Pokemon X and Y TM and HM Locations Guide

By   /   Oct 15, 2013

Pokemon X and Y are the latest iterations in Pokemon franchise developed by Game Freak exclusively for Nintendo 3DS. The game is played from third-person and overhead angles.

The game has been critically acclaimed from renowned reviewers and has shattered many records.

Just like its predecessors, Pokemon X and Y have a bunch of Technical Mechanics (TMs) and Hidden Mechanics (HMs) at players’ disposal. Below you will find a complete set of these TMs and HMs along with their effects and location.

For more help on Pokemon X and Y, read our Mega Stones Locations, Cheats and New Pokemon Guide.

Pokemon X and Y TM and HM Locations

Pokemon X and Y TM Locations

TM #01: Hone Claws (Dark-Type)
Location: Route 5
It has PP of 15 but Base Power and Accuracy are unknown.
Effects: The Attack stats and Accuracy is increased.

TM #02: Dragon Claw (Dragon-Type)
Location: Victory Road
It has PP, Base Power, and Accuracy in the corresponding order 15, 80, and 100.
Effects: These cut down the enemies with sharp edged claws.

TM #03: Psyshock (Psychic-Type)
Location: Victory Road
It has PP, Base Power, and Accuracy in the corresponding order 10, 80, and 100.
Effects: It deals damage to enemies by a Psychic wave.

TM #04: Calm Mind (Psychic-Type)
Location: Anistar City Gym
It has PP of 20 but Base Power and Accuracy are unknown.
Effects: Spec. Attack and Spec. Defense are increased.

TM #05: Roar (Normal-Type)
Location: Battle Maison Prize
It has PP of 20 but Base Power and Accuracy are unknown.
Effects: Enemy Pokémon is switched.

TM #06: Toxic (Poison-Type)
Location: Route 14
It has PP and Accuracy of 10 and 90 but Base Power is unknown.
Effects: It poisons the enemies whose effect gets stronger with time.

TM #07: Hail (Ice-Type)
Location: Shalour City PokéMart
It has PP of 10 but Base Power and Accuracy are unknown.
Effects: A storm comes in which damages the enemies.

TM #08: Bulk up (Fighting-Type)
Location: Snowbelle City
It has PP of 20 but Base Power and Accuracy are unknown.
Effects: It increases the Attack and Defense of your character.

TM #09: Venoshock (Poison-Type)
Location: Route 6
It has PP, Base Power, and Accuracy in the corresponding order 10, 65, and 100.
Effects: Your character’s enemy will be injected with poison.

TM #10: Hidden Power (Normal-Type)
Location: Anistar City
It has PP, Base Power, and Accuracy in the corresponding order 15, 60, and 100.
Effects: Its effect varies from Pokemon to Pokemon.

TM #11: Sunny Day (Fire-Type)
Location: Lumiose City PokéMart
It has PP of 5 but Base Power and Accuracy are unknown.
Effects: Power of Fire-Type Pokemon is increased due to the intense sun.

TM #12: Taunt (Normal-Type)
Location: Lysandre Labs
It has PP and Accuracy of 20 and 100 but the Base Power is unknown.
Effects: Enemies will be taunted by using Attack-Type moves.

TM #13: Ice Beam (Ice-Type)
Location: Snowbelle City Gym
It has PP, Base Power, and Accuracy in the corresponding order 10, 90, and 100.
Effects: It allows you to freeze your enemies.

TM #14: Blizzard (Ice-Type)
Location: Anistar City Poké Mart
It has PP, Base Power, and Accuracy in the corresponding order 5, 110, and 70.
Effects: Like the Ice Beam, it also freezes your enemies.

TM #15: Hyper Beam (Normal-Type)
Location: Anistar City Poké Mart
It has PP, Base Power, and Accuracy in the corresponding order 5, 150, and 90.
Effects: It deals great damage to the enemies until the next turn.

TM #16: Light Screen (Psychic-Type)
Location: Kiloude City PokéMart
It has PP of 30 but Base Power and Accuracy are unknown.
Effects: You will receive less damage from the Spec. Attack of enemies.

