Saints Row 4 Weapons Guide – How To Unlock, Upgrade and Customize

These guns combine the rate of fire of SMGs with an accuracy of a pistol/handgun. Rifles deal a decent amount of damage anywhere on the body but headshots are definitely a treat. Moreover, the unique upgrade on this weapon allows you to take less damage when holding this weapon. The upgrades and costs of them are:

Damage

  • Upgrade #1: 5000
  • Upgrade #2: 6250
  • Upgrade #3: 7500
  • Upgrade #4: 8750
  • Upgrade #5: 10000

Clip Size

  • Upgrade #1: 5000
  • Upgrade #2: 6250
  • Upgrade #3: 7500
  • Upgrade #4: 8750
  • Upgrade #5: 10000

Accuracy

  • Upgrade #1: 5000
  • Upgrade #2: 6250
  • Upgrade #3: 7500
  • Upgrade #4: 8750
  • Upgrade #5: 10000

Reload Time

  • Upgrade #1: 5000
  • Upgrade #2: 6250
  • Upgrade #3: 7500
  • Upgrade #4: 8750
  • Upgrade #5: 10000

Unique Upgrades

  • Tough Guy – 20,000 cache (Take less damage when wielding this weapon).

Customization Options

  • Shokolov AR
  • Friendly Fire
  • Desert Camo

 

Mercenary LMG

  • Digital Camo
  • Purple Inferno

Em Railgun

  • Hot Pink
  • Camo

Burst Rifle
These rifles can be equipped either by killing elite cops or by spending 20,000 cache in Friendly Fire store. The upgrades and upgrades costs for this weapon are:

Damage

  • Upgrade #1: 5000
  • Upgrade #2: 6250
  • Upgrade #3: 7500
  • Upgrade #4: 8750
  • Upgrade #5: 10000

Refire Rate

  • Upgrade #1: 5000
  • Upgrade #2: 6250
  • Upgrade #3: 7500
  • Upgrade #4: 8750
  • Upgrade #5: 10000

Clip Size

  • Upgrade #1: 5000
  • Upgrade #2: 6250
  • Upgrade #3: 7500
  • Upgrade #4: 8750
  • Upgrade #5: 10000

Reload Times

  • Upgrade #1: 5000
  • Upgrade #2: 6250
  • Upgrade #3: 7500
  • Upgrade #4: 8750
  • Upgrade #5: 10000

Unique Upgrade

  • Let the Good Times Roll – 20,000 cache (Kill enemies to get ammo back to its clip).

This rifle is certainly more accurate than the fully-automatic rifle but owning to this thing, it has a bit less damage than automatic rifle. This gun can works great from medium to long range and if you have a decent aim, you will not miss a headshot with this.

The unique upgrade on this weapon doesn’t let you run out of ammo. Keep on killing enemies to get your ammo back!

Customization Options

  • Gaurdsman AR
  • Freckle
  • Red Plaid

Impulse Rifle

  • Black Gold
  • Blue Plaid

Soakmaster

  • Steampunk
  • Heavy Metal

Alien Rifle
This gun has more firepower and less aiming because of the three beams which are fired at once. To get this weapon, simply kill some alien grunts and they might drop it. The upgrade and upgrade costs of this weapon are:

Damage

  • Upgrade #1: 7000
  • Upgrade #2: 8750
  • Upgrade #3: 10500
  • Upgrade #4: 12250
  • Upgrade #5: 14000

Overheat Level

  • Upgrade #1: 7000
  • Upgrade #2: 8750
  • Upgrade #3: 10500
  • Upgrade #4: 12250
  • Upgrade #5: 14000

Rate of Fire

  • Upgrade #1: 7000
  • Upgrade #2: 8750
  • Upgrade #3: 10500
  • Upgrade #4: 12250
  • Upgrade #5: 14000

Unique Upgrade

  • Vampiric Ammo – 35,000 cache (Kill enemies with this weapon to regain a bit of your health).

This gun can be called as a laser shotgun but with an impressive range than the shotgun. And like every other weapon out there, if you keep on firing continuously, it will overheat and will need cooling down. The unique upgrade on this weapon allows you to regain some of your health with each kill which make it kind of a Life Steal TK.

Customization Options

  • Saints Purple
  • Gold-Plated

Disintegrator
Keep on playing the story mode and you will eventually get this weapon. The dis-integrator will fire a data-destroying projectile which will reduce your targets to their fragments. The upgrades and upgrade costs for this weapon are:

Charge Time

  • Upgrade #1: 7000
  • Upgrade #2: 8750
  • Upgrade #3: 10500
  • Upgrade #4: 12250
  • Upgrade #5: 14000

Recharge Rate

  • Upgrade #1: 7000
  • Upgrade #2: 8750
  • Upgrade #3: 10500
  • Upgrade #4: 12250
  • Upgrade #5: 14000

Charge Capacity

  • Upgrade #1: 7000
  • Upgrade #2: 8750
  • Upgrade #3: 10500
  • Upgrade #4: 12250
  • Upgrade #5: 14000

Unique Upgrades

  • Penetrating Shots – 35,000 (Shots will penetrate through targets).

