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Assassin’s Creed 4 Black Flag Templar Hunts Guide
Templar Hunts are a new set of side-missions introduced in Assassin’s Creed 4 Black Flag. After acquiring the Great Inagua hideout, Edward Kenway can undertake these side-missions by visiting the starting point for each Hunt marked on your map.
Assassin’s Creed 4 Black Flag Templar Hunts
There are a total of four Templar Hunts in AC4, and each consists of four individual missions. Each mission nets you a modest sum of Reales that progressively increases with every subsequent mission.
Starting with just 300R and going up all the way to 1,500R on the 4th mission, completing a full set of missions in a Templar Hunt can earn you 3,050R. The monetary reward isn’t the only thing you’ll get for completing these side-missions though.
Completing each Templar Hunt; in addition to the Reales, gives you one of five keys needed for unlocking the Templar Armor locked within Great Inagua. The first key required for it is acquired while progressing through the game’s primary sequences.
The special armor obtained after completing all Templar Hunts and unlocking it in Great Inagua reduces all damage Edward Kenway takes by 25%, making it well worth the effort of acquiring it.
Templar Hunt #1 – Opia Apito
The first Hunt revolves around Opia Apito, and your target Lucia Marquez, a female Templar withholding one of the five keys.
Mission #1 – The Taino Assassin
After finding and talking to Opia in Cayman Sound, the first mission will begin. Opia will challenge you to a hunting and skinning contest. Your objective is to hunt more animals and skin them faster than she does.
It’s rather easy and not much of a challenge. At the start, do not try to follow Opia and steal her first kill, as she’ll always get the animal before you do no matter what. Simply move along the beach with Eagle Vision turned on and you’ll spot plenty of animals for you to skin.
Once you’ve killed and skinned five, a white jaguar will attack you. Quickly press the buttons prompted on the screen to evade it. All you have to do now is just kill this jaguar to finish the mission.
For a relatively safe though somewhat time-consuming way to take it out, climb a nearby tree. From here, line up a shot with your pistol, and shoot to kill the jaguar when you have a clear shot.
Mission #2 – Templar Ships
The second mission in the Opia Hunt is a straightforward eavesdropping mission, with a bit of pick-pocketing at the end. Sail to Grand Cayman to start the mission. Follow your target and initiate the eavesdrop sequence by entering the designated zone to the west.
Just keep moving from one blending opportunity to the next as you tail your targets to avoid arousing suspicion, and remain within the eavesdrop zone at all times. At the end, you’ll have to pickpocket the marked man, so use Fast Walk to close down the gap and pickpocket as you normally would to end the mission.
Mission #3 – Right-Hand Man
The starting location for the third mission is less than a minute away from where the second one ends. Catch up with Opia and begin the mission.
Accompany her up to the point where she asks you to hide, at which point you need only move to the hiding spot right next to you. Right after this, a chase sequence will begin where you must catch up with Vargas.
You can do this in a number of ways. Either follow your target and lose him eventually as it’s bound to happen, or go in the opposite direction right from the start and jump into the shallow water below. Run towards the crooked tree.
Jump along the wooden poles nearby to quickly reach the Jackdaw and switch to travel speed to gain up on your target.
Use the Custom Marker in the map to mark Vargas’ vessel. The distance meter should assist you in aiming your mortar. Launch a mortar volley on your target’s ship as soon as you’re within 500m of it.
Now you can either board the ship and take out Vargas after dealing enough damage to his ship, or simply kill him without getting off the Jackdaw with a carefully aimed shot at him from a swivel-gun.
You’ll complete the mission once Vargas has been killed.
Mission #4 – The Trail Of Lucia Marquez
To begin the final mission in the Hunt, you’ll have to sail to Pinos Isle.
Talk to Opia after reaching the island and tail the soldier with her by moving from one Stalking Zone to the next. Eventually you’ll reach a point where you’ll be requested to take out a bunch of guards.
From here you’ll fight a few waves of enemies.
Use the powder kegs nearby to your advantage. Smoke bombs will let you quickly take out the second wave of enemies. After all guards are taken out, chase Marquez and assassinate her to obtain the key and end the first Templar Hunt.
Templar Hunt #2 – Rhona Dinsmore
Your aide in the second Templar Hunt will be Rhona Dinsmore. The Templar you’re hunting this time is called Hillary Flint, is residing in Havana and has another key for you to take.
Mission #1 – Bureau Under Attack
The second Hunt can be initiated by reaching the point marked on your map in the south of Havana. This string of missions begins with a lengthy battle where you must take out hordes of enemies that’ll move in on the Assassin Bureau from three different directions.
You can take them all out in standard combat easily, but you also have the option of placing a few powder kegs at key locations such as the gate and the staircase, which you can shoot at as the enemies come from those sides.
If you shoot at the right time, you’ll kill a bunch of the enemies and then kill off the stragglers. You’ll have ample time to reload your pistol and place the kegs in between the waves. After four waves, the mission will end.
Mission #2 – A Thief In The Market
You’ll be standing right in front of Rhona at the end of the previous mission. Talk to her again to begin the second chapter in the Hillary Flint Hunt. You have to catch and loot a thief in the market close to the cathedral.
Circle around the search zone and try to locate your target from the north side using Eagle Vision. Doing so without being spotted will give you the opportunity to tackle your target without a lengthy chase sequence as he’ll move towards you himself.
Tackle him as soon as he’s in range to complete the mission.
Mission #3 – Arms Race
Return to the Bureau to start the third mission. Your objective this time is to ignite and blow up three powder reserves in different parts of Havana. All the powder reserves are in Restricted Areas.
Stealth is completely optional and you can go in and alert every guard patrol of your presence if that is your thing.