Daylight Delayed; Needs To Be More Scary, Says Developer

By   /   Apr 2, 2014

Zombie Studios, makers of the upcoming first-person procedural horror title Daylight, announced today that the game has been delayed by a few weeks and will be released on April 29 instead.

According to the developer the game is being pushed back because the team needs the extra time to make sure the game is scary enough.

Let’s not mince words. First news you need to know about Daylight is that we had to delay the release date by several weeks. Here’s the thing: the way Daylight is developed is completely different because of its procedural generation,” said the developer.

In a lot of ways it really helped the team by streamlining the environment creation, but it’s taken extra time to make sure all the scare cues are properly implemented for maximum player effect.

Powered by Unreal Engine 4, Daylight is a survival horror game taking place in an abandoned hospital, centered around Sarah who finds herself in the decrepit hospital with no memory of how she got there.

A mysterious voice urges her to find the secrets of the hospital.

Following in the lines of Outlast and Slender, the game has no combat and most of the items usable by the player are items for light. Levels and creatures’ spawn points are generated randomly each time; ensuring a unique play through every time.

Daylight will release on the PlayStation 4 and PC on April 29.

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