TM #17: Protect (Normal-Type)
Location: Parfum Palace
It has PP value of 10 but Base Power and Accuracy are unknown.
Effects: Your chances of avoiding attacks will be greatly increased.

TM #18 – Rain Dance (Water-Type)
Location: Lumiose City PokéMart
It has PP of 5 but Base Power and Accuracy are unknown.
Effects: The power of Water-Type moves is increased for five turns.

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TM #19: Roost (Flying-Type)
Location: Route 8
It has PP of 10 but Base Power and Accuracy are unknown.
Effects: Your body will get a rest and HP will be restored up to 50% of the total.

TM #20: Safeguard (Normal-Type)
Location: Shalour City PokéMart
It has PP of 25 but Base Power and Accuracy are unknown.
Effects: Status Condition render useless for five turns.

TM #21: Frustration (Normal-Type)
Location: Cyllage City
It has PP and Accuracy of 20 and 100 but the Base Power is unknown.
Effects: It is a move which is directly proportional to the other Pokémon’s hate towards you.

TM #22: Solarbeam (Grass-Type)
Location: Route 21
It has PP, Base Power, and Accuracy in the corresponding order 10, 120, and 100.
Effects: It casts a beam which is charged in the first turn and attacks in the second turn.

TM #23: Smack down (Rock-Type)
Location: Battle Maison Prize
It has PP, Base Power, and Accuracy in the corresponding order 15, 50, and 100.
Effects: It will allow Flying-Type Pokemon to land on the earth when hit.

TM #24: Thunderbolt (Electric-Type)
Location: Lumiose City Gym
It has PP, Base Power, and Accuracy in the corresponding order 15, 90, and 100.
Effects: It will paralyze enemies by a strong electric beam.

TM #25: Thunder (Electric-Type)
Location: N/A
It has PP, Base Power, and Accuracy in the corresponding order 10, 110, and 70.
Effects: It will paralyze enemies by a strong electric beam.

TM #26: Earthquake (Ground-Type)
Location: Route 22
It has PP, Base Power, and Accuracy in the corresponding order 10, 100, and 100.
Effects: An earthquake damages the nearby enemies.

TM #27: Return (Normal-Type)
Location: Route 4
It has PP and Accuracy of 20 and 100 but the Base Power is not known.
Effects: This powerful attack has more damage on Pokemon with strong affection to their trainer.

TM #28: Dig (Ground-Type)
Location: Shalour City PokéMart
It has PP, Base Power, and Accuracy in the corresponding order 10, 80, and 100.
Effects: The attack is charged on the first turn and attacks on the second turn.

TM #29: Psychic (Psychic-Type)
Location: Pokemon Village
It has PP, Base Power, and Accuracy in the corresponding order 10, 90, and 100.
Effects: It decreases enemy’s Spec. Attack power.

TM #30: Shadow Ball (Ghost-Type)
Location: Terminus Cave
It has PP, Base Power, and Accuracy in the corresponding order 15, 80, and 100.
Effects: It decreases enemy’s Spec. Attack power.

TM #31: Brick Break (Fighting-Type)
Location: Terminus Cave
It has PP, Base Power, and Accuracy in the corresponding order 15, 75, and 100.
Effects: Light Screen and Reflect abilities are useless against this move.

TM #32: Double Team (Normal-Type)
Location: N/A
It has PP of 15 but Base Power and Accuracy are unknown.
Effects: Your character will have more chances of evading enemy attacks by duplicating the copies of it.

TM #33: Reflect (Psychic-Type)
Location: Kiloude City PokéMart
It has PP of but Base Power and Accuracy are unknown.
Effects: Your character will not receive damage from the physical attacks for five turns.

TM #34: Sludge Wave (Poison-Type)
Location: Battle Maison Prize
It has PP, Base Power, and Accuracy in the corresponding order 10, 95, and 100.
Effects: A large wave sweeps the area and poison enemies in the vicinity.

TM #35: Flamethrower (Fire-Type)
Location: Anistar City Pokemon Center
It has PP, Base Power, and Accuracy in the corresponding order 15, 90, and 100.
Effects: A destructive blast will do damage and burn enemies in the vicinity.

