Diablo 3: Reaper of Souls Legendary Weapons, Armor and Armor Sets Guide

By   /   Apr 1, 2014

Diablo 3: Reaper of Souls has featured a wide arsenal of new Legendary Weapons, Armor, and Weapon/Armor Sets.

For more help on Diablo 3: Reaper of Souls, read our Legendary Crafting Materials Locations, Level 70 Barbarian Build and Crusader Builds Guide.

Diablo 3: Reaper of Souls Legendary Weapons

Diablo 3: Reaper of Souls will be breaking down each item and describe each one’s primary/secondary effect along with required level, etc. As of now, only these pieces of equipment can be found. However, developers have promised to bring forth more items in near future.

If you find any mistake or something missing in the guide, let me know in the comments below, and I will fix it ASAP.

Axes

Hack
Requiring Level 31, this one-handed weapon deals 36.4 DPS with 1.30 APS. 75% to 100% Thorns Damage is applied to all attacks.

1 of 14 Magic Properties

  • +(3–6)–(7–14) Arcane Damage
  • +(32–39)–(39–49) Arcane Damage
  • +(3–6)–(7–14) Poison Damage
  • +(32–39)–(39–49) Poison Damage
  • +(3–6)–(7–14) Lightning Damage
  • +(32–39)–(39–49) Lightning Damage
  • +(32–39)–(39–49) Holy Damage
  • +(3–6)–(7–14) Holy Damage
  • +(32–39)–(39–49) Cold Damage
  • +(2–3)–(4–7) Cold Damage
  • +(32–39)–(39–49) Fire Damage
  • +(3–6)–(7–14) Fire Damage
  • +(32–39)–(39–49) Damage
  • +3–6 Minimum Damage
  • +4–8 Maximum Damage

+3 Random Magic Properties

Utar’s Roar
Requiring Level 70, this one-handed weapon deals 1862.9 to 2209.4 DPS with 1.30 APS.

+(981–1199) – (1175–1490) Cold Damage

Maces

Jace’s Hammer of Vigilance
Requiring Level 31, this one-handed weapon deals 43.8 DPS with 1.20 APS. It also increases the Blessed Hammer Damage and Size by 15%.

1 of 2 Magic Properties

  • +(32–39)–(39–49) Holy Damage
  • +(3–6)–(7–14) Holy Damage

+3 Random Magic Properties

Solanium
Requiring Level 31, this one-handed weapon deals 43.8 DPS with 1.20 APS. The Critical Hits increase chances of a Health Globe by 3% – 4%.

1 of 2 Magic Properties

  • +(32–39)–(39–49) Holy Damage
  • +(3–6)–(7–14) Holy Damage

+3 Random Magic Properties

Swords

Fulminator
Requiring Level 31, this one-handed weapon deals 40.8 DPS with 1.46 APS. It increases Attack Speed by 4% and Lightning Damage has a chance of turning monsters into Lightning Rods.

1 of 2 Magic Properties

  • +(3–6)–(7–14) Lightning Damage
  • +(32–39)–(39–49) Lightning Damage

+3 Random Magic Properties

Gift of Silaria
Requiring Level 31, this one-handed weapon deals 40.8 DPS with 1.46 APS. It also increases Attack Speed by 3% – 4%.

1 of 14 Magic Properties

  • +(3–6)–(7–14) Arcane Damage
  • +(32–39)–(39–49) Arcane Damage
  • +(3–6)–(7–14) Poison Damage
  • +(32–39)–(39–49) Poison Damage
  • +(3–6)–(7–14) Lightning Damage
  • +(32–39)–(39–49) Lightning Damage
  • +(32–39)–(39–49) Holy Damage
  • +(3–6)–(7–14) Holy Damage
  • +(32–39)–(39–49) Cold Damage
  • +(2–3)–(4–7) Cold Damage
  • +(32–39)–(39–49) Fire Damage
  • +(3–6)–(7–14) Fire Damage
  • +(32–39)–(39–49) Damage
  • +3–6 Minimum Damage
  • +4–8 Maximum Damage

1 of 2 Magic Properties

  • +10–11% Movement Speed
  • +10–12% Movement Speed

+3 Random Magic Properties

Rimeheart
Requiring Level 31, this one-handed weapon deals 39.2 DPS with 1.40 APS. Chances to shatter and kill frozen monsters is increased by 10%.

1 of 2 Magic Properties

  • +(32–39)–(39–49) Cold Damage
  • +(2–3)–(4–7) Cold Damage

1 of 2 Magic Properties

  • +17–26 Life per Hit
  • +47–56 Life per Hit

+3 Random Magic Properties

Thunderfury
Requiring Level 31, this one-handed weapon deals 39.2 DPS with 1.40 APS. It also deals 372% Lightning Damage along with the base damage.

1 of 3 Magic Properties

  • +128–163 Dexterity
  • +128–163 Strength
  • +128–163 Intelligence

1 of 2 Magic Properties

  • +(3–6)–(7–14) Lightning Damage
  • +(32–39)–(39–49) Lightning Damage

+2 Random Magic Properties

One of 3 Varied Magic Properties

  • +128–163 Dexterity
  • +128–163 Strength
  • +128–163 Intelligence

One of 2 Varied Magic Properties

  • +(3–6) – (7–14) Lightning Damage
  • +(32–39) – (39–49) Lightning Damage

+2 Random Magic Properties

Exarian
Requiring Level 31, this one-handed weapon deals 39.2 DPS with 1.40 APS. Critical Hit Damage is increased by 30%.

1 of 14 Magic Properties

  • +(3–6)–(7–14) Arcane Damage
  • +(32–39)–(39–49) Arcane Damage
  • +(3–6)–(7–14) Poison Damage
  • +(32–39)–(39–49) Poison Damage
  • +(3–6)–(7–14) Lightning Damage
  • +(32–39)–(39–49) Lightning Damage
  • +(32–39)–(39–49) Holy Damage
  • +(3–6)–(7–14) Holy Damage
  • +(32–39)–(39–49) Cold Damage
  • +(2–3)–(4–7) Cold Damage
  • +(32–39)–(39–49) Fire Damage
  • +(3–6)–(7–14) Fire Damage
  • +(32–39)–(39–49) Damage
  • +3–6 Minimum Damage
  • +4–8 Maximum Damage

+4 Random Magic Properties

Shard of Hate
Requiring Level 70, this one-handed weapon deals 329 DPS with 1.40 APS. Elemental Attacks may deal up to 250% damage.

1 of 3 Magic Properties

  • +626–750 Dexterity
  • +626–750 Strength
  • +626–750 Intelligence

1 of 7 Magic Properties

  • +(981–1199)–(1175–1490) Arcane Damage
  • +(981–1199)–(1175–1490) Poison Damage
  • +(981–1199)–(1175–1490) Lightning Damage
  • +(981–1199)–(1175–1490) Holy Damage
  • +(981–1199)–(1175–1490) Cold Damage
  • +(981–1199)–(1175–1490) Fire Damage
  • +(981–1199)–(1175–1490) Damage

+3 Random Magic Properties

Ceremonial Daggers

Rhen’ho Flayer
Requiring Level 12, this one-handed weapon deals 14.7 DPS with 1.40 APS. Plague of Toads explode twice.

1 of 2 Magic Properties

  • +36–44 Intelligence
  • +18–26 Intelligence
  • 1 of 14 Magic Properties
  • +(1–2)–(2–4) Arcane Damage
  • +(6–7)–(8–9) Arcane Damage
  • +(1–2)–(2–4) Poison Damage
  • +(6–7)–(8–9) Poison Damage
  • +(1–2)–(2–4) Lightning Damage
  • +(6–7)–(8–9) Lightning Damage
  • +(6–7)–(8–9) Holy Damage
  • +(1–2)–(2–4) Holy Damage
  • +(6–7)–(8–9) Cold Damage
  • +(1–2)–(2–4) Cold Damage
  • +(6–7)–(8–9) Fire Damage
  • +(1–2)–(2–4) Fire Damage
  • +(6–7)–(8–9) Damage
  • +1–2 Minimum Damage
  • +1–2 Maximum Damage

+3 Random Magic Properties

The Spider Queen’s Grasp
Requiring Level 29, this one-handed weapon deals 62.3 DPS with 1.40 APS. Corpse Spiders slow down monsters by 80%.

1 of 2 Magic Properties

  • +128–163 Intelligence
  • +63–71 Intelligence
  • 1 of 14 Magic Properties
  • +(3–6)–(7–14) Arcane Damage
  • +(32–39)–(39–49) Arcane Damage
  • +(3–6)–(7–14) Poison Damage
  • +(32–39)–(39–49) Poison Damage
  • +(3–6)–(7–14) Lightning Damage
  • +(32–39)–(39–49) Lightning Damage
  • +(32–39)–(39–49) Holy Damage
  • +(3–6)–(7–14) Holy Damage
  • +(32–39)–(39–49) Cold Damage
  • +(2–3)–(4–7) Cold Damage
  • +(32–39)–(39–49) Fire Damage
  • +(3–6)–(7–14) Fire Damage
  • +(32–39)–(39–49) Damage
  • +3–6 Minimum Damage
  • +4–8 Maximum Damage

1 of 2 Magic Properties

  • Increases Mana Regeneration by 6.00 per Second (Witch Doctor Only)
  • Increases Mana Regeneration by 5.00 per Second (Witch Doctor Only)

+2 Random Magic Properties

Starmetal Kukri
Requiring Level 31, this one-handed weapon deals 39.2 DPS with 1.40 APS. Critical Hit Damage is increased by 30% and cooldown time for Fetish Army and Big Bad Voodoo is reduced by 1 second.

1 of 2 Magic Properties

  • +128–163 Intelligence
  • +63–71 Intelligence

1 of 14 Magic Properties

  • +(3–6)–(7–14) Arcane Damage
  • +(32–39)–(39–49) Arcane Damage
  • +(3–6)–(7–14) Poison Damage
  • +(32–39)–(39–49) Poison Damage
  • +(3–6)–(7–14) Lightning Damage
  • +(32–39)–(39–49) Lightning Damage
  • +(32–39)–(39–49) Holy Damage
  • +(3–6)–(7–14) Holy Damage
  • +(32–39)–(39–49) Cold Damage
  • +(2–3)–(4–7) Cold Damage
  • +(32–39)–(39–49) Fire Damage
  • +(3–6)–(7–14) Fire Damage
  • +(32–39)–(39–49) Damage
  • +3–6 Minimum Damage
  • +4–8 Maximum Damage

+2 Random Magic Properties

Deadly Rebirth
Requiring Level 8, this one-handed weapon deals 21.0 DPS with 1.40 APS. Also, Grasp of the Dead receives effects of Rain of Corpses.

1 of 2 Magic Properties

  • Monster kills grant +5–6 experience.
  • Monster kills grant +7–9 experience.

1 of 2 Magic Properties

  • +(1–2)–(2–4) Arcane Damage
  • +(6–7)–(8–9) Arcane Damage

1 of 2 Magic Properties

  • Increases Mana Regeneration by 3.00 per Second (Witch Doctor Only)
  • Increases Mana Regeneration by 2.00 per Second (Witch Doctor Only)

1 of 2 Magic Properties

  • +27–35 Intelligence
  • +9–17 Intelligence

+1 Random Magic Property

Fist Weapons

Jawbreaker
Requiring Level 31, this one-handed weapon deals 38.5 DPS with 1.40 APS. Critical Hit Damage is increased by 30% and Dash Striking an enemy refunds its Charge Cost.

