Watch Dogs Wasn’t Meant to be Shown at E3 2012

By   /   2 years ago

In an interview with Edge, Creative Director of Watch Dogs Jonathan Morin revealed that the CEO of Ubisoft Yves Guillemot forced developers to show Watch Dogs at E3 of 2012, despite the studio’s thinking that it was very early for the game to be shown publicly.

He said:

They forced us to go at E3 2012. We didn’t know what the hell those new consoles would be, so Watch Dogs really has worked on [seventh]-gen systems since the start.

But we always pushed the ideas, the design, the core of Watch Dogs in such a way that we felt it would fit well with what we thought would be the future of games. Yves [Guillemot, Ubisoft’s CEO] was the one who wanted us to go at that E3, even though we felt it was a bit early, and in the end I think he was right.

The game has been in works for next-gen and old-gen consoles but the graphics that have been put in the game were stunning when the game was first unveiled at E3 2012.

Watch Dogs made quite a fuss in the gaming community and some of the people even started calling the game a competitor to GTA franchise.

Recently a new story trailer for Watch Dogs was released which showed why the game’s protagonist Aiden Pierce has decided to go after the whole city of Chicago.

Watch Dogs will be released on May 27 for Xbox 360, Xbox One, PlayStation 4, PlayStation 3 and PC. The game will make it to Wii U as well but on a later date.

Are you excited to hack into the city of Chicago? Let us know in the comments!

Hammad is one of our regular news writers. He is fan of Stealth and Open world genre, and enjoys FPS multiplayer from time to time.

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