TM #36: Sludge Bomb (Poison-Type)
Location: Route 19
It has PP, Base Power, and Accuracy in the corresponding order 10, 90, and 100.
Effects: This attack poisons enemy targets.

TM #37: Sandstorm (Rock-Type)
Location: Shalour City PokéMart
It has PP of 10 but Base Power and Accuracy are unknown.
Effects: A sandstorm will damage enemies except Steel, Rock, and Ground type.

TM #38: Fire Blast (Fire-Type)
Location: Anistar City Poké Mart
It has PP, Base Power, and Accuracy in the corresponding order 5, 110, and 85.
Effects: An explosion will damage and burn enemies.

TM #39: Rock Tomb (Rock-Type)
Location: Cyllage City Gym
It has PP, Base Power, and Accuracy in the corresponding order 15, 60, and 95.
Effects: This attack reduces the Speed of the enemies and hurdles its movements.

TM #40: Aerial Ace (Flying-Type)
Location: Connecting Cave
It has PP and Base Power of 20 and 60 but the Accuracy is unknown.
Effects: This attack reduces the enemy speed and always hits on targets.

TM #41: Torment (Dark-Type)
Location: Laverre City
It has PP and Accuracy of 15 and 100 but the Base Power is unknown.
Effects: It affects enemies in a way that they won’t be able to use a same move back to back.

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TM #42: Facade (Normal-Type)
Location: Dendimelle Town
It has PP, Base Power, and Accuracy in the corresponding order 20, 70, and 100.
Effects: The Attack power of your character is increased if the enemy is under STATUS effect.

TM #43: Flame Charge (Fire-Type)
Location: Kalos Power Plant
It has PP, Base Power, and Accuracy in the corresponding order 20, 50, and 100.
Effects: Power and Speed of your character is increased by a considerable amount.

TM #44: Rest (Psychic-Type)
Location: Cyllage City
It has PP of 10 but Base Power and Accuracy are unknown.
Effects: The HP of your character is reduced and all STATUS effects are removed.

TM #45: Attract (Normal-Type)
Location: Route 12
It has PP and Accuracy of 15 and 100 but the Base Power is unknown.
Effects: Enemies of opposite gender are unable to attack you.

TM #46: Thief (Dark-Type)
Location: Camphier Town
It has PP, Base Power, and Accuracy in the corresponding order 10, 60, and 100.
Effects: Your character will be able to deprive enemies of their held items.

TM #47: Low Sweep (Fighting-Type)
Location: Tower of Mastery
It has PP, Base Power, and Accuracy in the corresponding order 20, 65, and 100.
Effects: It reduces the enemies’ Speed by targeting on their legs.

TM #48: Round (Normal-Type)
Location: Battle Maison Prize
It has PP, Base Power, and Accuracy in the corresponding order 15, 60, and 100.
Effects: More than one Pokemon can take part in this attack as the damage is increased in this way.

TM #49: Snatch (Dark-Type)
Location: Lumiose City North Boulevard – Hotel Richisseme
It has PP, Base Power, and Accuracy in the corresponding order 15, 40, and 100.
Effects: An echo surrounds the area and damages the enemies. The damage is increased after each turn.

TM #50: Overheat (Fire-Type)
Location: Kiloude City Poké Mart
It has PP, Base Power, and Accuracy in the corresponding order 5, 130, and 90.
Effects: It reduces the Spec. Attack of user by a small amount.

TM #51: Steel Wing (Steel-Type)
Location: Battle Maison Prize
It has PP, Base Power, and Accuracy in the corresponding order 25, 70, and 90.
Effects: Steel wings will deal damage to the enemies and Spec. Attack is increased.

TM #52: Focus Blast (Fighting-Type)
Location: Anistar City Poké Mart
It has PP, Base Power, and Accuracy in the corresponding order 5, 120, and 70.
Effects: It tends to decrease the Spec. Defense of the enemies.

