GTA V’s Facial Capture Engine Will Be Used By Destiny

By   /   Mar 21, 2014

After making sure that the scenery in Destiny is as good as it gets, Bungie is now focusing on close ups. In fact, they have announced their collaboration with Faceware Technologies who will provide state of the art facial motion capture technology.

Despite being a first person shooter where a player can’t see the face of their own character, Destiny will ensure that you do find life in the faces of people you meet. For reference, the facial motion capture technology is the same that Rockstar Games had used in Grand Theft Auto 5.

Bungie’s cinematics supervisor, Dave Lieber said that since Faceware’s facial motion capture has been part of many proven projects, it was the obvious choice for them. He further added that their technology matches with Bungie’s need for brilliant technology, beautiful art and compelling story.

Faceware has been used on Academy Award-winning movies and some of the highest grossing AAA videos games of all time. There’s a reason for that: their products are production proven, easy to use, and indispensable to any team wanting to elevate the realism of their character performances without being locked into a particular capture pipeline, rig or art style.

Similarly, Pete Busch the vice president of product development at Faceware Technologies showed their glee at the collaboration saying that they were honored to be working with a development team like Bungie:

Bungie has produced some truly amazing titles over the years. They are one of the best in the business. All of us at Faceware are honored that Bungie has chosen our products yet again. We can’t wait to see what they create for Destiny.

Bungie will unleash Destiny to PlayStation 3, PlayStation 4, Xbox 360 and Xbox One on September 9, 2014 worldwide. Are you ready for it?

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