1 of 2 Magic Properties

  • +128–163 Dexterity
  • +63–71 Dexterity

1 of 14 Magic Properties

  • +(3–6)–(7–14) Arcane Damage
  • +(32–39)–(39–49) Arcane Damage
  • +(3–6)–(7–14) Poison Damage
  • +(32–39)–(39–49) Poison Damage
  • +(3–6)–(7–14) Lightning Damage
  • +(32–39)–(39–49) Lightning Damage
  • +(32–39)–(39–49) Holy Damage
  • +(3–6)–(7–14) Holy Damage
  • +(32–39)–(39–49) Cold Damage
  • +(2–3)–(4–7) Cold Damage
  • +(32–39)–(39–49) Fire Damage
  • +(3–6)–(7–14) Fire Damage
  • +(32–39)–(39–49) Damage
  • +3–6 Minimum Damage
  • +4–8 Maximum Damage

+2 Random Magic Properties

Flails

Darklight
Requiring Level 31, this one-handed weapon deals 35.0 DPS with 1.40 APS. Fist of the Heaven receives 60% chances of being at your location.

1 of 2 Magic Properties

  • +(3–6)–(7–14) Lightning Damage
  • +(32–39)–(39–49) Lightning Damage

1 of 2 Magic Properties

  • +128–163 Strength
  • +63–71 Strength

+3 Random Magic Properties

Gyrfalcon’s Foote
Requiring Level 31, this one-handed weapon deals 35.0 DPS with 1.40 APS. It also removes the resource cost of the Blessed Shield.

1 of 2 Magic Properties

  • +128–163 Strength
  • +63–71 Strength

1 of 14 Magic Properties

  • +(3–6)–(7–14) Arcane Damage
  • +(32–39)–(39–49) Arcane Damage
  • +(3–6)–(7–14) Poison Damage
  • +(32–39)–(39–49) Poison Damage
  • +(3–6)–(7–14) Lightning Damage
  • +(32–39)–(39–49) Lightning Damage
  • +(32–39)–(39–49) Holy Damage
  • +(3–6)–(7–14) Holy Damage
  • +(32–39)–(39–49) Cold Damage
  • +(2–3)–(4–7) Cold Damage
  • +(32–39)–(39–49) Fire Damage
  • +(3–6)–(7–14) Fire Damage
  • +(32–39)–(39–49) Damage
  • +3–6 Minimum Damage
  • +4–8 Maximum Damage

+3 Random Magic Properties

Inviolable Faith
Requiring Level 31, this one-handed weapon deals 35 DPS with 1.40 APS. Consecration will also cast Consecration below allies.

1 of 2 Magic Properties

  • +(32–39)–(39–49) Holy Damage
  • +(3–6)–(7–14) Holy Damage

+3 Random Magic Properties

Justinian’s Mercy
Requiring Level 31, this one-handed weapon deals 35 DPS with 1.40 APS. The Blessed Hammer receives the effect of Dominion Rune.

1 of 14 Magic Properties

  • +(3–6)–(7–14) Arcane Damage
  • +(32–39)–(39–49) Arcane Damage
  • +(3–6)–(7–14) Poison Damage
  • +(32–39)–(39–49) Poison Damage
  • +(3–6)–(7–14) Lightning Damage
  • +(32–39)–(39–49) Lightning Damage
  • +(32–39)–(39–49) Holy Damage
  • +(3–6)–(7–14) Holy Damage
  • +(32–39)–(39–49) Cold Damage
  • +(2–3)–(4–7) Cold Damage
  • +(32–39)–(39–49) Fire Damage
  • +(3–6)–(7–14) Fire Damage
  • +(32–39)–(39–49) Damage

+3–6 Minimum Damage
+4–8 Maximum Damage

+3 Random Magic Properties

Kassar’s Retribution
Requiring Level 31, this one-handed weapon deals 35 DPS with 1.40 APS. Critical Hit Damage is increased by 30% and Justice increases Movement Speed by 20% for 2 seconds.

1 of 14 Magic Properties

  • +(3–6)–(7–14) Arcane Damage
  • +(32–39)–(39–49) Arcane Damage
  • +(3–6)–(7–14) Poison Damage
  • +(32–39)–(39–49) Poison Damage
  • +(3–6)–(7–14) Lightning Damage
  • +(32–39)–(39–49) Lightning Damage
  • +(32–39)–(39–49) Holy Damage
  • +(3–6)–(7–14) Holy Damage
  • +(32–39)–(39–49) Cold Damage
  • +(2–3)–(4–7) Cold Damage
  • +(32–39)–(39–49) Fire Damage
  • +(3–6)–(7–14) Fire Damage
  • +(32–39)–(39–49) Damage

+3–6 Minimum Damage
+4–8 Maximum Damage

+3 Random Magic Properties

Swiftmount
Requiring Level 31, this one-handed weapon deals 35 DPS with 1.40 APS. The duration of Stead Charge is increased by two-folds.

1 of 14 Magic Properties

  • +(3–6)–(7–14) Arcane Damage
  • +(32–39)–(39–49) Arcane Damage
  • +(3–6)–(7–14) Poison Damage
  • +(32–39)–(39–49) Poison Damage
  • +(3–6)–(7–14) Lightning Damage
  • +(32–39)–(39–49) Lightning Damage
  • +(32–39)–(39–49) Holy Damage
  • +(3–6)–(7–14) Holy Damage
  • +(32–39)–(39–49) Cold Damage
  • +(2–3)–(4–7) Cold Damage
  • +(32–39)–(39–49) Fire Damage
  • +(3–6)–(7–14) Fire Damage
  • +(32–39)–(39–49) Damage

+3–6 Minimum Damage
+4–8 Maximum Damage

1 of 2 Magic Properties

  • +128–163 Strength
  • +63–71 Strength

+3 Random Magic Properties

Golden Scourge
Requiring Level 70, this one-handed weapon deals 2265.2 DPS with 1.40 APS. Simte can jump up to three additional monsters. Also, Holy Skill deal 20% more damage. It gives +6 Random Magic properties.

2H Maces

Arthef’s Spark of Life
Requiring Level 9, this weapon deals 20.3 DPS with 0.90 APS. Killing an Undead Monster increases Life by 4%.

1 of 3 Magic Properties

  • +41–53 Strength
  • +41–53 Intelligence
  • +41–53 Dexterity

1 of 14 Magic Properties

  • +(8–9)–(10–12) Arcane Damage
  • +(1–2)–(2–4) Arcane Damage
  • +(8–9)–(10–12) Poison Damage
  • +(1–2)–(2–4) Poison Damage
  • +(8–9)–(10–12) Lightning Damage
  • +(1–2)–(2–4) Lightning Damage
  • +(8–9)–(10–12) Holy Damage
  • +(1–2)–(2–4) Holy Damage
  • +(8–9)–(10–12) Cold Damage
  • +(1–2)–(2–4) Cold Damage
  • +(8–9)–(10–12) Fire Damage
  • +(1–2)–(2–4) Fire Damage
  • +(8–9)–(10–12) Damage

+1–2 Minimum Damage
+1–2 Maximum Damage

+2 Random Magic Properties

Skywarden
Requiring Level 29, this weapon deals 98.6 DPS with 0.90 APS. Every 60 seconds, a random LAW is provided for 60 seconds to come.

1 of 2 Magic Properties

  • +(39–47)–(47–59) Holy Damage
  • +(3–6)–(7–14) Holy Damage

1 of 2 Magic Properties

  • +34–52 Life per Hit
  • +71–84 Life per Hit

+3 Random Magic Properties

The Furnace
Requiring Level 31, this weapon deals 55.8 DPS with 0.90 APS. You will also receive 8% chances of dealing Fire Damage.

1 of 3 Magic Properties

  • +192–245 Strength
  • +192–245 Intelligence
  • +192–245 Dexterity

1 of 2 Magic Properties

  • +(39–47)–(47–59) Fire Damage
  • +(3–6)–(7–14) Fire Damage

+3 Random Magic Properties

Polearms

Bovine Bardiche
Requiring Level 31, this weapon deals 50.8 DPS with 0.95 APS. You will have the chances of summoning Murderous Cows to assist you.

1 of 3 Magic Properties

  • +192–245 Strength
  • +192–245 Intelligence
  • +192–245 Dexterity

1 of 2 Magic Properties

  • +(39–47)–(47–59) Lightning Damage
  • +(3–6)–(7–14) Lightning Damage

1 of 2 Magic Properties

  • +192–245 Vitality
  • +100–114 Vitality

+2 Random Magic Properties

Staves

Ahavarion, Spear of Lycander
Requiring Level 31, this one-handed weapon deals 50 DPS with 1 APS. Chances of receiving random Shrine effect are increased.

1 of 2 Magic Properties

  • +(39–47)–(47–59) Holy Damage
  • +(3–6)–(7–14) Holy Damage

+3 Random Magic Properties

The Smoldering Cove
Requiring Level 31, this one-handed weapon deals 50 DPS with 1 APS. Decreased number of monsters is lured to Meteor Impact areas.

1 of 2 Magic Properties

  • +(39–47)–(47–59) Fire Damage
  • +(3–6)–(7–14) Fire Damage

1 of 2 Magic Properties

  • +192–245 Intelligence
  • +100–114 Intelligence

+2 Random Magic Properties

Valthek’s Rebuke
Requiring Level 31, this one-handed weapon deals 50 DPS with 1 APS. With this, Energy Twisters go in straight lines.

1 of 2 Magic Properties

  • +(39–47)–(47–59) Arcane Damage
  • +(3–6)–(7–14) Arcane Damage

1 of 2 Magic Properties

  • +192–245 Intelligence
  • +100–114 Intelligence

+2 Random Magic Properties

2H Swords

Stalgard’s Decimator
Requiring Level 31, this one-handed weapon deals 52 DPS with 1.10 APS. Critical Hit Damage is increased by 60% and Melee Attacks deal 350% Physical Damage.

1 of 3 Magic Properties

  • +192–245 Strength
  • +192–245 Intelligence
  • +192–245 Dexterity

1 of 14 Magic Properties

  • +(39–47)–(47–59) Arcane Damage
  • +(3–6)–(7–14) Arcane Damage
  • +(39–47)–(47–59) Poison Damage
  • +(3–6)–(7–14) Poison Damage
  • +(39–47)–(47–59) Lightning Damage
  • +(3–6)–(7–14) Lightning Damage
  • +(39–47)–(47–59) Holy Damage
  • +(3–6)–(7–14) Holy Damage
  • +(39–47)–(47–59) Cold Damage
  • +(2–3)–(4–7) Cold Damage
  • +(39–47)–(47–59) Fire Damage
  • +(3–6)–(7–14) Fire Damage
  • +(39–47)–(47–59) Damage

+3–6 Minimum Damage
+4–8 Maximum Damage

+2 Random Magic Properties

Cam’s Rebuttal
Requiring Level 61, this one-handed weapon deals 433 DPS with 1.10 APS. Falling Sword can be used within 4 seconds before its cooldown time begins.

1 of 7 Magic Properties

  • +(112–296)–(261–687) Arcane Damage
  • +(112–296)–(261–687) Poison Damage
  • +(112–296)–(261–687) Lightning Damage
  • +(112–296)–(261–687) Holy Damage
  • +(67–181)–(157–419) Cold Damage
  • +(112–296)–(261–687) Fire Damage

+112–296 Minimum Damage
+149–391 Maximum Damage

+2 Random Magic Properties

Daibos

The Flow of Eternity
Requiring Level 29, this one-handed weapon deals 67 DPS with 1.10 APS. Seven-Sided Strike’s cooldown time is reduced by 50%.