TM #53: Energy Ball (Grass-Type)
Location: Route 20
It has PP, Base Power, and Accuracy in the corresponding order 10, 90, and 100.
Effects: It also reduces the Spec. Defense of the enemies.

TM #54: False Swipe (Normal-Type)
Location: Lumiose City
It has PP, Base Power, and Accuracy in the corresponding order 40, 40, and 100.
Effects: It deprives enemies with the entire HP until it is left to only 1.

TM #55: Scald (Water-Type)
Location: Couriway Town
It has PP, Base Power, and Accuracy in the corresponding order 15, 80, and 100.
Effects: Hot burning water damages the target and they are burned.

TM #56: Fling (Dark-Type)
Location: Lost Hotel
It has PP and Accuracy of 10 and 100 but Base Power is not known.
Effects: Your character will throw the held item at the enemies whose power depends upon the item.

TM #57: Charge Beam (Electric-Type)
Location: Route 13
It has PP, Base Power, and Accuracy in the corresponding order 10, 50, and 90.
Effects: Your character will attack enemies with electricity which will increase the Spec. Attack of your character.

TM #58: Sky Drop (Flying-Type)
Location: Kiloude City
It has PP, Base Power, and Accuracy in the corresponding order 10, 60, and 100.
Effects: Your character will take the enemy into the sky and attack it during the next turn. The enemy will NOT be able to attack while in the air.

TM #59: Incinerate (Fire-Type)
Location: Battle Maison Prize
It has PP, Base Power, and Accuracy in the corresponding order 15, 30, and 100.
Effects: Enemies will be attacked by fire and will burn the held items of the enemies.

TM #60: Quash (Dark-Type)
Location: Battle Maison Prize
It has PP and Accuracy of 15 and 100 but the Base Power is unknown.
Effects: Unless the enemy is using a priority move, it will restrict the enemies to attack last.

TM #61: Will-O-Wisp (Fire-Type)
Location: Route 14
It has PP and Accuracy of 15 and 85 but the Base Power is unknown.
Effects: It will attack the enemies with fire and damage them.

TM #62: Acrobatics (Flying-Type)
Location: Courmaline City
It has PP, Base Power, and Accuracy in the corresponding order 15, 55, and 100.
Effects: This move attacks and does great damage to the enemies if the enemy is not holding any item.

TM #63: Embargo (Dark-Type)
Location: Courmaline City
It has PP and Accuracy of 15 and 100 but the Base Power is unknown.
Effects: It will restrict the ability of enemies to use held items.

TM #64: Explosion (Normal-Type)
Location: Battle Maison Prize
It has PP, Base Power, and Accuracy in the corresponding order 5, 250, and 100.
Effects: Your character will explode to does damage to the enemies.

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TM #65: Shadow Claw (Ghost-Type)
Location: Glittering Cave
It has PP, Base Power, and Accuracy in the corresponding order 15, 70, and 100.
Effects: Your character will attack with the claws and will have more chances of delivering Critical Hits.

TM #66: Payback (Dark-Type)
Location: Geosenge Town
It has PP, Base Power, and Accuracy in the corresponding order 10, 50, and 100.
Effects: The Attack Power of your character is increased by 50%.

TM #67: Retaliate (Normal-Type)
Location: Battle Maison Prize
It has PP, Base Power, and Accuracy in the corresponding order 5, 70, and 100.
Effects: The Attack Damage is increased considerably. You will also revenge the fallen teammate.

TM #68: Giga Impact (Normal-Type)
Location: Kiloude City PokéMart
It has PP, Base Power, and Accuracy in the corresponding order 5, 150, and 90.
Effects: Your character will attack the enemies with all of its powers and will reset during the next turn.

TM #69: Rock Polish (Rock-Type)
Location: Route 11
It has PP of 20 but Base Power and Accuracy are unknown.
Effects: The Speed stat of your character is increased by reducing drag.

TM #70: Flash (Normal-Type)
Location: Reflection Cave
It has PP and Accuracy of 20 and 100 with no Base Power.
Effects: It will allow your character to enlighten the caves and decreases the accuracy of enemies.

