Titanfall Titan Class Guide – Customization and Starter Loadout

By   /   Mar 12, 2014

In Titanfall, the customizations don’t end just on the Pilot.

Sure, equipping your pilot with the best weaponry and kits that suit your need is an essential part of your success, but what gives you a chance to truly make your mark on the ground (sometimes literally) is the customization of your mighty Titans.

For more help on Titanfall, read our Pilot Class, Weapons Attachments and Anti-Titan Weapons Guide.

Titanfall Titan Class

The Titans also can be taken to play certain ‘roles’ in the game, particularly when it comes to tactical game modes such as Capture the Flag. Like customization of Pilots, Titans should be customized to suit your needs and suit your play style.

Customizable Slots

The customizable slots of a Titan are slightly different from those of a Pilot. You still have things like Primary Weapon and Ordnance etcetera, but there are massive differences as well. Let’s have a look at the different customizable slots for the Titans.

Chassis
The Chassis is your main frame and the platform on which everything else is built. Basically, this is the “look” and “feel” of the Titan itself, and also the design model. There are three important statistics to look at when choosing a Chassis:

  • Durability – How many hit points a Titan can take.
  • Speed – How quick your Titan is when on top speed
  • Acceleration – How fast your Titan can change momentum

There are three Chassis to choose from: Atlas, Ogre, and Stryder.

Primary Weapon
Titan weapons are actually a lot like the Pilot weapons, except they’re bigger, meaner and much more effective against other Titans (and absolutely devastating against Pilot infantry). There are six weapons to choose from, each one with different functionality. All these weapons can also be modded for further alteration/enhancements.

Tactical Ability
Like Pilots, Titans also have tactical abilities. There are three tactical abilities to choose from: block/redirect incoming projectiles, emit electrically charged smoke, or deploy a defensive energy barrier.

Ordnance
Titans can equip heavy weaponry apart from their Primary Weapon, which are shoulder-mounted rockets and missiles. Obviously, these will cause lots of devastation.

Kits
As with Pilots, there are two kit slots for Titans, Tier 1 and Tier 2. Each slot has 5 choices of perks or kits to choose from which will enhance certain aspects of the Titan.

Preset Loadouts

Unfortunately, Titan load-out customization isn’t available to every rookie. Much like the same way as a Pilot’s case, customization of your Titan is something you’ll unlock once you level up and progress.

However, to facilitate you and give you some options (albeit limited ones), there are three preset load-out already present for you to choose from. Each of these three load-outs encourages a unique style of play.

Let’s have a look at the preset load-outs for the Titans.

Assault
Chassis
Atlas

Primary Weapon
XO-16 Chain Gub
Mod: None

Tactical Ability
Vortex Shield

Ordnance
Rocket Salvo

Kits
Tier 1
– Regen Booster
Tier 2 – Auto Eject

With the Atlas design, this Titan is equipped with good speed and acceleration with decent durability, making it the most balanced and generic of the Titan presets.

The XO-16 is an accurate and rapid-firing weapon, and the Vortex shield should allow you to direct some extra damage to enemies by redirecting incoming fire, and the Rocket Salvo is a fantastic way to rain hellfire on a specific location.

You also have the Regen Booster to allow your shield to replenish faster, and in case things go out of hand, the Auto Eject feature is almost guaranteed to save your life, if not the Titan itself.

All these aspects make the Assault preset the most beginner-friendly of the three, which anyone can use for most purposes.

Ogre
Chassis
Ogre

Primary Weapon
40mm Cannon
Mod: None

Tactical Ability
Vortex Shield

Ordnance
Rocket Salvo

Kits
Tier 1
– Nuclear Ejection
Tier 2 – Survivor

The Ogre chassis provides a high amount of durability and is excellent at taking on other Titans. However, because of the added weight and armor, it is slower than the other two models. The 40mm Cannon is a semi-automatic weapon that is fairly powerful at most kinds of ranges.

However, since its rate of fire is slower than some of the other weapons, it is recommended that you use it from a distance. You can further increase your chances with the powerful Vortex Shield tactics and the use of the Rocket Salvo. Of course, even at close range you can be effective thanks to the Survivor Tier 2 kit which allows you stay longer during your doomed state.

The Tiers here are quite interesting: Nuclear Ejection self-destructs your Titan, making it go super-nova and emitting a massive explosion that can completely annihilate minions and Pilots and also severely damage Titans within its blast radius.

Artillery

Chassis
Stryder

Primary Weapon
Quad Rocket
Mod: None

Tactical Ability
Vortex Shield

Ordnance
Rocket Salvo

Kits
Tier 1
– Regen Booster
Tier 2 – Survivor

This loadout is available at level 3.

The Artillery preset utilizes the lightweight but highly mobile Stryder chassis for quick maneuvering and hit-and-run tactics. This load-out is most effective when taking on Titans at close range. The Quad Rocket primary weapon can dish out some heavy damage, but it has a limited range and also highly limited magazine, making your Titan vulnerable in some situations.

You can use the Dash Core to move about quickly, but unlike the Ogre it cannot sustain damage for a long time, making it difficult to use for lengthy one-on-one battle scenarios. This unit is indeed fit best for a kiting kind of technique.

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