1 of 14 Magic Properties

  • +(39–47)–(47–59) Arcane Damage
  • +(3–6)–(7–14) Arcane Damage
  • +(39–47)–(47–59) Poison Damage
  • +(3–6)–(7–14) Poison Damage
  • +(39–47)–(47–59) Lightning Damage
  • +(3–6)–(7–14) Lightning Damage
  • +(39–47)–(47–59) Holy Damage
  • +(3–6)–(7–14) Holy Damage
  • +(39–47)–(47–59) Cold Damage
  • +(2–3)–(4–7) Cold Damage
  • +(39–47)–(47–59) Fire Damage
  • +(3–6)–(7–14) Fire Damage
  • +(39–47)–(47–59) Damage

+3–6 Minimum Damage
+4–8 Maximum Damage

+3 Random Magic Properties

Staff of Kyro
Requiring Level 31, this one-handed weapon deals 51 DPS with 1.10 APS. Damage for Deadly Reach is increased by 50% for Monk.

1 of 2 Magic Properties

  • +192–245 Dexterity
  • +100–114 Dexterity

1 of 14 Magic Properties

  • +(39–47)–(47–59) Arcane Damage
  • +(3–6)–(7–14) Arcane Damage
  • +(39–47)–(47–59) Poison Damage
  • +(3–6)–(7–14) Poison Damage
  • +(39–47)–(47–59) Lightning Damage
  • +(3–6)–(7–14) Lightning Damage
  • +(39–47)–(47–59) Holy Damage
  • +(3–6)–(7–14) Holy Damage
  • +(39–47)–(47–59) Cold Damage
  • +(2–3)–(4–7) Cold Damage
  • +(39–47)–(47–59) Fire Damage
  • +(3–6)–(7–14) Fire Damage
  • +(39–47)–(47–59) Damage

+3–6 Minimum Damage
+4–8 Maximum Damage

+2 Random Magic Properties

Warstaff of General Quang
Requiring Level 31, this one-handed weapon deals 51 DPS with 1.10 APS. Tempest Rush receives the effects of Tailwind Rune.

1 of 2 Magic Properties

  • +192–245 Dexterity
  • +100–114 Dexterity

1 of 14 Magic Properties

  • +(39–47)–(47–59) Arcane Damage
  • +(3–6)–(7–14) Arcane Damage
  • +(39–47)–(47–59) Poison Damage
  • +(3–6)–(7–14) Poison Damage
  • +(39–47)–(47–59) Lightning Damage
  • +(3–6)–(7–14) Lightning Damage
  • +(39–47)–(47–59) Holy Damage
  • +(3–6)–(7–14) Holy Damage
  • +(39–47)–(47–59) Cold Damage
  • +(2–3)–(4–7) Cold Damage
  • +(39–47)–(47–59) Fire Damage
  • +(3–6)–(7–14) Fire Damage
  • +(39–47)–(47–59) Damage

+3–6 Minimum Damage
+4–8 Maximum Damage

1 of 2 Magic Properties

  • +10–11% Movement Speed
  • +10–12% Movement Speed

2H Mighty Weapons

Madawc’s Sorrow
Requiring Level 31, this one-handed weapon deals 36 DPS with 1.00 APS. Hitting monsters for the first time stuns them for 1 second.

1 of 2 Magic Properties

  • +192–245 Strength
  • +100–114 Strength

1 of 14 Magic Properties

  • +(39–47)–(47–59) Arcane Damage
  • +(3–6)–(7–14) Arcane Damage
  • +(39–47)–(47–59) Poison Damage
  • +(3–6)–(7–14) Poison Damage
  • +(39–47)–(47–59) Lightning Damage
  • +(3–6)–(7–14) Lightning Damage
  • +(39–47)–(47–59) Holy Damage
  • +(3–6)–(7–14) Holy Damage
  • +(39–47)–(47–59) Cold Damage
  • +(2–3)–(4–7) Cold Damage
  • +(39–47)–(47–59) Fire Damage
  • +(3–6)–(7–14) Fire Damage
  • +(39–47)–(47–59) Damage

+3–6 Minimum Damage
+4–8 Maximum Damage

1 of 2 Magic Properties

  • +34–52 Life per Hit
  • +71–84 Life per Hit

+2 Random Magic Properties

2H Flails

Baleful Remnant
Requiring Level 31, this one-handed weapon deals 37.4 DPS with 1.15 APS. Killing monsters with Akarat’s Champion turns them into Phalanx Avatar’s for 10 seconds.

1 of 14 Magic Properties

  • +(39–47)–(47–59) Arcane Damage
  • +(3–6)–(7–14) Arcane Damage
  • +(39–47)–(47–59) Poison Damage
  • +(3–6)–(7–14) Poison Damage
  • +(39–47)–(47–59) Lightning Damage
  • +(3–6)–(7–14) Lightning Damage
  • +(39–47)–(47–59) Holy Damage
  • +(3–6)–(7–14) Holy Damage
  • +(39–47)–(47–59) Cold Damage
  • +(2–3)–(4–7) Cold Damage
  • +(39–47)–(47–59) Fire Damage
  • +(3–6)–(7–14) Fire Damage
  • +(39–47)–(47–59) Damage

+3–6 Minimum Damage
+4–8 Maximum Damage

+3 Random Magic Properties

Fate of the Fell
Requiring Level 31, this one-handed weapon deals 37.4 DPS with 1.15 APS. It will also provide you with two extra rays for Heaven’s Fury.

1 of 2 Magic Properties

  • +(39–47)–(47–59) Fire Damage
  • +(3–6)–(7–14) Fire Damage

1 of 2 Magic Properties

  • +192–245 Strength
  • +100–114 Strength

+3 Random Magic Properties

Golden Flense
Requiring Level 31, this one-handed weapon deals 38.9 DPS with 1.20 APS. It increases Attack Speed by 4% and Sweep Attack regains 4 Wrath.

1 of 14 Magic Properties

  • +(39–47)–(47–59) Arcane Damage
  • +(3–6)–(7–14) Arcane Damage
  • +(39–47)–(47–59) Poison Damage
  • +(3–6)–(7–14) Poison Damage
  • +(39–47)–(47–59) Lightning Damage
  • +(3–6)–(7–14) Lightning Damage
  • +(39–47)–(47–59) Holy Damage
  • +(3–6)–(7–14) Holy Damage
  • +(39–47)–(47–59) Cold Damage
  • +(2–3)–(4–7) Cold Damage
  • +(39–47)–(47–59) Fire Damage
  • +(3–6)–(7–14) Fire Damage
  • +(39–47)–(47–59) Damage

+3–6 Minimum Damage
+4–8 Maximum Damage

+3 Random Magic Properties

The Mortal Drama
Requiring Level 61, this weapon deals 333.5 DPS with 1.15 APS. It reduces the cooldown of time for all skills by 10% and increases the number of Bombardment Impacts.

1 of 7 Magic Properties

  • +(875–1070)–(1048–1330) Arcane Damage
  • +(875–1070)–(1048–1330) Poison Damage
  • +(875–1070)–(1048–1330) Lightning Damage
  • +(875–1070)–(1048–1330) Holy Damage
  • +(875–1070)–(1048–1330) Cold Damage
  • +(875–1070)–(1048–1330) Fire Damage
  • +(875–1070)–(1048–1330) Damage

+3 Random Magic Properties

Bows

Kridershot
Requiring Level 31, this one-handed weapon deals 44.1 DPS with 1.40 APS. Elemental Arrows produce 4 Hatred with this weapon.

1 of 2 Magic Properties

  • +128–163 Dexterity
  • +63–71 Dexterity

1 of 14 Magic Properties

  • +(3–6)–(7–14) Arcane Damage
  • +(32–39)–(39–49) Arcane Damage
  • +(3–6)–(7–14) Poison Damage
  • +(32–39)–(39–49) Poison Damage
  • +(3–6)–(7–14) Lightning Damage
  • +(32–39)–(39–49) Lightning Damage
  • +(32–39)–(39–49) Holy Damage
  • +(3–6)–(7–14) Holy Damage
  • +(32–39)–(39–49) Cold Damage
  • +(2–3)–(4–7) Cold Damage
  • +(32–39)–(39–49) Fire Damage
  • +(3–6)–(7–14) Fire Damage
  • +(32–39)–(39–49) Damage

+3–6 Minimum Damage
+4–8 Maximum Damage

+2 Random Magic Properties

Crossbow

Chanon Bolter
Requiring Level 70, this one-handed weapon deals 1043 DPS with 1.10 APS. Spike Traps will lure monsters to reach them.

+6–10% Damage
+626–750 Dexterity

Hand Crossbow

K’mar Tenclip
Requiring Level 31, this one-handed weapon deals 38.4 DPS with 1.60 APS. Strafe receives the effects of Drifting Shadow Ruin.

1 of 2 Magic Properties

  • +128–163 Dexterity
  • +63–71 Dexterity

1 of 14 Magic Properties

  • +(3–6)–(7–14) Arcane Damage
  • +(28–34)–(34–43) Arcane Damage
  • +(3–6)–(7–14) Poison Damage
  • +(28–34)–(34–43) Poison Damage
  • +(3–6)–(7–14) Lightning Damage
  • +(28–34)–(34–43) Lightning Damage
  • +(3–6)–(7–14) Holy Damage
  • +(28–34)–(34–43) Holy Damage
  • +(28–34)–(34–43) Cold Damage
  • +(2–3)–(4–7) Cold Damage
  • +(28–34)–(34–43) Fire Damage
  • +(3–6)–(7–14) Fire Damage
  • +(28–34)–(34–43) Damage

+3–6 Minimum Damage
+4–8 Maximum Damage

+2 Random Magic Properties

Wands

Serpent’s Sparker
Requiring Level 31, this wand deals 29.4 DPS with 1.40 APS. This also allows you to have more than one active Hydra at a time.

1 of 2 Magic Properties

  • +128–163 Intelligence
  • +63–71 Intelligence

1 of 14 Magic Properties

  • +(3–6)–(7–14) Arcane Damage
  • +(32–39)–(39–49) Arcane Damage
  • +(3–6)–(7–14) Poison Damage
  • +(32–39)–(39–49) Poison Damage
  • +(3–6)–(7–14) Lightning Damage
  • +(32–39)–(39–49) Lightning Damage
  • +(32–39)–(39–49) Holy Damage
  • +(3–6)–(7–14) Holy Damage
  • +(32–39)–(39–49) Cold Damage
  • +(2–3)–(4–7) Cold Damage
  • +(32–39)–(39–49) Fire Damage
  • +(3–6)–(7–14) Fire Damage
  • +(32–39)–(39–49) Damage

+3–6 Minimum Damage
+4–8 Maximum Damage

+3 Random Magic Properties

Wand of the Who
Requiring Level 31, this wand deals 29.4 DPS with 1.40 APS. Explosive Blasts explode 3 additional Explosive Blasts.

1 of 2 Magic Properties

  • +128–163 Intelligence
  • +63–71 Intelligence

1 of 14 Magic Properties

  • +(3–6)–(7–14) Arcane Damage
  • +(32–39)–(39–49) Arcane Damage
  • +(3–6)–(7–14) Poison Damage
  • +(32–39)–(39–49) Poison Damage
  • +(3–6)–(7–14) Lightning Damage
  • +(32–39)–(39–49) Lightning Damage
  • +(32–39)–(39–49) Holy Damage
  • +(3–6)–(7–14) Holy Damage
  • +(32–39)–(39–49) Cold Damage
  • +(2–3)–(4–7) Cold Damage
  • +(32–39)–(39–49) Fire Damage
  • +(3–6)–(7–14) Fire Damage
  • +(32–39)–(39–49) Damage

+3–6 Minimum Damage
+4–8 Maximum Damage

+3 Random Magic Properties

Diablo 3: Reaper of Souls Legendary Armor

Helms

Deathseer’s Cowl
Requiring Level 31, this head armor provides 114 – 137 armor and 20% chances of charming a monster upon hit.