TM #71: Stone Edge (Rock-Type)
Location: Forest Cavern
It has PP, Base Power, and Accuracy in the corresponding order 5, 100, and 80.
Effects: It increases the chances of delivering Critical Hits while attacking with rocks.

TM #72: Volt Switch (Electric-Type)
Location: Battle Mansion Prize
It has PP, Base Power, and Accuracy in the corresponding order 20, 70, and 100.
Effects: Your character will immediately switch to another Pokemon after delivering a hit.

TM #73: Thunder Wave (Electric-Type)
Location: Route 10
It has PP and Accuracy of 20 and 100 with unknown Base Power.
Effects: An electric current will paralyze the enemy.

TM #74: Gyro Ball (Steel-Type)
Location: Reflection Cave
It has PP and Accuracy of 5 and 100 with unknown Base Power.
Effects: It increases the power of your character and reduces the Speed of enemies.

TM #75: Swords Dance (Normal-Type)
Location: Lumiose City PokéMart
It has PP of 30 but Base Power and Accuracy are unknown.
Effects: The Attack damage of your character is greatly increased.

TM #76: Struggle Bug (Bug-Type)
Location: Lumiose City PokéMart
It has PP, Base Power, and Accuracy in the corresponding order 20, 50, and 100.
Effects: It reduces the Spec. Attack power of your enemy. It also does damage to the enemy.

TM #77: Psych up (Normal-Type)
Location: N/A
It has PP of 10 but Base Power and Accuracy are unknown.
Effects: You will be able to duplicate the enemy’s STATUS condition.

TM #78: Bulldoze (Normal-Type)
Location: Lumiose City PokéMart
It has PP, Base Power, and Accuracy in the corresponding order 20, 60, 100.
Effects: It reduces the Speed of enemy Pokemon by stomping in the area and damaging everyone in the vicinity.

TM #79: Frost Breath (Ice-Type)
Location: Frost Cavern
It has PP, Base Power, and Accuracy in the corresponding order 10, 60, 90.
Effects: A blow will strike enemy which will have great chances of delivering a Critical Hit.

TM #80: Rock Slide (Rock-Type)
Location: Couriway Town
It has PP, Base Power, and Accuracy in the corresponding order 10, 75, 90.
Effects: Rocks will come down upon the enemy targets which will make them flinch.

TM #81: X-Scissor (Bug-Type)
Location: Azure Bay
It has PP, Base Power, and Accuracy in the corresponding order 15, 80, 100.
Effects: Your character will slash targets with the help of claws at its disposal.

TM #82: Dragon Tail (Dragon-Type)
Location: Lumiose City Museum
It has PP, Base Power, and Accuracy in the corresponding order 10, 60, and 90.
Effects: It will allow your character to knock off the enemy Pokémon and forces it to change to another one.

TM #83: Infestation (Bug-Type)
Location: Santalune City Gym
It has PP, Base Power, and Accuracy in the corresponding order 35, 20, and 100.
Effects: Your character will attack the enemy for 4-5 successive turns and restricts the ability to fly during this moment.

TM #84: Poison Jab (Poison-Type)
Location: Shalour City PokéMart
It has PP, Base Power, and Accuracy in the corresponding order 20, 80, and 100.
Effects: Your character will poison the enemy Pokemon.

TM #85: Dream Eater (Psychic-Type)
Location: Battle Maison Prize
It has PP, Base Power, and Accuracy in the corresponding order 15, 100, and 100.
Effects: Your character will absorb the health from the enemy to heal itself.

TM #86: Grass Knot (Grass-Type)
Location: Courmaline City Gym
It has PP and Accuracy of 20 and 100 but the Base Power is unknown.
Effects: It does damage to the target by grass depending upon the size and weight of the enemy.

TM #87: Swagger (Normal-Type)
Location: Battle Maison Prize
It has PP and Accuracy of 15 and 90 with unknown Base Power.
Effects: This attack befuddles the enemy and increases the Attack stat.

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TM #88: Sleep Talk (Normal-Type)
Location: TM88
It has PP of 10 but Base Power and Accuracy are unknown.
Effects: Your character will use any movement at its disposal during sleep.

