10–12 Maximum Fury (Barbarian Only)
  • +4–6 Maximum Arcane Power (Wizard Only)
  • +90–104 Maximum Mana (Witch Doctor Only)
  • +75–89 Maximum Mana (Witch Doctor Only)
  • +10–12 Maximum Spirit (Monk Only)
  • +6–7 Maximum Wrath

+2 Random Magic Properties

With Hallowed Barricade, there are 10-20% chances to block and the Block Amount is (2990–3738)–(2991–4486)

+5 Random Magic Properties

Mojos

+8-15% on rare items, +10-15% on Legendaries

  • Spirit Barrage
  • Locust Swarm
  • Plague of Toads
  • Haunt
  • Firebats
  • Grasp of the Dead
  • Sacrifice
  • Fetish Army
  • Zombie Charger
  • Corpse Spiders
  • Acid Cloud
  • Poison Dart
  • Wall of Zombies

Sources

+8-15% on rare items, +10-15% on Legendaries

  • Energy Twister
  • Electrocute
  • Arcane Orb
  • Hydra
  • Magic Missile
  • Familiar
  • Ray of Frost
  • Meteor
  • Spectral Blade
  • Shock Pulse
  • Wave of Force
  • Disintegrate
  • Arcane Torrent
  • Explosive Blast
  • Blizzard
  • Black Hole

Quivers

+8-15% on rare items, +10-15% on Legendaries

  • Cluster Arrow
  • Multishot
  • Elemental Arrow
  • Strafe
  • Chakram
  • Rapid Fire
  • Impale
  • Sentry

One-Handed

All Classes – Physical Damage is increased by 20%, Cold Skills deal 20% more damage, Holy Skills damage is increased by 20%, and Lightning Damage is increased by 20%.

Barbarians

  • Increases Weapon Throw Damage by 35–50%
  • Increases Ancient Spear Damage by 35–50%

Wizard

  • Increases Spectral Blade Damage by 15–30%
  • Increases Disintegrate Damage by 15–30%
  • Arcane skills deal 15-20% more damage

Monk

  • Lightning skills deal 15-25% more damage

Crusader

  • Increases Blessed Hammer Damage by 10–15%

Two-Handed

Schaefer’s Hammer requires Level 60 and deals 613.4 DPS with 0.90 APS and Lightning Skills deal 15% more damage.

1 of 2 Magic Properties

  • +(732–894)–(877–1111) Lightning Damage
  • +(66–316)–(154–727) Lightning Damage

+3 Random Magic Properties

Maximus requires Level 60 and deals 511.5 DPS with 1.10 APS and Fire Skills deal up to 20% more damage.

1 of 2 Magic Properties

  • +(732–894)–(877–1111) Fire Damage
  • +(66–316)–(154–727) Fire Damage

1 of 3 Magic Properties

  • +495–787 Strength
  • +495–787 Intelligence
  • +495–787 Dexterity

+2 Random Magic Properties

Found anything missing or confusing, let us know in the comments below!

Thanks: [1], [2]

By Arslan Tufail

Arslan is a competitive Tekken and Call of Duty player and crushes pretty much everyone at the office in these games. He loves reading and writing about games and is deathly allergic to half-boiled potatoes.

Latest Posts

Around The Network