1 of 3 Magic Properties

  • +128–163 Dexterity
  • +128–163 Strength
  • +128–163 Intelligence

+3 Random Magic Properties

The Helm of Ruin
Requiring Level 70, this head armor provides 660 – 759 armor.

  • +626–750 Vitality
  • +11% Chance to Block

+4 Random Magic Properties

Spirit Stones

The Laws of Seph
Requiring Level 31, this head armor provides 14 – 149 armor and Binding Flash restores 70 – 100 Spirit.

1 of 3 Magic Properties

  • +128–163 Dexterity
  • +63–71 Dexterity
  • +42–47 Dexterity

1 of 2 Magic Properties

  • Increases Spirit Regeneration by 1.17–1.83 per Second (Monk Only)
  • Increases Spirit Regeneration by 1.00–1.67 per Second (Monk Only)

+2 Random Magic Properties

Kekegi’s Unbreakable Spirit
Requiring Level 31, this head armor provides 114 – 149 armor and reduces cooldown by 6%. Attacking enemies also reduces the Spirit cost for 4 seconds.

1 of 3 Magic Properties

  • +128–163 Dexterity
  • +63–71 Dexterity
  • +42–47 Dexterity

1 of 2 Magic Properties

  • Critical Hit Chance Increased by 1.5%
  • Critical Hit Chance Increased by 2.5–3.0%

+2 Random Magic Properties

Eye of Peshkov
Requiring Level 31, this head armor provides 114 – 149 armor and decreases the cooldown of Breath of Heaven by 50%.

1 of 3 Magic Properties

  • +128–163 Dexterity
  • +63–71 Dexterity
  • +42–47 Dexterity

1 of 11 Magic Properties

  • Reduces resource cost of Cyclone Strike by 1–2 Spirit (Monk Only)
  • Increases Way of the Hundred Fists Damage by 5–6% (Monk Only)
  • Increases Sweeping Wind Damage by 5–6% (Monk Only)
  • Increases Exploding Palm Damage by 5–6% (Monk Only)
  • Increases Crippling Wave Damage by 5–6% (Monk Only)
  • Increases Deadly Reach Damage by 5–6% (Monk Only)
  • Increases Fists of Thunder Damage by 5–6% (Monk Only)
  • Increases Tempest Rush Damage by 10–15% (Monk Only)
  • Increases Exploding Palm Damage by 10–15% (Monk Only)
  • Increases Wave of Light Damage by 10–15% (Monk Only)
  • Increases Lashing Tail Kick Damage by 10–15% (Monk Only)

+2 Random Magic Properties

Voodoo Masks

Carnevil
Requiring Level 31, this head armor provides 114 – 149 armor and Fetishes shoot a poisoned arrow.

1 of 3 Magic Properties

  • +128–163 Intelligence
  • +63–71 Intelligence
  • +42–47 Intelligence

1 of 2 Magic Properties

  • +9–13 Life per Hit
  • +32–37 Life per Hit

1 of 2 Magic Properties

  • Critical Hit Chance Increased by 1.5%
  • Critical Hit Chance Increased by 2.5–3.0%

+2 Random Magic Properties

Mask of Jeram
Requiring Level 31, this head armor provides 114 – 149 armor and Pets deal 75% increased damage.

1 of 3 Magic Properties

  • +128–163 Intelligence
  • +63–71 Intelligence
  • +42–47 Intelligence

+2 Random Magic Properties

Wizard Hats

Archmage’s Vicalyke
Requiring Level 31, this head armor provides 114 – 149 armor and provides you a chance to multiply Mirror Images upon death.

1 of 3 Magic Properties

  • +128–163 Intelligence
  • +63–71 Intelligence
  • +42–47 Intelligence

1 of 2 Magic Properties

  • +128–163 Vitality
  • +42–47 Vitality

+3 Random Magic Properties

The Magistrate
Requiring Level 31, this head armor provides 14 – 149 armor and Frost Hydra casts Frost Nova.

1 of 3 Magic Properties

  • +128–163 Intelligence
  • +63–71 Intelligence
  • +42–47 Intelligence

+3 Random Magic Properties

Velvet Camaral
Requiring Level 31, this head armor provides 114 – 149 armor and increases the number of monsters your Electrocute can jump through.

One of 3 Magic Properties

  • +128–163 Intelligence
  • +63–71 Intelligence
  • +42–47 Intelligence

+3 Random Magic Properties

Pauldrons
Requiring Level 31, this shoulder armor provides 101 – 121 armor and increases Gold and Health pickup.

1 of 3 Magic Properties

  • +85–108 Dexterity
  • +85–108 Strength
  • +85–108 Intelligence

1 of 2 Magic Properties

  • Health Globes and Potions Grant +295–459 Life.
  • Health Globes and Potions Grant +310–654 Life.

+3 Random Magic Properties

Spaulders of Zakara
Requiring Level 31, this shoulder armor provides 101 – 121 armor and makes your items indestructible.

1 of 2 Magic Properties

  • +61–72 Armor
  • +73–84 Armor

+3 Random Magic Properties

Chest Armor

Shi Mizu’s Haori
Requiring Level 31, this Torso armor provides 108 – 137 armor and makes all hits as Critical when below 25% HP.

1 of 3 Magic Properties

  • +85–108 Dexterity
  • +85–108 Strength
  • +85–108 Intelligence

1 of 3 Magic Properties

  • +85–108 Vitality
  • +42–47 Vitality
  • +63–71 Vitality

+2 Random Magic Properties

Armor of the Kind Regent
Requiring Level 70, this Torso armor provides 660 – 759 armor and casts Smite on nearby foes.

+4 Random Magic Properties

Cloaks

Black Feather
Requiring Level 31, this Torso armor provides 114 – 149 armor and it reflects a long-ranged weapon back at the caster for 800 Physical Damage.

1 of 4 Magic Properties

  • +128–163 Dexterity
  • +63–71 Dexterity
  • +85–108 Dexterity
  • +42–47 Dexterity

+3 Random Magic Properties

Wrists

Ancient Parthan Defender
Requiring Level 31, this wrist armor provides 63 – 75 armor and reduces damage taken by 12%.

1 of 3 Magic Properties

  • +85–108 Dexterity
  • +85–108 Strength
  • +85–108 Intelligence

1 of 2 Magic Properties

  • +85–108 Vitality
  • +42–47 Vitality

+2 Random Magic Properties

Custerian Wristguards
Requiring Level 31, this wrists armor provides 63 – 75 armor and increases XP for picking up Gold.

1 of 2 Magic Properties

  • +11–12% Extra Gold from Monsters
  • +13–14% Extra Gold from Monsters

1 of 2 Magic Properties

  • Critical Hit Chance Increased by 1.5%
  • Critical Hit Chance Increased by 2.5–3.0%

+3 Random Magic Properties

Nemesis Bracers
Requiring Level 31, this wrists armor provides 63 – 75 protection and makes Shrine spawn at Enemy Champions.

1 of 3 Magic Properties

  • +85–108 Dexterity
  • +85–108 Strength
  • +85–108 Intelligence

1 of 2 Magic Properties

  • +10–11% Movement Speed
  • +10–12% Movement Speed

+3 Random Magic Properties

Warzechian Armguards
Requiring Level 31, this wrists armor provides 63 – 75 protection and increases speed for destroying any object.

1 of 3 Magic Properties

  • +85–108 Dexterity
  • +85–108 Strength
  • +85–108 Intelligence

1 of 2 Magic Properties

  • Increases Gold and Health Pickup by 5 Yards.
  • Increases Gold and Health Pickup by 1–2 Yards.

1 of 2 Magic Properties

  • Critical Hit Chance Increased by 1.5%
  • Critical Hit Chance Increased by 2.5–3.0%

+2 Random Magic Properties

Trag’Oul Coils
Requiring Level 70, this wrist armor provides 366 – 421 protection and makes Healing Wells decreases cooldown for all skills for 45 – 60 seconds.

1 of 3 Magic Properties

  • +416–500 Dexterity
  • +416–500 Strength
  • +416–500 Intelligence

1 of 2 Magic Properties

  • +91–100 Resistance to All Elements
  • +71–80 Resistance to All Elements

+2 Random Magic Properties

Kethrye’s Splint
Requiring Level 70, this wrist armor provides 366 – 421 protection and gives +6 Random Magic Properties.

Reaper’s Wraps
Requiring Level 70, this wrist armor provides 366 – 421 protection and Health Globes restore 25% – 30% of all primary resources.

Hands

St. Archew’s Gage
Requiring Level 31, this hand armor provides 88 – 106 protection and provides:

1 of 2 Magic Properties

  • +128–163 Vitality
  • +42–47 Vitality

+3 Random Magic Properties

Belts

Cord of the Sherma
Requiring Level 31, this waist armor provides 68 – 87 protection and can create a Chaos Field which slows down monsters.

1 of 3 Magic Properties

  • +85–108 Dexterity
  • +85–108 Strength
  • +85–108 Intelligence

1 of 2 Magic Properties

  • +85–108 Vitality
  • +42–47 Vitality

1 of 2 Magic Properties

  • Increases Gold and Health Pickup by 5 Yards.
  • Increases Gold and Health Pickup by 1–2 Yards.

+2 Random Magic Properties

Harrington Waistguard
Requiring Level 31, this waist armor provides 68 – 87 protection and increases damage by 135% for opening up a chest.

1 of 2 Magic Properties

  • +11–12% Extra Gold from Monsters
  • +13–14% Extra Gold from Monsters

1 of 3 Magic Properties

  • +85–108 Dexterity
  • +85–108 Strength
  • +85–108 Intelligence

+3 Random Magic Properties

Hwoj Wrap
Requiring Level 31, this waist armor provides 68 – 75 protection and makes Locust Swarm slow down monsters.

1 of 2 Magic Properties

  • +85–108 Intelligence
  • +42–47 Intelligence

+3 Random Magic Properties

Razor Strop
Requiring Level 31, this waist armor provides 68 – 87 protection and cause fire damage to nearby enemies by picking a Health Globe.

1 of 3 Magic Properties

  • +85–108 Dexterity
  • +85–108 Strength
  • +85–108 Intelligence

1 of 2 Magic Properties

  • Increases Gold and Health Pickup by 5 Yards.
  • Increases Gold and Health Pickup by 1–2 Yards.

+3 Random Magic Properties

Sash of Knives
Requiring Level 31, this waist armor provides 68 – 75 protection and reduces all resource cost by 6%. It also increases Fans of Knives damage by 40%.

1 of 3 Magic Properties

  • +85–108 Dexterity
  • +85–108 Strength
  • +85–108 Intelligence

+3 Random Magic Properties

Sebor’s Nightmare
Requiring Level 31, this waist armor provides 68 – 87 protection and casts a Haunt upon opening up a chest.

1 of 3 Magic Properties

  • +85–108 Dexterity
  • +85–108 Strength
  • +85–108 Intelligence

1 of 2 Magic Properties

  • Increases Gold and Health Pickup by 5 Yards.
  • Increases Gold and Health Pickup by 1–2 Yards.

+3 Random Magic Properties

Thundergod’s Vigor
Requiring Level 50, this waist armor provides 226 – 252 protection and increases Lightning Skills damage by 15% along with 150 – 200 Lightning Resistance.

1 of 3 Magic Properties

  • +160–179 Dexterity
  • +160–179 Strength
  • +160–179 Intelligence

1 of 2 Magic Properties

  • +160–179 Vitality
  • +60–65 Vitality

+1 Random Magic Property

Jang’s Envelopment
Requiring Level 61, this armor provides 265 – 314 protection and regenerates 348 – 474 Life per Second. Along with this, enemies damaged by Black Hole are slowed by 80%.