TM #89: U-Turn (Bug-Type)
Location: Couriway Town
It has PP, Base Power, and Accuracy in the corresponding order 20, 70, and 100.
Effects: Your character will be switched back to another character after delivering an attack.

TM #90: Substitute (Normal-Type)
Location: Anistar City Pokemon Center
It has PP of 10 but Base Power and Accuracy are unknown.
Effects: Your character will make an identical copy of itself for a small amount of HP.

TM #91: Flash Cannon (Steel-Type)
Location: Kiloude City
It has PP, Base Power, and Accuracy in the corresponding order 10, 80, and 100.
Effects: Your character will accumulate the light energy and focus it towards its enemy and reduce its Spec. Defense.

TM #92: Trick Room (Psychic-Type)
Location: Courmaline City
It has PP of 5 but Base Power and Accuracy are unknown.
Effects: An imaginary area is created by this move which allows your slow Pokémon to move fast for the five turns.

TM #93: Wild Charge (Electric-Type)
Location: Kiloude City PokéMart
It has PP, Base Power, and Accuracy in the corresponding order 15, 90, and 100.
Effects: Your character will gain some electrical energy and then pounds on the enemy to do damage to the enemy and itself.

TM #94: Rock Smash (Fight-Type)
Location: Ambrette Town
It has PP, Base Power, and Accuracy in the corresponding order 15, 40, and 100.
Effects: Your character will be able to smash a rock using its strength while decreasing its own Spec. Defense.

TM #95: Snarl (Dark-Type)
Location: Lost Hotel
It has PP, Base Power, and Accuracy in the corresponding order 15, 55, and 95.
Effects: Your character will start howling and decrease the Spec. Attack of your enemy.

TM #96: Nature Power (Normal-Type)
Location: Ambrette Town Hotel
It has PP of 20 but Base Power and Accuracy are unknown.
Effects: This attack takes the nature into consideration and primarily depends upon the atmosphere.

TM #97: Dark Pulse (Dark-Type)
Location: Route 15
It has PP, Base Power, and Accuracy in the corresponding order 15, 80, and 100.
Effects: It will make your enemy flinch by using a strange Ki.

TM #98: Power-Up Punch (Fighting-Type)
Location: Shalour City Gym
It has PP, Base Power, and Accuracy in the corresponding order 30, 40, and 100.
Effects: Your character will hit the targets and increase the Attack stat over the course of time.

TM #99: Dazzling Gleam (Fairy-Type)
Location: Laverre City Gym
It has PP, Base Power, and Accuracy in the corresponding order 10, 80, and 100.
Effects: It does damage to the enemies with the help of a blinding flash.

TM100: Confide (Normal-Type)
Location: Courmaline City
It has PP of 20 but Base Power and Accuracy are unknown.
Effects: This allows your enemy to reduce its concentration and decrease its Spec. Attack.

Pokemon X and Y HM Locations

HM01: Cut (Normal-Type)
Location: Parfum Place – In Maze
It has PP, Base Power, and Accuracy in the corresponding order 30, 50, and 95.
Effects: Your character will attack with the help of its claws which can also be used for some other purposes.

HM02: Fly (Flying-Type)
Location: Courmaline City – From Professor Sycamore
It has PP, Base Power, and Accuracy in the corresponding order 15, 90, and 95.
Effects: This can be used to fly to another area along with soaring in the first turn and attacking the enemies in the second turn.

HM03: Surf (Water-Type)
Location: Shalour City – From Calem/Serena
It has PP, Base Power, and Accuracy in the corresponding order 15, 90, and 100.
Effects: A large wave sweeps the area which damages the enemies and can also be used to clear the watery areas.

HM04: Strength (Normal-Type)
Location: Cyllage City – From Grant
It has PP, Base Power, and Accuracy in the corresponding order 15, 80, and 100.
Effects: It can be used to move large stones.

HM05: Waterfall (Water-Type)
Location: Route 19 – From Shauna
It has PP, Base Power, and Accuracy in the corresponding order 15, 80, and 100.
Effects: It has the ability of making the flinching of enemies by 20% and climbing waterfalls.

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