Customization Options

  • Saints Purple
  • Gold-Plated

Bounce Rifle
You will unlock this rifle by progressing through the story. This weapon sends the energy bolts in environment The bounce rifle works great against humanoids, aliens and Wardens from medium to long range.

If fired excessively; the gun will require a cool down time. The upgrades and upgrade costs are given below:

Damage

  • Upgrade #1: 7000
  • Upgrade #2: 8750
  • Upgrade #3: 10500
  • Upgrade #4: 12250
  • Upgrade #5: 14000

Projectile Speed

  • Upgrade #1: 7000
  • Upgrade #2: 8750
  • Upgrade #3: 10500
  • Upgrade #4: 12250
  • Upgrade #5: 14000

Recharge Rate

  • Upgrade #1: 7000
  • Upgrade #2: 8750
  • Upgrade #3: 10500
  • Upgrade #4: 12250
  • Upgrade #5: 14000

Overheat Level

  • Upgrade #1: 7000
  • Upgrade #2: 8750
  • Upgrade #3: 10500
  • Upgrade #4: 12250
  • Upgrade #5: 14000

Unique Upgrade

  • Double Play – 35,000 (Put two energy balls in play with each squeeze of the trigger).

Customization Options

  • Saints Purple
  • Gold-Plated

Explosives

RPG
It can be purchased for 35,000 cache from Friendly Fire store. It is an anti-personal and anti-vehicles rocket launcher with only bummer that you will have to visit Friendly Fire too often as you won’t be able to keep much ammo at once. The reload times of this is pretty sluggish but once you upgrade it, it would get better. The upgrades for this weapon are:

Explosive Damage

  • Upgrade #1: 7000
  • Upgrade #2: 8750
  • Upgrade #3: 10500
  • Upgrade #4: 12250
  • Upgrade #5: 14000

Reload Speed

  • Upgrade #1: 7000
  • Upgrade #2: 8750
  • Upgrade #3: 10500
  • Upgrade #4: 12250
  • Upgrade #5: 14000

Unique Upgrade

  • Guided Missiles – 35,000 (Players will be able to guide missiles).

Customization Options

J7

  • Warbird
  • Trebuchet
  • Waffle Cone

El Fugitivo

  • Day of the Dead
  • Diamond Plate

Potato Gun

  • Gold-trimmed
  • Ghostly Skull

Alien RPG
This rare weapon can be purchased from either from Friendly Fire store for massive 50,000 cache or by killing alien grunts (Some of them will drop it).

This RPG actually work like the normal RPG but operates more like Dis-integrator i.e. it needs spooling up before you can fire it. It works with a rechargeable ammo reservoir instead of ammo loading like in normal RPG which means that you will never run of this RPG’s ammo.

There are a few upgrades which you can use on this weapon.

Charge Capacity

  • Upgrade #1: 10000
  • Upgrade #2: 12500
  • Upgrade #3: 15000
  • Upgrade #4: 17500
  • Upgrade #5: 20000

Charge Time

  • Upgrade #1: 10000
  • Upgrade #2: 12500
  • Upgrade #3: 15000
  • Upgrade #4: 17500
  • Upgrade #5: 20000

Projectile Speed

  • Upgrade #1: 10000
  • Upgrade #2: 12500
  • Upgrade #3: 15000
  • Upgrade #4: 17500
  • Upgrade #5: 20000

Unique Upgrade

  • Backblast – 50,000 cache (Firing will create an explosive backblast).

Customization Options

  • Saints Purple
  • Gold-Plated

Black Hole Launcher
Black Hole Launcher can be unlocked by completing Saint’s quest; WWGD. Firing it will create a black hole which will suck almost everything in it to cause massive destruction. Like other alien weapons, it uses a recharging mechanism. The upgrades for it are:

Effective Range

  • Upgrade #1: 3500
  • Upgrade #2: 6250
  • Upgrade #3: 7500
  • Upgrade #4: 8750
  • Upgrade #5: 10000

Rate of Fire

  • Upgrade #1: 10000
  • Upgrade #2: 12500
  • Upgrade #3: 15000
  • Upgrade #4: 17500
  • Upgrade #5: 20000

Unique Upgrades

  • Singularity Gun Upgrade – Complete Homie Quest; Closer to 250
  • Singularity Gun Recharge Upgrade – Complete Homie Quest; Kill Kill Destroy Kill

Customization Options

  • Saints Purple
  • Gold-Plated
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By Arslan Tufail

Arslan is a competitive Tekken and Call of Duty player and crushes pretty much everyone at the office in these games. He loves reading and writing about games and is deathly allergic to half-boiled potatoes.


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