1 of 3 Magic Properties

  • +101–115 Intelligence
  • +201–230 Intelligence
  • +350–415 Intelligence

+3 Random Magic Properties

Fleeting Strap
Requiring Level 70, this armor provides 440 – 506 protection and increases Attack Speed by 5%.

Mighty Belts

Chilanik’s Chain
Requiring Level 31, this armor provides 101 – 132 protection and increases Movement Speed (Allies and Yours) by 40% for 10 seconds.

1 of 4 Magic Properties

  • +128–163 Strength
  • +63–71 Strength
  • +85–108 Strength
  • +42–47 Strength

1 of 10 Magic Properties

  • Increases Critical Hit Chance of Revenge by 3% (Barbarian Only)
  • Reduces resource cost of Weapon Throw by 1–2 Fury (Barbarian Only)
  • Increases Frenzy Damage by 5–6% (Barbarian Only)
  • Increases Cleave Damage by 5–6% (Barbarian Only)
  • Increases Bash Damage by 5–6% (Barbarian Only)
  • Reduces resource cost of Rend by 1–2 Fury (Barbarian Only)
  • Increases Weapon Throw Damage by 10–15 %( Barbarian Only)
  • Increases Frenzy Damage by 10–15% (Barbarian Only)
  • Increases Cleave Damage by 10–15% (Barbarian Only)
  • Increases Bash Damage by 10–15% (Barbarian Only)

1 of 2 Magic Properties

  • +85–108 Vitality
  • +42–47 Vitality

+2 Random Magic Properties

Legs

Hexing Pants of Mr. Yan
Requiring Level 31, this armor provides 102 – 131 protection and increases resource generation and damage by 25% while moving.

1 of 3 Magic Properties

  • +85–108 Dexterity
  • +85–108 Strength
  • +85–108 Intelligence

+4 Random Magic Properties

Skeleton Deceit
Requiring Level 70, this legs armor provides 660 – 759 protection and adds +6 Random Magic Properties.

Boots

Irontoe Mudsputters
Requiring Level 31, this armor provides 84 – 106 protection and increases Movement Speed (Not more than 25%) depending upon HP.

1 of 2 Magic Properties

  • +10–11% Movement Speed
  • +10–12% Movement Speed

1 of 2 Magic Properties

  • +85–108 Vitality
  • +42–47 Vitality

+3 Random Magic Properties

Amulets

The Ess of Johan
Requiring Level 31, it reduces cooldown of all skills by 6% and pulls monsters towards targets and slows them down.

1 of 3 Magic Properties

  • +128–163 Dexterity
  • +128–163 Strength
  • +128–163 Intelligence

+2 Random Magic Properties

Rakoff’s Glass of Life
Requiring Level 31, it increases Gold and Health Globes pickup radius by 1-2 yards. Along with this, chances of a Health Globe dropped by enemies are increased by 3% – 4%.

1 of 2 Magic Properties

  • +128–163 Vitality
  • +63–71 Vitality

+3 Random Magic Properties

Haunt of Vaxo
Requiring Level 31, it summons Shadow Clones after stunning an enemy.

1 of 3 Magic Properties

  • +128–163 Dexterity
  • +128–163 Strength
  • +128–163 Intelligence

1 of 2 Magic Properties

  • Critical Hit Chance Increased by 2.0–2.5%
  • Critical Hit Chance Increased by 3.0–4.0%

+3 Random Magic Properties

Dovu Energy Trap
Requiring Level 31, it decreases cooldown of all skills by 4 – 6% and increases the duration of stun by 20-25%.

1 of 2 Magic Properties

  • Attack Speed Increased by 4.0–5.0%
  • Attack Speed Increased by 3.0–4.0%

+3 Random Magic Properties

Countess Julia’s Cameo
Requiring Level 31, it negates all Arcane Damage and heals the player depending upon the damage negated.

1 of 3 Magic Properties

  • +128–163 Dexterity
  • +128–163 Strength
  • +128–163 Intelligence

1 of 2 Magic Properties

  • Attack Speed Increased by 4.0–5.0%
  • Attack Speed Increased by 3.0–4.0%

+3 Random Magic Properties

Ancestor’s Grace
Requiring Level 31, it destroys itself to get you back at 100% Life and Resources when after receiving a Death Blow.

1 of 2 Magic Properties

  • +128–163 Vitality
  • +63–71 Vitality

1 of 2 Magic Properties

  • +17–26 Life per Hit
  • +47–56 Life per Hit

1 of 2 Magic Properties

  • +10–11% Movement Speed
  • +10–12% Movement Speed

+2 Random Magic Properties

Halcyon’s Ascent
Requiring Level 61, it makes monsters jump for 6 – 8 seconds while using Vengeance, Wrath of the Berserker, Archon, Big Bad Voodoo, Epiphany, and Akarat’s Champion.

  • Reduces damage from elites by 10.0–15.0%
  • Increases damage against elites by 10–15%
  • Reduces cooldown of all skills by 4.0–7.0%

Rings

Band of the Rue Chamber
Requiring Level 31, it makes Spirit Generator generate 40 – 50% more Spirits.

1 of 4 Magic Properties

  • +128–163 Dexterity
  • +63–71 Dexterity
  • +85–108 Dexterity
  • +42–47 Dexterity

1 of 2 Magic Properties

  • Attack Speed Increased by 4.0–5.0%
  • Attack Speed Increased by 3.0–4.0%

+3 Random Magic Properties

Rechel’s Ring of Larceny
Requiring Level 31, it allows players to gain 45 – 60% Movement Speed after fearing a monster.

1 of 3 Magic Properties

  • +85–108 Dexterity
  • +85–108 Strength
  • +85–108 Intelligence

1 of 2 Magic Properties

  • 1.0–2.5% Chance to Fear on Hit
  • 1.0–2.8% Chance to Fear on Hit

+3 Random Magic Properties

Rogar’s Huge Stone
Requiring Level 31, it increases Life per Second (Not more than 100%) depending upon the missing Life.

1 of 2 Magic Properties

  • Regenerates 8–11 Life per Second
  • Regenerates 43–53 Life per Second

1 of 4 Magic Properties

  • +128–163 Vitality
  • +63–71 Vitality
  • +85–108 Vitality
  • +42–47 Vitality

+3 Random Magic Properties

The Tall Man’s Finger
Requiring Level 31, it summons a single dog which has more damage than all of the Zombie Dogs.

1 of 4 Magic Properties

  • +128–163 Intelligence
  • +63–71 Intelligence
  • +85–108 Intelligence
  • +42–47 Intelligence

1 of 2 Magic Properties

  • +9–13 Life per Hit
  • +32–37 Life per Hit

+3 Random Magic Properties

Wyrdward
Requiring Level 31, it increases the chances of Stunning a monster for 1.5 seconds by Lightning Damage.

1 of 3 Magic Properties

  • +85–108 Dexterity
  • +85–108 Strength
  • +85–108 Intelligence

1 of 2 Magic Properties

  • +9–13 Life per Hit
  • +32–37 Life per Hit

+3 Random Magic Properties

Krede’s Flame
Requiring Level 60, it allows players to replenish resources by taking Fire Damage and increases Attack Speed by 6%.

1 of 3 Magic Properties

  • +220–349 Dexterity
  • +220–349 Strength
  • +220–349 Intelligence

+3 Random Magic Properties

Shields

Defender of the Westmarch
Requiring Level 31, it provides 256 – 319 protection and increases the chances of summoning a Charging Wolf that does Physical Damage.

+10.0–20.0% Chance to Block
(236–295) – (283–413) Block Amount

1 of 2 Magic Properties

  • +5% Chance to Block
  • +6% Chance to Block

1 of 3 Magic Properties

  • +128–163 Dexterity
  • +128–163 Strength
  • +128–163 Intelligence

+3 Random Magic Properties

Eberli Charo
Requiring Level 31, it provides 256 – 319 protection and decreases the cooldown for Heaven’s Fury by 45 – 50%.

+10.0–20.0% Chance to Block
(236–295) – (283–413) Block Amount

1 of 2 Magic Properties

  • +128–163 Strength
  • +63–71 Strength

1 of 2 Magic Properties

  • +5% Chance to Block
  • +6% Chance to Block

+3 Random Magic Properties

Freeze of Deflection
Requiring Level 31, it provides 580 – 619 protection and 11 – 20 resistance to all elements.

+10.0–20.0% Chance to Block
(236–295) – (283–413) Block Amount

It also increases the chances of freezing a monster for 1.5 seconds.

1 of 3 Magic Properties

  • +128–163 Dexterity
  • +128–163 Strength
  • +128–163 Intelligence

+3 Random Magic Properties

Vo’Toyias Spiker
Requiring Level 31, it provides 256 – 319 protection and increases the damage done by Throns to enemies under the effect of Provoke.

+10.0–20.0% Chance to Block
(236–295) – (283–413) Block Amount

1 of 4 Magic Properties

  • Ranged and melee attackers take 8–12 damage per hit
  • Ranged and melee attackers take 13–22 damage per hit
  • Ranged and melee attackers take 13–21 damage per hit
  • Ranged and melee attackers take 22–39 damage per hit

1 of 2 Magic Properties

  • +128–163 Strength
  • +63–71 Strength

+3 Random Magic Properties

Crusader Shields

Akarat’s awakening
Requiring Level 31, it provides 288 – 359 protection and every block has 20 – 25% chances of decreasing all cooldown by 1 second.

+10.0–20.0% Chance to Block
(236–295) – (283–413) Block Amount

1 of 2 Magic Properties

  • +5% Chance to Block
  • +6% Chance to Block

+3 Random Magic Properties

Hallowed Bulwark
Requiring Level 31, it provides 288 – 359 protection. Along with this, Iron Skin increases the Block Value by 45 – 60%.

+10.0–20.0% Chance to Block
(236–295) – (283–413) Block Amount

1 of 2 Magic Properties

  • +128–163 Strength
  • +63–71 Strength

1 of 2 Magic Properties

  • +128–163 Vitality
  • +63–71 Vitality

+3 Random Magic Properties

Hellskull
Requiring Level 31, it provides 288 – 359 protection and decreases cooldown of all skills by 4 – 6%. Also, Heavenly Strength will not affect Movement Speed.

+10.0–20.0% Chance to Block
(236–295) – (283–413) Block Amount

1 of 2 Magic Properties

  • +128–163 Strength
  • +63–71 Strength

+3 Random Magic Properties

Jekangbord
Requiring Level 31, it provides 288 – 259 protections and makes Blessed Shields ricochet up to 6 monsters.

+10.0–20.0% Chance to Block
(236–295) – (283–413) Block Amount

1 of 2 Magic Properties

  • +128–163 Strength
  • +63–71 Strength

1 of 2 Magic Properties

  • +128–163 Vitality
  • +63–71 Vitality

+3 Random Magic Properties

Sublime Conviction
Requiring Level 31, it provides 288 – 359 protection and increases the chances of stunning the attacking monsters.

+10.0–20.0% Chance to Block
(236–295) – (283–413) Block Amount

1 of 2 Magic Properties

  • +5% Chance to Block
  • +6% Chance to Block

1 of 2 Magic Properties

  • +128–163 Vitality
  • +63–71 Vitality

+3 Random Magic Properties

The Final Witness
Requiring Level 31, it provides 288 – 359 protection and makes Shield Glare attack all nearby monsters.

+10.0–20.0% Chance to Block
(236–295) – (283–413) Block Amount

1 of 2 Magic Properties

  • +5% Chance to Block
  • +6% Chance to Block

1 of 2 Magic Properties

  • +128–163 Strength
  • +63–71 Strength

+3 Random Magic Properties

Piro Marella
Requiring Level 70, it provides 1980 – 2277 protection and decreases the Wrath cost for Shield Bash by 40 – 50%.

+10.0–20.0% Chance to Block
(2990–3738) – (2991–4486) Block Amount

Mojos

Shunkrani’s Triumpm
Requiring Level 31, it has the following Primary Damage:

+ (6–7)–(7–8) Damage

The secondary effect involves lasting of Spirit Waling until you attack an enemy or it is within 30 yards radius.

1 of 2 Magic Properties

  • +128–163 Intelligence
  • +63–71 Intelligence

1 of 2 Magic Properties

  • Critical Hit Chance Increased by 2.0–2.5%
  • Critical Hit Chance Increased by 3.0–4.0%

1 of 2 Magic Properties

  • Increases Mana Regeneration by 6.00 per Second (Witch Doctor Only)
  • Increases Mana Regeneration by 5.00 per Second (Witch Doctor Only)

+2 Random Magic Properties

Spite
Requiring Level 70, it increases Critical Hit chances by 10% and provides ‘+150 Mana’.

Orbs

Light of Grace
Requiring Level 31, it makes Ray of Frost piercing. The Primary and Secondary stats are provided below:

+ (6–7)–(7–8) Damage (Primary)

1 of 2 Magic Properties (Secondary)

  • +128–163 Intelligence
  • +63–71 Intelligence

1 of 2 Magic Properties

  • Critical Hit Chance Increased by 2.0–2.5%
  • Critical Hit Chance Increased by 3.0–4.0%

+3 Random Magic Properties

Mirrorball
Requiring Level 31, it reduces cooldown of all skills by 6% and increases number of missiles in Magic Missiles.

+ (6–7)–(7–8) Damage (Primary)

1 of 2 Magic Properties (Secondary)

  • +128–163 Intelligence
  • +63–71 Intelligence

1 of 2 Magic Properties

  • Critical Hit Chance Increased by 2.0–2.5%
  • Critical Hit Chance Increased by 3.0–4.0%

+2 Random Magic Properties

Myken’s Ball of Hate
Requiring Level 31, it makes Electrocute chain to enemies who have already been hit.

+(6–7)–(7–8) Damage (Primary)

1 of 2 Magic Properties (Secondary)

  • +128–163 Intelligence
  • +63–71 Intelligence

1 of 2 Magic Properties

  • Critical Hit Chance Increased by 2.0–2.5%
  • Critical Hit Chance Increased by 3.0–4.0%

+3 Random Magic Properties

Cosmic Strand
Requiring Level 70, it makes Teleport gain the effect of the Wormhole Rune.

+ (279–348)–(280–418) Damage

Quivers

Bombardier’s Rucksack
Requiring Level 31, it increases the Attack Speed by 20% and lets you have 2 extra Sentries.

1 of 2 Magic Properties

  • +128–163 Dexterity
  • +63–71 Dexterity

1 of 2 Magic Properties

  • Critical Hit Chance Increased by 2.0–2.5%
  • Critical Hit Chance Increased by 3.0–4.0%

+3 Random Magic Properties

Emimei’s Duffel
Requiring Level 31, it increases Attack Speed by 20% and makes Bolas explode.

1 of 2 Magic Properties

  • +128–163 Dexterity
  • +63–71 Dexterity

1 of 2 Magic Properties

  • Increases Hatred Regeneration by 0.77–0.83 per Second (Demon Hunter Only)
  • Increases Hatred Regeneration by 0.68–0.75 per Second (Demon Hunter Only)

+3 Random Magic Properties

The Ninth Cirri Satchel
Requiring Level 31, it increases the Attack Speed by 20% and allows Hungering Arrow to have piercing capabilities by 20%.

1 of 2 Magic Properties

  • +128–163 Dexterity
  • +63–71 Dexterity

1 of 2 Magic Properties

  • Increases Hatred Regeneration by 0.77–0.83 per Second (Demon Hunter Only)
  • Increases Hatred Regeneration by 0.68–0.75 per Second (Demon Hunter Only)

+3 Random Magic Properties

Archfiend Arrows
Requiring Level 70, it increases Attack Speed by 20%, Critical Hit chances by 10%, and Damage against Elites by 8%.

Enchantress Focuses

Hand of the Prophet
Requiring Level 61, it allows a follower equipping it access to all skills.

Smoking Thurible
Requiring Level 61, the follower equipping it will not die.

Scoundrel Tokens

Ribald Etchings
Requiring Level 61, it will allow your follower to have access to all skills.

Skeleton Key
Requiring Level 61, it makes your follower immortal.

Templar Relics

Enchanting Favor
Requiring Level 61, it makes your follower immortal.

Relic of Akarat
Requiring Level 61, it makes your follower gain access to all skills.

Diablo 3: Reaper of Souls Legendary Item Sets

Istvan’s Paired Blades

Little Rogue
Requiring Level 70, this one-handed weapon has 411.6 – 419.4 DPS and 1.47 – 1.50 APS.

Increases Attack Speed by 5–7%
+2276–2971 Life per Hit

1 of 7 Magic Properties

  • +(981–1199)–(1175–1490) Arcane Damage
  • +(981–1199)–(1175–1490) Poison Damage
  • +(981–1199)–(1175–1490) Lightning Damage
  • +(981–1199)–(1175–1490) Holy Damage
  • +(981–1199)–(1175–1490) Cold Damage
  • +(981–1199)–(1175–1490) Fire Damage
  • +(981–1199)–(1175–1490) Damage

+3 Random Magic Properties

The Slanderer
Requiring Level 70, this one-handed weapon has 392 DPS with 1.40 APS.

1 of 7 Magic Properties

  • + (981–1199)–(1175–1490) Arcane Damage
  • + (981–1199)–(1175–1490) Poison Damage
  • + (981–1199)–(1175–1490) Lightning Damage
  • + (981–1199)–(1175–1490) Holy Damage
  • + (981–1199)–(1175–1490) Cold Damage
  • + (981–1199)–(1175–1490) Fire Damage
  • + (981–1199)–(1175–1490) Damage

1 of 3 Magic Properties

  • +626–750 Dexterity
  • +626–750 Strength
  • +626–750 Intelligence

+3 Random Magic Properties

Bastions of Will

Focus
Requiring Level 70, this jewelry has the following stats:

+416–500 Vitality
+1551–1980 Life per Hit

+4 Random Magic Properties

Restraint
Requiring Level 70, this jewelry has the following stats:

Attack Speed Increased by 5.0–7.0%
Reduces cooldown of all skills by 5.0–8.0%

+4 Random Magic Properties

Thorns of Invoker

Crown of the Invoker
Requiring Level 70, this head armor provides 660 – 759 protection and has the following stats:

One of 3 Magic Properties

  • +626–750 Dexterity
  • +626–750 Strength
  • +626–750 Intelligence

+4 Random Magic Properties

Burden of the Invoker
Requiring Level 70, this shoulders armor has 586 – 674 protection and has the following stats – ranged and melee attackers take 2667–3498 damage per hit.

One of 3 Magic Properties

  • +416–500 Dexterity
  • +416–500 Strength
  • +416–500 Intelligence

+4 Random Magic Properties

Pride of the Invoker
Requiring Level 70, this hands armor provides 513 – 590 protection and has the following stats.

1 of 3 Magic Properties

  • +626–750 Dexterity
  • +626–750 Strength
  • +626–750 Intelligence

1 of 2 Magic Properties

  • +91–100 Resistance to All Elements
  • +71–80 Resistance to All Elements

+4 Random Magic Properties

Shackles of the Invoker
Requiring Level 70, this wrists armor has 366 – 421 protection and has the following stats:

Ranged and melee attackers take 1525–2000 damage per hit

1 of 3 Magic Properties

  • +416–500 Dexterity
  • +416–500 Strength
  • +416–500 Intelligence

+4 Random Magic Properties

Might of the Earth

Eyes of the Earth
Requiring Level 70, this head armor has 660 – 759 protection and has the following stats:

+626–750 Strength

1 of 2 Magic Properties

  • +91–100 Resistance to All Elements
  • +71–80 Resistance to All Elements

+4 Random Magic Properties

Pull of the Earth
This hands armor has 513 – 590 stats protection and the following stats:

+626–750 Strength
Critical Hit Chance Increased by 8.0–10.0%

+4 Random Magic Properties

Spires of the Earth
This shoulder armor has 586 – 674 protection and has the following stats:

1 of 2 Magic Properties

  • +626–750 Strength
  • +416–500 Strength

1 of 14 Magic Properties

  • Increases Companion Damage by 10–15% (Demon Hunter Only)
  • Increases Rain of Vengeance Damage by 10–15 % (Demon Hunter Only)
  • Increases Sentry Damage by 10–15% (Demon Hunter Only)
  • Increases Spike Trap Damage by 10–15% (Demon Hunter Only)
  • Increases Fan of Knives Damage by 10–15% (Demon Hunter Only)
  • Increases Avalanche Damage by 10–15% (Barbarian Only)
  • Increases Black Hole Damage by 10–15% (Wizard Only)
  • Increases Piranhas Damage by 10–15% (Witch Doctor Only)
  • Increases Dashing Strike Damage by 10–15% (Monk Only)
  • Increases Seven-Sided Strike Damage by 10–15% (Monk Only)
  • Increases Mystic Ally Damage by 10–15% (Monk Only)
  • Increases Sweeping Wind Damage by 10–15% (Monk Only)
  • Increases Cyclone Strike Damage by 10–15% (Monk Only)
  • Increases Bombardment Damage by 10–15% (Crusader Only)

+4 Random Magic Properties

Weight of the Earth
This legs armor has 660 – 759 protection and has the following stats:

+10–12% Movement Speed

1 of 2 Magic Properties

  • +626–750 Strength
  • +416–500 Strength

+4 Random Magic Properties

Firebird’s Finery

Firebird’s Plume
This head armor has 660 – 759 protection and the following stats:

+626–750 Intelligence

1 of 7 Magic Properties

  • Increases Meteor Damage by 10–15% (Wizard Only)
  • Increases Disintegrate Damage by 10–15% (Wizard Only)
  • Increases Energy Twister Damage by 10–15% (Wizard Only)
  • Increases Arcane Torrent Damage by 10–15% (Wizard Only)
  • Increases Wave of Force Damage by 10–15% (Wizard Only)
  • Increases Arcane Orb Damage by 10–15% (Wizard Only)
  • Increases Ray of Frost Damage by 10–15% (Wizard Only)

+3 Random Magic Properties

Firebird’s Breast
This torso armor has 660 – 759 protection and the following stats:

1 of 2 Magic Properties

  • +626–750 Intelligence
  • +416–500 Intelligence

1 of 2 Magic Properties

  • +91–100 Resistance to All Elements
  • +71–80 Resistance to All Elements

+4 Random Magic Properties

Firebird’s down
This legs armor has 660 – 759 protection and the following stats:

1 of 2 Magic Properties

  • +626–750 Intelligence
  • +416–500 Intelligence

1 of 4 Magic Properties

  • Increases Electrocute Damage by 10–15% (Wizard Only)
  • Increases Spectral Blade Damage by 10–15% (Wizard Only)
  • Increases Shock Pulse Damage by 10–15% (Wizard Only)
  • Increases Magic Missile Damage by 10–15% (Wizard Only)

+4 Random Magic Properties

Firebird’s Eye
This off-hand armor has the following stats:

  • + (262–328)–(263–394) Damage
  • Fire skills deal 15–20% more damage.
  • +626–750 Intelligence

+4 Random Magic Properties

Firebird’s Pinions
This shoulders armor has 586 – 674 protection and the following stats:

Reduces all resource costs by 5–8%

Increases Black Hole Damage by 10–15% (Wizard Only) (Secondary)

  • 1 of 2 Magic Properties
  • +626–750 Intelligence
  • +416–500 Intelligence

+3 Random Magic Properties

Firebird’s Talons
This hands armor has 513 – 590 protection and the following stats:

  • +626–750 Intelligence
  • Attack Speed Increased by 5.0–7.0%
  • Reduces cooldown of all skills by 5.0–8.0%

+3 Random Magic Properties

Firebird’s Tarsi
This feet armor has 513 – 590 protection and the following stats:

+10–12% Movement Speed

1 of 2 Magic Properties

  • +626–750 Intelligence
  • +416–500 Intelligence

+4 Random Magic Properties

Armor of Akkhan

Helm of Akkhan
This head armor has 660 – 759 protection and the following stats:

+626–750 Strength

+4 Random Magic Properties

Breastplate of Akkhan
This torso armor has 660 – 759 protection and the following stats:

+416–500 Vitality

1 of 2 Magic Properties

  • +626–750 Strength
  • +416–500 Strength

+4 Random Magic Properties

Cuisses of Akkhan
This legs armor has 660 – 759 protection and the following stats:

1 of 2 Magic Properties

  • +626–750 Strength
  • +416–500 Strength

1 of 4 Magic Properties

  • Increases Smite Damage by 10–15% (Crusader Only)
  • Increases Justice Damage by 10–15% (Crusader Only)
  • Increases Slash Damage by 10–15% (Crusader Only)
  • Increases Punish Damage by 10–15% (Crusader Only)

+4 Random Magic Properties

Gauntlets of Akkhan
This hands armor has 513 – 590 protection and the following stats:

+626–750 Strength
Critical Hit Chance Increased by 8.0–10.0%

+4 Random Magic Properties

Pauldrons of Akkhan
This shoulder armor has 586 – 674 protection and the following stats:

1 of 2 Magic Properties

  • +626–750 Strength
  • +416–500 Strength

1 of 2 Magic Properties

  • +91–100 Resistance to All Elements
  • +71–80 Resistance to All Elements

+4 Random Magic Properties

Sabatons of Akkhan
This feet armor has 513 – 590 protection and the following stats:

+10–12% Movement Speed

1 of 2 Magic Properties

  • +626–750 Strength
  • +416–500 Strength

+4 Random Magic Properties

Raiment of the Jade Harvester

Jade Harvest’s Wisdom
This head armor has 660 – 759 protection and the following stats:

1 of 2 Magic Properties

  • +101–115 Intelligence
  • +626–750 Intelligence

+4 Random Magic Properties

Jade Harvester’s Courage
This legs armor provides 660 – 759 protection and the following stats:

1 of 3 Magic Properties

  • +101–115 Intelligence
  • +626–750 Intelligence
  • +416–500 Intelligence

1 of 25 Magic Properties

  • Increases Grenade Damage by 10–15% (Demon Hunter Only)
  • Increases Evasive Fire Damage by 10–15% (Demon Hunter Only)
  • Increases Bolas Damage by 10–15% (Demon Hunter Only)
  • Increases Entangling Shot Damage by 10–15% (Demon Hunter Only)
  • Increases Hungering Arrow Damage by 10–15% (Demon Hunter Only)
  • Increases Weapon Throw Damage by 10–15% (Barbarian Only)
  • Increases Frenzy Damage by 10–15% (Barbarian Only)
  • Increases Cleave Damage by 10–15% (Barbarian Only)
  • Increases Bash Damage by 10–15% (Barbarian Only)
  • Increases Electrocute Damage by 10–15% (Wizard Only)
  • Increases Spectral Blade Damage by 10–15% (Wizard Only)
  • Increases Shock Pulse Damage by 10–15% (Wizard Only)
  • Increases Magic Missile Damage by 10–15% (Wizard Only)
  • Increases Firebomb Damage by 10–15% (Witch Doctor Only)
  • Increases Plague of Toads Damage by 10–15% (Witch Doctor Only)
  • Increases Corpse Spiders Damage by 10–15% (Witch Doctor Only)
  • Increases Poison Dart Damage by 10–15% (Witch Doctor Only)
  • Increases Way of the Hundred Fists Damage by 10–15% (Monk Only)
  • Increases Crippling Wave Damage by 10–15% (Monk Only)
  • Increases Deadly Reach Damage by 10–15% (Monk Only)
  • Increases Fists of Thunder Damage by 10–15% (Monk Only)
  • Increases Smite Damage by 10–15% (Crusader Only)
  • Increases Justice Damage by 10–15% (Crusader Only)
  • Increases Slash Damage by 10–15% (Crusader Only)
  • Increases Punish Damage by 10–15% (Crusader Only)

+4 Random Magic Properties

Jade Harvester’s Joy
This shoulder armor provides 586 – 674 armor and the following stats:

1 of 4 Magic Properties

  • +101–115 Intelligence
  • +201–230 Intelligence
  • +626–750 Intelligence
  • +416–500 Intelligence

1 of 2 Magic Properties

  • +91–100 Resistance to All Elements
  • +71–80 Resistance to All Elements

+4 Random Magic Properties

Jade Harvester’s Mercy
This hands armor has 513 – 590 protection and the following stats:

Critical Hit Chance Increased by 8.0–10.0%

1 of 3 Magic Properties

  • +101–115 Intelligence
  • +201–230 Intelligence
  • +626–750 Intelligence

+4 Random Magic Properties

Jade Harvester’s Peace
This torso armor has 660 – 759 protection and the following stats:

+416–500 Vitality

1 of 4 Magic Properties

  • +101–115 Intelligence
  • +201–230 Intelligence
  • +626–750 Intelligence
  • +416–500 Intelligence

+4 Random Magic Properties

Jade Harvest’s Swiftness
This feet armor has 513 – 590 protection and the following stats:

+10–12% Movement Speed

1 of 3 Magic Properties

  • +101–115 Intelligence
  • +626–750 Intelligence
  • +416–500 Intelligence

+4 Random Magic Properties

Embodiment of the Marauder

Marauder’s Visage
This head armor has 660 – 759 armor and the following stats:

+626–750 Dexterity

1 of 7 Magic Properties

  • Increases Cluster Arrow Damage by 10–15% (Demon Hunter Only)
  • Increases Multishot Damage by 10–15% (Demon Hunter Only)
  • Increases Elemental Arrow Damage by 10–15% (Demon Hunter Only)
  • Increases Strafe Damage by 10–15% (Demon Hunter Only)
  • Increases Chakram Damage by 10–15% (Demon Hunter Only)
  • Increases Rapid Fire Damage by 10–15% (Demon Hunter Only)
  • Increases Impale Damage by 10–15% (Demon Hunter Only)

+3 Random Magic Properties

Marauder’s Carapace
This torso armor has 660 – 759 protection and the following stats:

1 of 2 Magic Properties

  • +626–750 Dexterity
  • +416–500 Dexterity

1 of 2 Magic Properties

  • +91–100 Resistance to All Elements
  • +71–80 Resistance to All Elements

+4 Random Magic Properties

Marauder’s Encasement
This legs armor has 660 – 759 protection and the following stats:

1 of 2 Magic Properties

  • +626–750 Dexterity
  • +416–500 Dexterity

1 of 5 Magic Properties

  • Increases Grenade Damage by 10–15% (Demon Hunter Only)
  • Increases Evasive Fire Damage by 10–15% (Demon Hunter Only)
  • Increases Bolas Damage by 10–15% (Demon Hunter Only)
  • Increases Entangling Shot Damage by 10–15% (Demon Hunter Only)
  • Increases Hungering Arrow Damage by 10–15% (Demon Hunter Only)

+4 Random Magic Properties

Marauder’s Gloves
This hand armor has 513 – 590 protection and the following stats:

  • +626–750 Dexterity
  • Attack Speed Increased by 5.0–7.0%
  • Reduces cooldown of all skills by 5.0–8.0%

+3 Random Magic Properties

Marauder’s Spines
This shoulders armor has 586 – 674 protection and the following stats:

Reduces all resource costs by 5–8%

1 of 2 Magic Properties

  • +626–750 Dexterity
  • +416–500 Dexterity

1 of 5 Magic Properties

  • Increases Companion Damage by 10–15% (Demon Hunter Only)
  • Increases Rain of Vengeance Damage by 10–15% (Demon Hunter Only)
  • Increases Sentry Damage by 10–15% (Demon Hunter Only)
  • Increases Spike Trap Damage by 10–15% (Demon Hunter Only)
  • Increases Fan of Knives Damage by 10–15% (Demon Hunter Only)

+3 Random Magic Properties

Marauder’s Treads
This feet armor has 513 – 590 protection and the following stats:

+10–12% Movement Speed

1 of 2 Magic Properties

  • +626–750 Dexterity
  • +416–500 Dexterity

+4 Random Magic Properties

Helltooth Harness

Mask of Jeram
This head armor has 660 – 759 protection and the following stats:

+626–750 Intelligence

+4 Random Magic Properties

Helltooth Gauntlets
This hand armor has 513 – 590 protection and the following stats:

+626–750 Intelligence
Reduces cooldown of all skills by 5.0–8.0%

+4 Random Magic Properties

Helltooth Greaves
This feet armor has 513 – 590 protection and the following stats:

+10–12% Movement Speed

1 of 2 Magic Properties

  • +626–750 Intelligence
  • +416–500 Intelligence

+4 Random Magic Properties

Helltooth Leg Guards
It provides 660 – 759 protection and the following stats:

1 of 2 Magic Properties

  • +626–750 Intelligence
  • +416–500 Intelligence

1 of 4 Magic Properties

  • Increases Firebomb Damage by 10–15% (Witch Doctor Only)
  • Increases Plague of Toads Damage by 10–15% (Witch Doctor Only)
  • Increases Corpse Spiders Damage by 10–15% (Witch Doctor Only)
  • Increases Poison Dart Damage by 10–15% (Witch Doctor Only)

+4 Random Magic Properties

Helltooth Mantle
It provides 586 – 674 protection and the following stats:

Increases Piranhas Damage by 10–15% (Witch Doctor Only)

1 of 2 Magic Properties

  • +626–750 Intelligence
  • +416–500 Intelligence

+4 Random Magic Properties

Helltooth Tunic
It provides 660 – 759 protection and the following stats:

1 of 2 Magic Properties

  • +626–750 Intelligence
  • +416–500 Intelligence

1 of 2 Magic Properties

  • +91–100 Resistance to All Elements
  • +71–80 Resistance to All Elements

+4 Random Magic Properties

Raiment of a Thousand Storms

Mask of the Searing Sky
It provides 660 – 759 protection and the following stats:

+626–750 Dexterity

+4 Random Magic Properties

Scales of the Dancing Serpent
It provides 660 – 759 protection and the following stats:

1 of 2 Magic Properties

  • +626–750 Dexterity
  • +416–500 Dexterity

1 of 4 Magic Properties

  • Increases Way of the Hundred Fists Damage by 10–15% (Monk Only)
  • Increases Crippling Wave Damage by 10–15% (Monk Only)
  • Increases Deadly Reach Damage by 10–15% (Monk Only)
  • Increases Fists of Thunder Damage by 10–15% (Monk Only)

+4 Random Magic Properties

Eight-Demon Boots
It provides 513 – 590 protection and the following stats:

+10–12% Movement Speed

1 of 2 Magic Properties

  • +626–750 Dexterity
  • +416–500 Dexterity

+4 Random Magic Properties

Fists of Thunder
It provides 513 – 590 protection and the following stats:

+626–750 Dexterity
Critical Hit Chance Increased by 8.0–10.0%

+4 Random Magic Properties

Heart of the Crashing Wave
It provides 660 – 759 protection and the following stats:

+416–500 Vitality

1 of 2 Magic Properties

  • +626–750 Dexterity
  • +416–500 Dexterity

+4 Random Magic Properties

Mantle of the Upside-Down Sinner
It provides 586 – 674 protection and the following stats:

1 of 2 Magic Properties

  • +626–750 Dexterity
  • +416–500 Dexterity

1 of 2 Magic Properties

  • +91–100 Resistance to All Elements
  • +71–80 Resistance to All Elements

+4 Random Magic Properties

The Legacy of Raekor

Raekor’s Will
It provides 660 – 759 armor and the following stats:

+626–750 Strength

+4 Random Magic Properties

Raekor’s Wraps
It provides 513 – 590 protection and the following stats:

+626–750 Strength
Critical Hit Chance Increased by 8.0–10.0%

+4 Random Magic Properties

Raekor’s Breeches
It provides 660 – 759 protection and the following stats:

1 of 2 Magic Properties

  • +626–750 Strength
  • +416–500 Strength

1 of 4 Magic Properties

  • Increases Weapon Throw Damage by 10–15% (Barbarian Only)
  • Increases Frenzy Damage by 10–15% (Barbarian Only)
  • Increases Cleave Damage by 10–15% (Barbarian Only)
  • Increases Bash Damage by 10–15% (Barbarian Only)

+4 Random Magic Properties

Raekor’s Burden
It provides 586 – 674 and the following stats:

1 of 2 Magic Properties

  • +626–750 Strength
  • +416–500 Strength

1 of 2 Magic Properties

  • +91–100 Resistance to All Elements
  • +71–80 Resistance to All Elements

+4 Random Magic Properties

Raekor’s Heart
It provides 660 – 759 protection and the following stats:

1 of 2 Magic Properties

  • +626–750 Strength
  • +416–500 Strength

+4 Random Magic Properties

Raekor’s Striders
It provides 513 – 590 protection and the following stats:

+10–12% Movement Speed

1 of 2 Magic Properties

  • +626–750 Strength
  • +416–500 Strength

+4 Random Magic Properties

Monkey King’s Garb

Sunwuko’s Crown
It provides 660 – 759 protection and the following stats:

1 of 2 Magic Properties

  • +626–750 Dexterity
  • +101–115 Dexterity

1 of 33 Magic Properties

  • Increases Cluster Arrow Damage by 10–15% (Demon Hunter Only)
  • Increases Multishot Damage by 10–15% (Demon Hunter Only)
  • Increases Elemental Arrow Damage by 10–15% (Demon Hunter Only)
  • Increases Strafe Damage by 10–15% (Demon Hunter Only)
  • Increases Chakram Damage by 10–15% (Demon Hunter Only)
  • Increases Rapid Fire Damage by 10–15% (Demon Hunter Only)
  • Increases Impale Damage by 10–15% (Demon Hunter Only)
  • Increases Whirlwind Damage by 10–15% (Barbarian Only)
  • Increases Seismic Slam Damage by 10–15% (Barbarian Only)
  • Increases Ancient Spear Damage by 10–15% (Barbarian Only)
  • Increases Hammer of the Ancients Damage by 10–15% (Barbarian Only)
  • Increases Meteor Damage by 10–15% (Wizard Only)
  • Increases Disintegrate Damage by 10–15% (Wizard Only)
  • Increases Energy Twister Damage by 10–15% (Wizard Only)
  • Increases Arcane Torrent Damage by 10–15% (Wizard Only)
  • Increases Wave of Force Damage by 10–15% (Wizard Only)
  • Increases Arcane Orb Damage by 10–15% (Wizard Only)
  • Increases Ray of Frost Damage by 10–15% (Wizard Only)
  • Increases Acid Cloud Damage by 10–15% (Witch Doctor Only)
  • Increases Spirit Barrage Damage by 10–15% (Witch Doctor Only)
  • Increases Zombie Charger Damage by 10–15% (Witch Doctor Only)
  • Increases Sacrifice Damage by 10–15% (Witch Doctor Only)
  • Increases Firebats Damage by 10–15% (Witch Doctor Only)
  • Increases Tempest Rush Damage by 10–15% (Monk Only)
  • Increases Exploding Palm Damage by 10–15% (Monk Only)
  • Increases Wave of Light Damage by 10–15% (Monk Only)
  • Increases Lashing Tail Kick Damage by 10–15% (Monk Only)
  • Increases Phalanx Damage by 10–15% (Crusader Only)
  • Increases Blessed Hammer Damage by 10–15% (Crusader Only)
  • Increases Blessed Shield Damage by 10–15% (Crusader Only)
  • Increases Sweep Attack Damage by 10–15% (Crusader Only)
  • Increases Fist of the Heavens Damage by 10–15% (Crusader Only)
  • Increases Shield Bash Damage by 10–15% (Crusader Only)

+4 Random Magic Properties

Sunwuko’s Balance
It provides 586 – 674 protection and the following stats:

1 of 4 Magic Properties

  • +626–750 Dexterity
  • +416–500 Dexterity
  • +101–115 Dexterity
  • +201–230 Dexterity

1 of 2 Magic Properties

  • +91–100 Resistance to All Elements
  • +71–80 Resistance to All Elements

+4 Random Magic Properties

Sunwuko’s Pawns
It provides 513 – 590 protection and the following stats:

1 of 4 Magic Properties

  • +626–750 Dexterity
  • +416–500 Dexterity
  • +101–115 Dexterity
  • +201–230 Dexterity

1 of 2 Magic Properties

  • +91–100 Resistance to All Elements
  • +71–80 Resistance to All Elements

+4 Random Magic Properties

Sunwuko’s Shines
This amulet provides players with the following stats:

Attack Speed Increased by 5.0–7.0%

1 of 2 Magic Properties

  • +626–750 Dexterity
  • +201–230 Dexterity

+4 Random Magic Properties

The Shadow’s Mantle

The Shadow’s Bane
It provides 660 – 759 protection and the following stats:

1 of 4 Magic Properties

  • +626–750 Dexterity
  • +416–500 Dexterity
  • +101–115 Dexterity
  • +201–230 Dexterity

1 of 14 Magic Properties

  • Increases Companion Damage by 10–15% (Demon Hunter Only)
  • Increases Rain of Vengeance Damage by 10–15% (Demon Hunter Only)
  • Increases Sentry Damage by 10–15% (Demon Hunter Only)
  • Increases Spike Trap Damage by 10–15% (Demon Hunter Only)
  • Increases Fan of Knives Damage by 10–15% (Demon Hunter Only)
  • Increases Avalanche Damage by 10–15% (Barbarian Only)
  • Increases Black Hole Damage by 10–15% (Wizard Only)
  • Increases Piranhas Damage by 10–15% (Witch Doctor Only)
  • Increases Dashing Strike Damage by 10–15% (Monk Only)
  • Increases Seven-Sided Strike Damage by 10–15% (Monk Only)
  • Increases Mystic Ally Damage by 10–15% (Monk Only)
  • Increases Sweeping Wind Damage by 10–15% (Monk Only)
  • Increases Cyclone Strike Damage by 10–15% (Monk Only)
  • Increases Bombardment Damage by 10–15% (Crusader Only)

+4 Random Magic Properties

Shadow’s Coil
It provides 660 – 759 protection and the following stats:

1 of 3 Magic Properties

  • +626–750 Dexterity
  • +416–500 Dexterity
  • +101–115 Dexterity

1 of 2 Magic Properties

  • +91–100 Resistance to All Elements
  • +71–80 Resistance to All Elements

+4 Random Magic Properties

Shadow’s Grasp
It provides 513 – 590 protection and the following stats:

Critical Hit Chance Increased by 8.0–10.0%

1 of 3 Magic Properties

  • +626–750 Dexterity
  • +101–115 Dexterity
  • +201–230 Dexterity

+4 Random Magic Properties

Shadow’s Heels
It provides 513 – 590 armor and the following stats:

+10–12% Movement Speed

1 of 3 Magic Properties

  • +626–750 Dexterity
  • +416–500 Dexterity
  • +101–115 Dexterity

+4 Random Magic Properties

Vyr’s Amazing Arcana

Vyr’s Astonishing Aura
It provides 660 – 759 protection and the following stats:

1 of 4 Magic Properties

  • +101–115 Intelligence
  • +201–230 Intelligence
  • +626–750 Intelligence
  • +416–500 Intelligence

1 of 2 Magic Properties

  • Critical Hit Chance Increased by 1.0%
  • Critical Hit Chance Increased by 1.0–2.0%

+4 Random Magic Properties

Vyr’s Fantastic Finery
It provides 660 – 759 protection and the followings stats:

1 of 3 Magic Properties

  • +101–115 Intelligence
  • +626–750 Intelligence
  • +416–500 Intelligence

1 of 2 Magic Properties

  • +91–100 Resistance to All Elements
  • +71–80 Resistance to All Elements
  • +4 Random Magic Properties

Vyr’s Grasping Gauntlets
It provides 513 – 590 protection and the following stats:

Critical Hit Chance Increased by 8.0–10.0%

1 of 3 Magic Properties

  • +101–115 Intelligence
  • +201–230 Intelligence
  • +626–750 Intelligence

+4 Random Magic Properties

Vyr’s Swaggering Stance
It provides 513 – 590 protection and the following stats:

1 of 3 Magic Properties

  • +101–115 Intelligence
  • +626–750 Intelligence
  • +416–500 Intelligence

1 of 33 Magic Properties

  • Increases Cluster Arrow Damage by 10–15% (Demon Hunter Only)
  • Increases Multishot Damage by 10–15% (Demon Hunter Only)
  • Increases Elemental Arrow Damage by 10–15% (Demon Hunter Only)
  • Increases Strafe Damage by 10–15% (Demon Hunter Only)
  • Increases Chakram Damage by 10–15% (Demon Hunter Only)
  • Increases Rapid Fire Damage by 10–15% (Demon Hunter Only)
  • Increases Impale Damage by 10–15% (Demon Hunter Only)
  • Increases Whirlwind Damage by 10–15% (Barbarian Only)
  • Increases Seismic Slam Damage by 10–15% (Barbarian Only)
  • Increases Ancient Spear Damage by 10–15% (Barbarian Only)
  • Increases Hammer of the Ancients Damage by 10–15% (Barbarian Only)
  • Increases Meteor Damage by 10–15% (Wizard Only)
  • Increases Disintegrate Damage by 10–15% (Wizard Only)
  • Increases Energy Twister Damage by 10–15% (Wizard Only)
  • Increases Arcane Torrent Damage by 10–15% (Wizard Only)
  • Increases Wave of Force Damage by 10–15% (Wizard Only)
  • Increases Arcane Orb Damage by 10–15% (Wizard Only)
  • Increases Ray of Frost Damage by 10–15% (Wizard Only)
  • Increases Acid Cloud Damage by 10–15% (Witch Doctor Only)
  • Increases Spirit Barrage Damage by 10–15% (Witch Doctor Only)
  • Increases Zombie Charger Damage by 10–15% (Witch Doctor Only)
  • Increases Sacrifice Damage by 10–15% (Witch Doctor Only)
  • Increases Firebats Damage by 10–15% (Witch Doctor Only)
  • Increases Tempest Rush Damage by 10–15% (Monk Only)
  • Increases Exploding Palm Damage by 10–15% (Monk Only)
  • Increases Wave of Light Damage by 10–15% (Monk Only)
  • Increases Lashing Tail Kick Damage by 10–15% (Monk Only)
  • Increases Phalanx Damage by 10–15% (Crusader Only)
  • Increases Blessed Hammer Damage by 10–15% (Crusader Only)
  • Increases Blessed Shield Damage by 10–15% (Crusader Only)
  • Increases Sweep Attack Damage by 10–15% (Crusader Only)
  • Increases Fist of the Heavens Damage by 10–15% (Crusader Only)
  • Increases Shield Bash Damage by 10–15% (Crusader Only)

+4 Random Magic Properties

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